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Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6726 (Sep 30 2026), not the latest

ability_punkgoat_ult

Bashdownability_punkgoat_ultOpen the ability page

49 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

ability_punkgoat_ult = {
_class = "ability_punkgoat_ult"
_editor = {
folder_name = "Hero PunkGoat"
}
_multibase = [
]
m_iMaxLevel = 1
m_eAbilityType = "EAbilityType_Signature"
m_strDiveSound = "Punkgoat.Sigil.Slam.Dive"
m_strHangSound = "Punkgoat.Sigil.Slam.Hang"
m_bStartTrained = false
m_GoUpSpeedCurve =
m_GroundParticle = "particles/abilities/punkgoat/punkgoat_sigil_ground.vpcf"
m_flGoUpDuration = 0.1
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/hud/abilities/punkgoat/goat_sigilslam.psd"
m_strChannelSound = "Punkgoat.Sigil.Slam.Cast.Delay"
m_FireRateModifier = {
_class = "modifier_base"
_my_subclass_name = "slam_firerate_slow"
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_HEALTHBAR"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"FireRateSlow"
1"BulletResistReduction"
]
}
m_BatChargingEffect = "particles/abilities/punkgoat/punkgoat_bashdown_bat.vpcf"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_GroundAuraModifier = {
_class = "modifier_punkgoat_sigil_aura"
m_flHeight = 100
m_sStartSound = "Punkgoat.Sigil.Slam.Explosion"
m_WaveParticle = "particles/abilities/punkgoat/punkgoat_sigil_slam_wave.vpcf"
m_sExpiredSound = ""
_my_subclass_name = "sigil_aura"
m_sAmbientLoopingSound = ""
m_modifierProvidedByAura = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "sigil_modifier"
}
}
m_IncompatibleFilter = {}
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "punkgoat_ult_casting"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_SILENT_CAST_FAILURE_FEEDBACK | CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_EXCLUSIVE_USE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END | CITADEL_ABILITY_BEHAVIOR_TRIGGER_CANCEL_MASH_PROTECTION_ON_CAST | CITADEL_ABILITY_BEHAVIOR_HOLDS_AT_MAX_CHANNEL"
m_PullToGroundModifier = {
_class = "modifier_drag"
m_bIsHidden = true
m_bZDownOnly = true
_my_subclass_name = "modifier_charge_drag_enemy"
m_flForwardOffset = 200
m_flForceDistScale = 11
m_flVerticalOffset = 0
m_strParticleEffect = ""
m_strScreenParticleEffect = ""
}
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CIRCLE"
m_strAG2ChannelingAction = "punkgoat_ult_channeling"
m_DiminishingSlowModifier = {
_class = "modifier_diminishing_slow"
m_eDebuffType = "MODIFIER_DEBUFF_YES"
m_nAttributes = "MODIFIER_ATTRIBUTE_MULTIPLE"
_my_subclass_name = "slow"
}
m_cameraSequenceCastStart = {}
m_strHitConfirmationSound = "Punkgoat.Sigil.Slam.Hit"
m_flGoDownVelocityDampRate = 1500
m_TimeToReachGroundByHeight =
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction = "punkgoat_ult_cast_completed"
m_cameraSequenceCastComplete = {}
m_cameraSequenceChannelStart =
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_GroundAuraModifier.m_sAmbientLoopingSoundMoKrill.Burrow.Travel.Lp→""
    • ~m_PullToGroundModifier._classmodifier_charge_drag_enemy→modifier_drag
    • −m_PullToGroundModifier.m_bAnimatefalse
    • +m_strHitConfirmationSoundPunkgoat.Sigil.Slam.Hit
    • +m_cameraSequenceChannelStart.m_nPriority2
    • +m_cameraSequenceChannelStart.m_vecFOVOperations
      [ 2 items ]
      [
      	{
      		m_flApproachSpeed = 50
      		m_flApproachTarget = -5
      		m_bValuesAreRelative = true
      		m_flApproachAcceleration = 25
      	},
      	{
      		m_eCameraOperation = "k_ECameraOp_Maintain"
      	},
      ]
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped