What it inherits is already merged in: this is the entry as the game compiled it.
ability_priest_knockback = {
_class = "ability_priest_knockback"
_editor = {
folder_name = "Hero Priest"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 0
m_BuffModifier = {
_class = "modifier_priest_knockback_buff"
m_bIsHidden = false
_my_subclass_name = "buff"
m_strParticleEffect = "particles/abilities/priest/priest_anim_melee_blessed.vpcf"
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
}
m_SlowModifier = {
_class = "modifier_diminishing_slow"
m_bIsHidden = true
_my_subclass_name = "slow"
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = ""
m_ShootParticle = "particles/abilities/priest/priest_cone_aoe.vpcf"
m_bStartTrained = false
m_strShootSound = "Priest.Slugshot.Cast"
m_DebuffModifier = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "debuff"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = []
}
m_mapWeaponInfos =
m_flMinTravelTime = 0.05
m_strAbilityImage = "file://{images}/hud/abilities/priest/priest_shotgun.psd"
m_iFakeBulletCount = 12
m_KnockbackModifier =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Priest.Slugshot.Cast.Delay"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_flDotProductToStun = -0.1
m_flFakeBulletSpread = 0.25
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_bDoWallSlamBehavior = true
m_eTargettingLOSCheck = "Bounds_IgnoreObscureBlockers"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "knockback_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_flTargetingConeAngle = 0
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_InitialImpactParticle = "particles/abilities/priest/priest_cone_impact.vpcf"
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction = "knockback_channeling"
m_KnockbackToWallModifier =
m_strHitConfirmationSound = "Priest.Slugshot.Hit"
m_flTargetingConeHalfWidth = 20
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_flFakeBulletDistanceFudge = 500
m_strAG2CastCompletedAction = "knockback_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bCollectNearbyTargetsWithCone = true
}
History
- 6722–6745changed
- +m_mapWeaponInfos
{ 1 key }
{ primary = { m_Spread = 30 m_iBullets = 12 m_flBulletSpeed = 4300 m_mapImpactEffects = { default = { } } m_bUsesSpreadPattern = false m_flBulletGravityScale = 0 m_flPenetrationPercent = 0 m_eAttachmentSourceType = "EAttachmentSource_Custom" m_strWeaponImpactEffect = "particles/abilities/priest/priest_cone_tracer_impact.vpcf" m_strCustomAttachmentSource = "shotgun_muzzle_fx" m_szBulletTravelTracerParticle = "particles/weapon_fx/default_tracer.vpcf" } } - +m_sCustomStackLabel
#CurrentBonus_label - ~m_eTargettingLOSCheck
ELOSCheck_Bounds_IgnoreObscureBlockers→Bounds_IgnoreObscureBlockers - −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[1].m_vecAbilityProperties[1].m_bRequiresAbilityUpgrade
false - −m_WeaponInfo
{ 11 keys }
{ m_Spread = 30 m_iBullets = 12 m_flBulletSpeed = 4300 m_mapImpactEffects = { default = { } } m_bUsesSpreadPattern = false m_flBulletGravityScale = 0 m_flPenetrationPercent = 0 m_eAttachmentSourceType = "EAttachmentSource_Custom" m_strWeaponImpactEffect = "particles/abilities/priest/priest_cone_tracer_impact.vpcf" m_strCustomAttachmentSource = "shotgun_muzzle_fx" m_szBulletTravelTracerParticle = "particles/weapon_fx/default_tracer.vpcf" }
- +m_mapWeaponInfos
- 6696–6701first dumped
