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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6742 (Oct 02 2026), not the latest

CPhysBox

classclient: C_PhysBox →

size 0xA30 (2608 bytes) · 18 own fields · last changed in build 6722 · 17 fields have Deadworks members

Copy as
CPhysBox · 18 fields
0x950m_damageTypeint32
0x954m_damageToEnableMotionint32
0x958m_flForceToEnableMotionfloat32
0x95Cm_vHoverPosePositionVector
0x968m_angHoverPoseAnglesQAngle
0x974m_bNotSolidToWorldbool
0x975m_bEnableUseOutputbool
0x976m_nHoverPoseFlagsHoverPoseFlags_t
0x978m_flTouchOutputPerEntityDelayfloat32
0x980m_iszCollisionGroupCUtlSymbolLarge
0x988m_iszInteractsAsCUtlSymbolLarge
0x990m_iszInteractsWithCUtlSymbolLarge
0x998m_iszInteractsExcludeCUtlSymbolLarge
0x9A0m_OnDamagedCEntityIOOutput
0x9B8m_OnAwakenedCEntityIOOutput
0x9D0m_OnMotionEnabledCEntityIOOutput
0x9E8m_OnPlayerUseCEntityIOOutput
0xA00m_OnStartTouchCEntityIOOutput
from CBreakable · 16 fields
0x880m_CPropDataComponentCPropDataComponent
0x8C0m_MaterialMaterials
0x8C4m_hBreakerCHandle< CBaseEntity >
0x8C8m_ExplosionExplosions
0x8D0m_iszSpawnObjectCUtlSymbolLarge
0x8D8m_flPressureDelayfloat32
0x8DCm_iMinHealthDmgint32
0x8E0m_iszPropDataCUtlSymbolLarge
0x8E8m_impactEnergyScalefloat32
0x8ECm_nOverrideBlockLOSEOverrideBlockLOS_t
0x8F0m_OnStartDeathCEntityIOOutput
0x908m_OnBreakCEntityIOOutput
0x920m_OnHealthChangedCEntityOutputTemplate< float32 >
0x940m_PerformanceModePerformanceMode_t
0x944m_hPhysicsAttackerCHandle< CBasePlayerPawn >
0x948m_flLastPhysicsInfluenceTimeGameTime_t
from CBaseModelEntity · 46 fields
0x4B0m_CRenderComponentCRenderComponent*
0x4B8m_CHitboxComponentCHitboxComponent
0x4D0m_pChoreoComponentCChoreoComponent*
0x4D8m_nDestructiblePartInitialStateDestructed0HitGroup_t
0x4DCm_nDestructiblePartInitialStateDestructed1HitGroup_t
0x4E0m_nDestructiblePartInitialStateDestructed2HitGroup_t
0x4E4m_nDestructiblePartInitialStateDestructed3HitGroup_t
0x4E8m_nDestructiblePartInitialStateDestructed4HitGroup_t
0x4ECm_nDestructiblePartInitialStateDestructed0_PartIndexint32
0x4F0m_nDestructiblePartInitialStateDestructed1_PartIndexint32
0x4F4m_nDestructiblePartInitialStateDestructed2_PartIndexint32
0x4F8m_nDestructiblePartInitialStateDestructed3_PartIndexint32
0x4FCm_nDestructiblePartInitialStateDestructed4_PartIndexint32
0x500m_bDestructiblePartInitialStateDestructed0_GenerateBreakpiecesbool
0x501m_bDestructiblePartInitialStateDestructed1_GenerateBreakpiecesbool
0x502m_bDestructiblePartInitialStateDestructed2_GenerateBreakpiecesbool
0x503m_bDestructiblePartInitialStateDestructed3_GenerateBreakpiecesbool
0x504m_bDestructiblePartInitialStateDestructed4_GenerateBreakpiecesbool
0x508m_pDestructiblePartsSystemComponentCDestructiblePartsComponent*
0x510m_OnDestructibleHitGroupDamageLevelChangedCEntityOutputTemplate< CBaseModelEntity::OnDamageLevelChangedArgs_t >
0x538m_flDissolveStartTimeGameTime_t
0x540m_OnIgniteCEntityIOOutput
0x558m_nRenderModeRenderMode_t
0x559m_nRenderFXRenderFx_t
0x560m_szAddModifierCUtlString
0x568m_bAllowFadeInViewbool
0x588m_bHasCollisionbool
0x58Cm_vSupportVectorWS
0x598m_clrRender.RenderColorColor
0x5A0m_vecRenderAttributesCUtlVectorEmbeddedNetworkVar< EntityRenderAttribute_t >
0x608m_bRenderToCubemapsbool
0x609m_bExpandRenderBoundsToIncludeClothbool
0x60Am_bNoInterpolatebool
0x610m_CollisionCCollisionProperty
0x6C8m_GlowCGlowProperty
0x720m_flGlowBackfaceMultfloat32
0x724m_fadeMinDistfloat32
0x728m_fadeMaxDistfloat32
0x72Cm_flFadeScalefloat32
0x730m_flShadowStrengthfloat32
0x734m_nObjectCullinguint8
0x738m_bodyGroupTotalRequestCountuint32
0x740m_bodyGroupRequestsCUtlVectorFixedGrowable< CBaseModelEntity::BodyGroupRequest_t >
0x818m_bodyGroupChoicesCUtlOrderedMap< CGlobalSymbol, int32 >
0x840m_vecViewOffset.EyePositionCNetworkViewOffsetVector
0x870m_bvDisabledHitGroupsuint32[1]
from CBaseEntity · 85 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x288m_thinkBASEPTR
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2B0m_pfnTouchENTITYFUNCPTR
0x2B8m_pfnUseUSEPTR
0x2C0m_pfnBlockedENTITYFUNCPTR
0x2C8m_pfnMoveDoneBASEPTR
0x2D0m_iHealth.Healthint32
0x2D4m_iMaxHealth.MaxHealthint32
0x2D8m_lifeState.LifeStateuint8
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamagebool
0x2E8m_nTakeDamageFlagsTakeDamageFlags_t
0x2F0m_nPlatformTypeEntityPlatformTypes_t
0x2F2m_MoveCollideMoveCollide_t
0x2F3m_MoveTypeMoveType_t
0x2F4m_nPreviouslySetMoveTypeMoveType_t
0x2F5m_nActualMoveType.MoveTypeMoveType_t
0x2F6m_nWaterTouchuint8
0x2F7m_nSlimeTouchuint8
0x2F8m_bRestoreInHierarchybool
0x300m_targetCUtlSymbolLarge
0x308m_hDamageFilterCHandle< CBaseFilter >
0x310m_iszDamageFilterNameCUtlSymbolLarge
0x318m_flMoveDoneTimefloat32
0x31Cm_nSubclassID.CreateByDesignerName()CUtlStringToken
0x328m_hNPCSensingHandleSensableByNPCHandle_t
0x32Cm_flAnimTimefloat32
0x330m_flSimulationTimefloat32
0x334m_flCreateTimeGameTime_t
0x338m_bClientSideRagdollbool
0x339m_ubInterpolationFrameuint8
0x33Cm_vPrevVPhysicsUpdatePosVectorWS
0x348m_iTeamNum.TeamNumuint8
0x350m_iGlobalnameCUtlSymbolLarge
0x358m_iSentToClientsint32
0x360m_sUniqueHammerIDCUtlString
0x368m_spawnflagsuint32
0x36Cm_nNextThinkTickGameTick_t
0x370m_nSimulationTickint32
0x378m_OnKilledCEntityIOOutput
0x390m_fFlags.Flagsuint32
0x394m_vecAbsVelocity.AbsVelocityVector
0x3A0m_vecVelocityCNetworkVelocityVector
0x3D0m_nPushEnumCountint32
0x3D8m_pCollision.CollisionCCollisionProperty*
0x3E0m_pModifierProp.ModifierPropCModifierProperty*
0x3E8m_hEffectEntityCHandle< CBaseEntity >
0x3ECm_hOwnerEntityCHandle< CBaseEntity >
0x3F0m_fEffectsuint32
0x3F4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >
0x3F8m_nGroundBodyIndexint32
0x3FCm_flFriction.Frictionfloat32
0x400m_flElasticityfloat32
0x404m_flGravityScale.GravityScalefloat32
0x408m_flTimeScalefloat32
0x40Cm_flWaterLevelfloat32
0x410m_bGravityDisabledbool
0x411m_bAnimatedEveryTickbool
0x414m_flActualGravityScalefloat32
0x418m_bGravityActuallyDisabledbool
0x419m_bDisableLowViolencebool
0x41Am_nWaterTypeuint8
0x41Cm_iEFlagsint32
0x420m_OnUser1CEntityIOOutput
0x438m_OnUser2CEntityIOOutput
0x450m_OnUser3CEntityIOOutput
0x468m_OnUser4CEntityIOOutput
0x480m_iInitialTeamNumint32
0x484m_flNavIgnoreUntilTimeGameTime_t
0x488m_vecAngVelocityQAngle
0x494m_bNetworkQuantizeOriginAndAnglesbool
0x495m_bLagCompensatebool
0x498m_pBlockerCHandle< CBaseEntity >
0x49Cm_flLocalTimefloat32
0x4A0m_flVPhysicsUpdateLocalTimefloat32
0x4A8m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x920 → 0xA30
    • m_damageType offset 0x858 → 0x950
    • m_damageToEnableMotion offset 0x85C → 0x954
    • m_flForceToEnableMotion offset 0x860 → 0x958
    • m_vHoverPosePosition offset 0x864 → 0x95C
    • m_angHoverPoseAngles offset 0x870 → 0x968
    • m_bNotSolidToWorld offset 0x87C → 0x974
    • m_bEnableUseOutput offset 0x87D → 0x975
    • m_nHoverPoseFlags offset 0x87E → 0x976
    • m_flTouchOutputPerEntityDelay offset 0x880 → 0x978
    • m_OnDamaged offset 0x888 → 0x9A0
    • m_OnAwakened offset 0x8A0 → 0x9B8
    • m_OnMotionEnabled offset 0x8B8 → 0x9D0
    • m_OnPlayerUse offset 0x8D0 → 0x9E8
    • m_OnStartTouch offset 0x8E8 → 0xA00
    • + m_iszCollisionGroup CUtlSymbolLarge at 0x980
    • + m_iszInteractsAs CUtlSymbolLarge at 0x988
    • + m_iszInteractsWith CUtlSymbolLarge at 0x990
    • + m_iszInteractsExclude CUtlSymbolLarge at 0x998
    • − m_hCarryingPlayer
  2. 6696–6701first dumped