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Modding Database

Up to date with Steam · checked 21s ago· Viewing build 6726 (Sep 30 2026), not the latest

citadel_ability_tangotether

Kudzu Connectioncitadel_ability_tangotetherOpen the ability page

59 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

citadel_ability_tangotether = {
_class = "citadel_ability_tangotether"
_editor = {
folder_name = "Hero Tengu"
}
_multibase = [
]
m_iMaxLevel = 1
m_flDashSpeed = 1200
m_flJumpPitch = -35
m_flJumpSpeed = 1500
m_iUpdateTime = 1643091758
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Ivy.Tether.Cast"
m_SlashParticle = "particles/abilities/yamato/yamato_nightmare_cast_blast.vpcf"
m_bStartTrained = false
m_flJumpAirDrag = 4
m_HudSharedStyle = "panorama/styles/ability_hud_elements/abilities_tengu.vcss"
m_TetherModifier =
m_mapWeaponInfos =
m_strAbilityImage = "file://{images}/hud/abilities/tengu/tengu_tether.psd"
m_flBossDamageScale = 1
m_flJumpAirSpeedMax = 20
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_flJumpFallSpeedMax = 1
m_nAbilityPointsCost = 0
m_strGrappleHitWorld = ""
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_eTargettingLOSCheck = "Bounds_IgnoreObscureBlockers"
m_flAngleToSpeedScale = [
00
145
21
30.5
]
m_flBackswingDuration = 0.5
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_FRIENDLY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_EnemyGrappleParticle = ""
m_cameraSequenceFlying = {
m_vecFOVOperations = []
m_vecTargetPosOperations = [
0{
m_flLagTime = 0.2
m_flLagMaxSpeed = 400
m_eCameraOperation = "k_ECameraOp_Lag"
m_flLagMinDuration = 0
m_flLagSpringStrength = 2.3
}
]
}
m_flTargetingConeAngle = 30
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_strGrappleHitNothing = ""
m_AbilityTooltipDetails =
m_GrappleTargetModifier = {
_class = "citadel_modifier_tangotether_target"
m_bIsHidden = true
_my_subclass_name = "target"
m_strHudMessageText = "#citadel_ability_tangotether" // Kudzu Connection
m_GrappleRopeParticle = "particles/abilities/tengu/tengu_tether_pull.vpcf"
m_sAmbientLoopingSound = ""
}
m_mapDependentAbilities = {
citadel_ability_tangotether_trigger = null
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_FlyingStrike"
m_bitsInterruptingStates = "MODIFIER_STATE_IMMOBILIZED | MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_flGrappleShotFloatTime = 0
m_cameraSequenceAttacking = {
m_vecDistanceOperations = []
}
m_flAnimToStrikePointTime = 0.5
m_flDashLockOntoTargetDist = 250
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_flDashCloseEnoughToTarget = 300
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_BulletGrappleTracerParticle = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_flGrappleShotDelayToFlyOnHit = 0.25
m_flVelocityTurnSpringStrength = 20
m_bShowTargetingPreviewWhileCasting = true
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flRange = 10000
      		m_iClipSize = 1
      		m_flBulletSpeed = 4000
      		m_flBulletRadius = 32
      		m_flBulletLifetime = 1
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_vecScatterOffsets = 
      		[
      			[ 0, 0 ],
      			[ 1, 0 ],
      			[ -1, 0 ],
      		]
      		m_strBulletWhizSound = "Orion.Charged.Shot.Whizby"
      		m_flBulletGravityScale = 0.3
      		m_flPelletScatterFactor = 2
      		m_strWeaponImpactEffect = ""
      		m_flDamageFalloffEndRange = -1
      		m_szMuzzleFlashEffectName = ""
      		m_bHitOnceAcrossAllBullets = true
      		m_flDamageFalloffStartRange = -1
      		m_szBulletTravelTracerParticle = "particles/abilities/shiv/shiv_thrown_shiv.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_eTargettingLOSCheckELOSCheck_Bounds_IgnoreObscureBlockers→Bounds_IgnoreObscureBlockers
    • −m_WeaponInfo
      { 16 keys }
      {
      	m_flRange = 10000
      	m_iClipSize = 1
      	m_flBulletSpeed = 4000
      	m_flBulletRadius = 32
      	m_flBulletLifetime = 1
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      			m_strSound = "Orion.Charged.Shot.Proj.Impact"
      		}
      	}
      	m_vecScatterOffsets = 
      	[
      		[ 0, 0 ],
      		[ 1, 0 ],
      		[ -1, 0 ],
      	]
      	m_strBulletWhizSound = "Orion.Charged.Shot.Whizby"
      	m_flBulletGravityScale = 0.3
      	m_flPelletScatterFactor = 2
      	m_strWeaponImpactEffect = ""
      	m_flDamageFalloffEndRange = -1
      	m_szMuzzleFlashEffectName = ""
      	m_bHitOnceAcrossAllBullets = true
      	m_flDamageFalloffStartRange = -1
      	m_szBulletTravelTracerParticle = "particles/abilities/shiv/shiv_thrown_shiv.vpcf"
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/tengu_tangotether.webm
  2. 6696–6701first dumped