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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6723 (Sep 30 2026), not the latest

drifter_blood_blast

Renddrifter_blood_blastOpen the ability page

44 keys · inherits from signature_base

What it inherits is already merged in: this is the entry as the game compiled it.

drifter_blood_blast = {
_class = "drifter_blood_blast"
_editor = {
folder_name = "Hero Drifter"
}
_multibase = [
]
m_iMaxLevel = 1
m_iUpdateTime = 0
m_AreaParticle = "particles/abilities/drifter/drifter_claw.vpcf"
m_eAbilityType = "EAbilityType_Signature"
m_bStartTrained = false
m_ChargeParticle = "particles/abilities/drifter/drifter_claw_channel.vpcf"
m_DebuffModifier = {
_class = "modifier_citadel_silenced"
m_bIsHidden = false
m_eDebuffType = "MODIFIER_DEBUFF_ENEMY_TEAM_ONLY"
m_strHintText = "modifier_citadel_silenced"
m_BatHitParticle = ""
_my_subclass_name = "debuff"
m_sLocalizationName = "modifier_citadel_silenced"
m_strParticleEffect = ""
m_eHudDisplayLocation = "DISPLAY_HUD_CENTER"
}
m_TargetModifier = {
_class = "modifier_drifter_rend_bullet_lifesteal"
m_bIsHidden = true
_my_subclass_name = "modifier_drifter_rend_bullet_lifesteal"
m_sLocalizationName = "modifier_drifter_rend_bullet_lifesteal"
m_strParticleEffect = "particles/upgrades/tech_resist_debuff.vpcf"
m_strParticleEffectConfig = ""
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/hud/abilities/drifter/drifter_claw.psd"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Drifter.Claw.Cast.Delay"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_strHitConfirmSound = "Drifter.Claw.Hit"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_eTargettingLOSCheck = "Bounds_IgnoreObscureBlockers"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "bloodblast_cast"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_TargetDamageParticle = "particles/abilities/drifter/drifter_claw_impact.vpcf"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericThrow"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_strAG2ChannelingAction = "bloodblast_channeling"
m_bUseCameraOffsetsForCone = false
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_strAG2CastCompletedAction = "bloodblast_cast_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_strPointBlankSweetenerSound = "Drifter.Claw.PointBlank.Sweetener"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bShowTargetingPreviewWhileCasting = true
}

History

  1. 6722–6745changed
    • ~m_DebuffModifier.m_strHintTextCitadel_StatusEffectEMP→modifier_citadel_silenced
    • ~m_DebuffModifier.m_sLocalizationNameCitadel_StatusEffectEMP→modifier_citadel_silenced
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ~m_eTargettingLOSCheckELOSCheck_Bounds_IgnoreObscureBlockers→Bounds_IgnoreObscureBlockers
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[1].m_vecAbilityProperties[2].m_bRequiresAbilityUpgradetrue
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPath""
  2. 6696–6701first dumped