m_pWeaponServices (0xB60) on moved +0x50m_pWeaponServices offset 0xBA0 → 0xB60, no longer networkedm_pItemServices offset 0xBA8 → 0xB68, no longer networkedm_pAutoaimServices offset 0xBB0 → 0xB70, no longer networkedm_pObserverServices offset 0xBB8 → 0xB78, no longer networkedm_pWaterServices offset 0xBC0 → 0xB80, no longer networkedm_pUseServices offset 0xBC8 → 0xB88, no longer networkedm_pFlashlightServices offset 0xBD0 → 0xB90, no longer networkedm_pCameraServices offset 0xBD8 → 0xB98, no longer networkedm_pMovementServices offset 0xBE0 → 0xBA0, no longer networkedm_ServerViewAngleChanges offset 0xBF0 → 0xBB0, no longer networkedv_angle offset 0xC58 → 0xC18v_anglePrevious offset 0xC64 → 0xC24m_iHideHUD offset 0xC70 → 0xC30, no longer networkedm_skybox3d offset 0xC78 → 0xC38, no longer networkedm_fTimeLastHurt offset 0xD08 → 0xCC8m_flDeathTime offset 0xD0C → 0xCCC, no longer networkedm_fNextSuicideTime offset 0xD10 → 0xCD0m_fInitHUD offset 0xD14 → 0xCD8m_pExpresser offset 0xD18 → 0xCE0m_hController offset 0xD20 → 0xCE8, no longer networkedm_hDefaultController offset 0xD24 → 0xCEC, no longer networkedm_fHltvReplayDelay offset 0xD2C → 0xCF4m_fHltvReplayEnd offset 0xD30 → 0xCF8m_iHltvReplayEntity offset 0xD34 → 0xCFCm_sndOpvarLatchData offset 0xD38 → 0xD00