What it inherits is already merged in: this is the entry as the game compiled it.
ability_unicorn_dazzlingorb = {
_class = "ability_unicorn_dazzlingorb"
_editor = {
folder_name = "Hero Unicorn"
}
_multibase = [
]
m_HUDPanel =
m_flAirDrag = 0.35
m_iMaxLevel = 1
m_iUpdateTime = 0
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Unicorn.Dazzling.Orb.Cast"
m_bStartTrained = false
m_flAirSpeedMax = 20
m_ChargeParticle = "particles/abilities/unicorn/unicorn_ball_charge.vpcf"
m_FallSpeedCurve =
m_mapWeaponInfos =
m_projectileInfo = {
m_particle = "particles/abilities/unicorn/unicorn_ball_projectile.vpcf"
m_nBehaviors = "PBF_DisableRemoveOnTouchTrackedTarget | PBF_LocationTrackingOnTargetDeath | PBF_HitWhenReachingTrackedPosition"
m_LoopingSound = "Unicorn.Dazzling.Orb.Proj.Lp"
m_flTriggerRadius = 40
m_bHideWarningParticle = true
}
m_strAbilityImage = "file://{images}/hud/abilities/unicorn/unicorn_orb.psd"
m_strAG2SourceName = "unicorn_ability_dazzling_orb"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Unicorn.Dazzling.Orb.Cast.Delay"
m_OrbWatcherModifier =
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_HERO_ENEMY | CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_MINION_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL"
m_strAG2CastingAction = "dazzling_orb_casting"
m_strChannelLoopSound = "Unicorn.Dazzling.Orb.Channel.Lp"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL | CITADEL_ABILITY_BEHAVIOR_COOLDOWN_ON_CHANNEL_END"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_strAG2ChannelingAction = "dazzling_orb_channeling"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction = "ability_dazzling_orb_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}
History
- 6726–6745changed
- 6722–6723changed
- +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 2000 m_flBulletRadius = 65 m_mapImpactEffects = { default = { } } m_strBulletWhizSound = "Bookworm.Wpn.Whizby" m_flBulletGravityScale = 0 m_flBulletRadiusVsWorld = 1 m_strBulletLoopingSound = "Unicorn.Dazzling.Orb.Proj.Lp" m_szBulletTravelTracerParticle = "particles/abilities/unicorn/unicorn_ball_projectile.vpcf" } } - ~m_projectileInfo.m_nBehaviors
PBF_DisableRemoveOnTouchTrackedTarget | PBF_LocationTrackingOnTargetDeath | PBF_DetonateWhenReachingTrackedPosition→PBF_DisableRemoveOnTouchTrackedTarget | PBF_LocationTrackingOnTargetDeath | PBF_HitWhenReachingTrackedPosition - +m_sCustomStackLabel
#CurrentBonus_label - −m_WeaponInfo
{ 8 keys }
{ m_flBulletSpeed = 2000 m_flBulletRadius = 65 m_mapImpactEffects = { default = { } } m_strBulletWhizSound = "Bookworm.Wpn.Whizby" m_flBulletGravityScale = 0 m_flBulletRadiusVsWorld = 1 m_strBulletLoopingSound = "Unicorn.Dazzling.Orb.Proj.Lp" m_szBulletTravelTracerParticle = "particles/abilities/unicorn/unicorn_ball_projectile.vpcf" }
- +m_mapWeaponInfos
- 6696–6701first dumped
