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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6736 (Oct 02 2026), not the latest

CPointValueRemapper

classclient: C_PointValueRemapper →

size 0x658 (1624 bytes) · 44 own fields · last changed in build 6722 · 15 fields have Deadworks members

CEntityInstance › CBaseEntity › CPointValueRemapper
Copy as
CPointValueRemapper · 44 fields
0x4B0m_bDisabledbool
0x4B1m_bUpdateOnClientbool
0x4B4m_nInputTypeValueRemapperInputType_t
0x4B8m_iszRemapLineStartNameCUtlSymbolLarge
0x4C0m_iszRemapLineEndNameCUtlSymbolLarge
0x4C8m_hRemapLineStartCHandle< CBaseEntity >
0x4CCm_hRemapLineEndCHandle< CBaseEntity >
0x4D0m_flMaximumChangePerSecondfloat32
0x4D4m_flDisengageDistancefloat32
0x4D8m_flEngageDistancefloat32
0x4DCm_bRequiresUseKeybool
0x4E0m_nOutputTypeValueRemapperOutputType_t
0x4E8m_iszOutputEntityNameCUtlSymbolLarge
0x4F0m_iszOutputEntity2NameCUtlSymbolLarge
0x4F8m_iszOutputEntity3NameCUtlSymbolLarge
0x500m_iszOutputEntity4NameCUtlSymbolLarge
0x508m_hOutputEntitiesCNetworkUtlVectorBase< CHandle< CBaseEntity > >
0x520m_nHapticsTypeValueRemapperHapticsType_t
0x524m_nMomentumTypeValueRemapperMomentumType_t
0x528m_flMomentumModifierfloat32
0x52Cm_flSnapValuefloat32
0x530m_flCurrentMomentumfloat32
0x534m_nRatchetTypeValueRemapperRatchetType_t
0x538m_flRatchetOffsetfloat32
0x53Cm_flInputOffsetfloat32
0x540m_bEngagedbool
0x541m_bFirstUpdatebool
0x544m_flPreviousValuefloat32
0x548m_flPreviousUpdateTickTimeGameTime_t
0x54Cm_vecPreviousTestPointVectorWS
0x558m_hUsingPlayerCHandle< CBasePlayerPawn >
0x55Cm_flCustomOutputValuefloat32
0x560m_iszSoundEngageCUtlSymbolLarge
0x568m_iszSoundDisengageCUtlSymbolLarge
0x570m_iszSoundReachedValueZeroCUtlSymbolLarge
0x578m_iszSoundReachedValueOneCUtlSymbolLarge
0x580m_iszSoundMovingLoopCUtlSymbolLarge
0x5A0m_PositionCEntityOutputTemplate< float32 >
0x5C0m_PositionDeltaCEntityOutputTemplate< float32 >
0x5E0m_OnReachedValueZeroCEntityIOOutput
0x5F8m_OnReachedValueOneCEntityIOOutput
0x610m_OnReachedValueCustomCEntityIOOutput
0x628m_OnEngageCEntityIOOutput
0x640m_OnDisengageCEntityIOOutput
from CBaseEntity · 85 fields
0x30m_CBodyComponent.BodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x248m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x260m_iCurrentThinkContextint32
0x264m_nLastThinkTickGameTick_t
0x268m_bDisabledContextThinksbool
0x278m_isSteadyStateCTypedBitVec
0x280m_lastNetworkChangefloat32
0x288m_thinkBASEPTR
0x290m_ResponseContextsCUtlVector< ResponseContext_t >
0x2A8m_iszResponseContextCUtlSymbolLarge
0x2B0m_pfnTouchENTITYFUNCPTR
0x2B8m_pfnUseUSEPTR
0x2C0m_pfnBlockedENTITYFUNCPTR
0x2C8m_pfnMoveDoneBASEPTR
0x2D0m_iHealth.Healthint32
0x2D4m_iMaxHealth.MaxHealthint32
0x2D8m_lifeState.LifeStateuint8
0x2DCm_flDamageAccumulatorfloat32
0x2E0m_bTakesDamagebool
0x2E8m_nTakeDamageFlagsTakeDamageFlags_t
0x2F0m_nPlatformTypeEntityPlatformTypes_t
0x2F2m_MoveCollideMoveCollide_t
0x2F3m_MoveTypeMoveType_t
0x2F4m_nPreviouslySetMoveTypeMoveType_t
0x2F5m_nActualMoveType.MoveTypeMoveType_t
0x2F6m_nWaterTouchuint8
0x2F7m_nSlimeTouchuint8
0x2F8m_bRestoreInHierarchybool
0x300m_targetCUtlSymbolLarge
0x308m_hDamageFilterCHandle< CBaseFilter >
0x310m_iszDamageFilterNameCUtlSymbolLarge
0x318m_flMoveDoneTimefloat32
0x31Cm_nSubclassID.CreateByDesignerName()CUtlStringToken
0x328m_hNPCSensingHandleSensableByNPCHandle_t
0x32Cm_flAnimTimefloat32
0x330m_flSimulationTimefloat32
0x334m_flCreateTimeGameTime_t
0x338m_bClientSideRagdollbool
0x339m_ubInterpolationFrameuint8
0x33Cm_vPrevVPhysicsUpdatePosVectorWS
0x348m_iTeamNum.TeamNumuint8
0x350m_iGlobalnameCUtlSymbolLarge
0x358m_iSentToClientsint32
0x360m_sUniqueHammerIDCUtlString
0x368m_spawnflagsuint32
0x36Cm_nNextThinkTickGameTick_t
0x370m_nSimulationTickint32
0x378m_OnKilledCEntityIOOutput
0x390m_fFlags.Flagsuint32
0x394m_vecAbsVelocity.AbsVelocityVector
0x3A0m_vecVelocityCNetworkVelocityVector
0x3D0m_nPushEnumCountint32
0x3D8m_pCollision.CollisionCCollisionProperty*
0x3E0m_pModifierProp.ModifierPropCModifierProperty*
0x3E8m_hEffectEntityCHandle< CBaseEntity >
0x3ECm_hOwnerEntityCHandle< CBaseEntity >
0x3F0m_fEffectsuint32
0x3F4m_hGroundEntity.GroundEntityCHandle< CBaseEntity >
0x3F8m_nGroundBodyIndexint32
0x3FCm_flFriction.Frictionfloat32
0x400m_flElasticityfloat32
0x404m_flGravityScale.GravityScalefloat32
0x408m_flTimeScalefloat32
0x40Cm_flWaterLevelfloat32
0x410m_bGravityDisabledbool
0x411m_bAnimatedEveryTickbool
0x414m_flActualGravityScalefloat32
0x418m_bGravityActuallyDisabledbool
0x419m_bDisableLowViolencebool
0x41Am_nWaterTypeuint8
0x41Cm_iEFlagsint32
0x420m_OnUser1CEntityIOOutput
0x438m_OnUser2CEntityIOOutput
0x450m_OnUser3CEntityIOOutput
0x468m_OnUser4CEntityIOOutput
0x480m_iInitialTeamNumint32
0x484m_flNavIgnoreUntilTimeGameTime_t
0x488m_vecAngVelocityQAngle
0x494m_bNetworkQuantizeOriginAndAnglesbool
0x495m_bLagCompensatebool
0x498m_pBlockerCHandle< CBaseEntity >
0x49Cm_flLocalTimefloat32
0x4A0m_flVPhysicsUpdateLocalTimefloat32
0x4A8m_pPulseGraphInstanceCPulseGraphInstance_ServerEntity*
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntity.NameCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x648 → 0x658
    • m_bDisabled offset 0x4A0 → 0x4B0, no longer networked
    • m_bUpdateOnClient offset 0x4A1 → 0x4B1, no longer networked
    • m_nInputType offset 0x4A4 → 0x4B4, no longer networked
    • m_iszRemapLineStartName offset 0x4A8 → 0x4B8
    • m_iszRemapLineEndName offset 0x4B0 → 0x4C0
    • m_hRemapLineStart offset 0x4B8 → 0x4C8, no longer networked
    • m_hRemapLineEnd offset 0x4BC → 0x4CC, no longer networked
    • m_flMaximumChangePerSecond offset 0x4C0 → 0x4D0, no longer networked
    • m_flDisengageDistance offset 0x4C4 → 0x4D4, no longer networked
    • m_flEngageDistance offset 0x4C8 → 0x4D8, no longer networked
    • m_bRequiresUseKey offset 0x4CC → 0x4DC, no longer networked
    • m_nOutputType offset 0x4D0 → 0x4E0, no longer networked
    • m_iszOutputEntityName offset 0x4D8 → 0x4E8
    • m_iszOutputEntity2Name offset 0x4E0 → 0x4F0
    • m_iszOutputEntity3Name offset 0x4E8 → 0x4F8
    • m_iszOutputEntity4Name offset 0x4F0 → 0x500
    • m_hOutputEntities offset 0x4F8 → 0x508, no longer networked
    • m_nHapticsType offset 0x510 → 0x520, no longer networked
    • m_nMomentumType offset 0x514 → 0x524, no longer networked
    • m_flMomentumModifier offset 0x518 → 0x528, no longer networked
    • m_flSnapValue offset 0x51C → 0x52C, no longer networked
    • m_flCurrentMomentum offset 0x520 → 0x530
    • m_nRatchetType offset 0x524 → 0x534, no longer networked
    • m_flRatchetOffset offset 0x528 → 0x538
    • m_flInputOffset offset 0x52C → 0x53C, no longer networked
    • m_bEngaged offset 0x530 → 0x540
    • m_bFirstUpdate offset 0x531 → 0x541
    • m_flPreviousValue offset 0x534 → 0x544
    • m_flPreviousUpdateTickTime offset 0x538 → 0x548
    • m_vecPreviousTestPoint offset 0x53C → 0x54C, type Vector → VectorWS
    • m_hUsingPlayer offset 0x548 → 0x558
    • m_flCustomOutputValue offset 0x54C → 0x55C
    • m_iszSoundEngage offset 0x550 → 0x560
    • m_iszSoundDisengage offset 0x558 → 0x568
    • m_iszSoundReachedValueZero offset 0x560 → 0x570
    • m_iszSoundReachedValueOne offset 0x568 → 0x578
    • m_iszSoundMovingLoop offset 0x570 → 0x580
    • m_Position offset 0x590 → 0x5A0
    • m_PositionDelta offset 0x5B0 → 0x5C0
    • m_OnReachedValueZero offset 0x5D0 → 0x5E0
    • m_OnReachedValueOne offset 0x5E8 → 0x5F8
    • m_OnReachedValueCustom offset 0x600 → 0x610
    • m_OnEngage offset 0x618 → 0x628
    • m_OnDisengage offset 0x630 → 0x640
  2. 6696–6701first dumped