What it inherits is already merged in: this is the entry as the game compiled it.
ability_gravity_lasso = {
_class = "ability_gravity_lasso"
_editor = {
folder_name = "Hero Astro"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_astro.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "lassoing"
}
]
}
m_iMaxLevel = 1
m_WeaponInfo =
m_iUpdateTime = 1685743002
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Holliday.A4.Lasso.Cast"
m_bStartTrained = false
m_PreCastParticle = "particles/abilities/astro/astro_lasso_preview.vpcf"
m_previewParticle = "particles/abilities/astro/astro_lasso_preview.vpcf"
m_strAbilityImage = "file://{images}/hud/abilities/astro/holliday_spirit_lasso.psd"
m_GravityLassoSelf =
m_strSelectedSound = "Holliday.A4.Lasso.Select"
m_flBossDamageScale = 1
m_strCastDelaySound = "Holliday.A4.Lasso.Select"
m_GravityLassoTarget =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_strUnselectedSound = "Holliday.A4.Lasso.Unselect"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY"
m_strAG2CastingAction = "lasso_start"
m_strMoviePreviewPath = "file://{resources}/videos/hero_abilities/astro_gravity_lasso.webm"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST | CITADEL_ABILITY_BEHAVIOR_INTERRUPT_MELEE_ON_CAST"
m_flTargetingConeAngle = 25
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strSelectedLoopSound = "Holliday.A4.Lasso.Select.Lp"
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "b_GravityLassoCast"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strAG2ChannelingAction = ""
m_strHitConfirmationSound = "Holliday.A4.Lasso.Capture"
m_strAG2CastCompletedAction = "lasso_cast"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}
History
- 6728–6745changed
- 6722–6726changed
- −m_mapAbilityProperties.FollowDampingFactor
8 - −m_mapAbilityProperties.LassoTargetMaxSpeed
55 - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flRange = 10000 m_bCanCrit = true m_bSpinsUp = false m_iBullets = 1 m_iClipSize = 1 m_bIsSemiAuto = false m_flCycleTime = 0.15 m_flBulletSpeed = 3500 m_flBulletDamage = 0 m_flBulletRadius = 32 m_flCritBonusEnd = 1 m_reloadDuration = 0 m_bFiresBackwards = false m_iBurstShotCount = 1 m_flBulletLifetime = 5 m_flCritBonusStart = 1 m_flIronSightsTime = 0.1 m_mapImpactEffects = { default = { } } m_flExplosionRadius = 0 m_flRangeWhileZoomed = 0 m_flCritBonusEndRange = 0 m_flDamageFalloffBias = 0.5 m_bReloadSingleBullets = false m_flBulletGravityScale = 0 m_flMaxLagCompensation = 0.12 m_flPenetrationPercent = 0 m_iAmmoConsumedPerShot = 1 m_eAttachmentSourceType = "EAttachmentSource_Custom" m_flBulletRadiusVsWorld = 1 m_flCritBonusStartRange = 0 m_strWeaponImpactEffect = "" m_flCritBonusAgainstNPCs = 0.2 m_flDamageFalloffEndRange = -1 m_flDamageFalloffEndScale = 0 m_szMuzzleFlashEffectName = "" m_bHitOnceAcrossAllBullets = true m_flDamageFalloffStartRange = -1 m_flDamageFalloffStartScale = 1 m_bAllowExplosionToCollectGold = false m_szBulletTravelTracerParticle = "particles/abilities/astro/astro_lasso_proj.vpcf" m_bReloadSingleBulletsAllowCancel = false m_szSelfBulletTravelTracerParticle = "" m_bUseDesatForFriendlyNonHeroTracer = true m_flReloadSingleBulletsInitialDelay = 0 } } - +m_sCustomStackLabel
#CurrentBonus_label - +m_GravityLassoTarget.m_ePullModel
EDragPull_SpringDamped - +m_GravityLassoTarget.m_eOffsetBasis
EDragOffset_SourceView - +m_GravityLassoTarget.m_flDampingFactor
8 - +m_GravityLassoTarget.m_bDurationReducible
true - +m_GravityLassoTarget.m_bZeroVelocityOnEnd
false - +m_GravityLassoTarget.m_bBreakOnParentStunned
false - +m_GravityLassoTarget.m_bChaseAtLeastSourceSpeed
false - +m_GravityLassoTarget.m_bApplyDragStateFlagsToEnemies
false
- −m_mapAbilityProperties.FollowDampingFactor
- 6696–6701first dumped
