| HintNodeData · 11 fields | ||||
| 0x0 | strEntityName | CUtlSymbolLarge = "" | ||
| 0x8 | nHintType | int16 = 0 | ||
| 0x10 | strGroup | CUtlSymbolLarge = "" | ||
| 0x18 | iDisabled | int32 = 0 | ||
| 0x20 | iszGenericType | CUtlSymbolLarge = "" | ||
| 0x28 | fIgnoreFacing | HintIgnoreFacing_t = "HIF_DEFAULT" | ||
| 0x2C | minState | NPC_STATE = "NPC_STATE_IDLE" | ||
| 0x30 | maxState | NPC_STATE = "NPC_STATE_COMBAT" | ||
| 0x34 | nRadius | int32 = 0 | ||
| 0x38 | ePriority | HintPriority_t = "HINT_PRIORITY_LOW" | ||
| 0x3C | bReturnHintPositionAsOnGroundPerHull | bool = false | ||