What it inherits is already merged in: this is the entry as the game compiled it.
drifter_shadow_mark = {
_class = "drifter_shadow_mark"
_editor = {
folder_name = "Hero Drifter"
}
_multibase = [
]
m_HUDPanel = {
m_vecHUDElements = [
0{
m_Style = "panorama/styles/ability_hud_elements/abilities_drifter.vcss"
m_eType = "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS"
m_Layout = "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml"
m_strContext = "teleport_available"
}
]
}
m_iMaxLevel = 1
m_iUpdateTime = 0
m_BuffModifier = {
_class = "modifier_base"
m_bIsHidden = true
m_sStartSound = "Pocket.Cloak.Buff.Start"
m_sExpiredSound = "Pocket.Cloak.Buff.End"
_my_subclass_name = "modifier_drifter_stalkers_mark_buff"
m_sLocalizationName = "modifier_drifter_stalkers_mark_buff"
m_strParticleEffect = "particles/abilities/pocket/pocket_damage_buff.vpcf"
m_sAmbientLoopingSound = "Pocket.Cloak.Buff.Lp"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BonusFireRate"
]
}
m_eAbilityType = "EAbilityType_Signature"
m_strCastSound = "Drifter.Stalkers.Mark.Cast"
m_bStartTrained = false
m_ImpactParticle = "particles/abilities/drifter/drifter_stalkers_mark_impact.vpcf"
m_TargetModifier =
m_mapWeaponInfos =
m_strHitNPCSound = "Drifter.Stalkers.Mark.Hit.NPC"
m_strAbilityImage = "file://{images}/hud/abilities/drifter/drifter_stalkersmark.psd"
m_strHitHeroSound = "Drifter.Stalkers.Mark.Hit.Hero"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_strAG2CastingAction = "shadow_claw_throw"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_PostTeleportModifier = {
_class = "modifier_drifter_stalkers_mark_post_teleport"
m_bIsHidden = true
_my_subclass_name = "modifier_drifter_stalkers_mark_post_teleport"
m_sLocalizationName = "modifier_drifter_stalkers_mark_post_teleport"
}
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_TeleportTrailParticle = "particles/abilities/drifter/drifter_stalkers_mark_teleport.vpcf"
m_mapDependentAbilities = {
drifter_shadow_mark_teleport = null
}
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_GenericThrow"
m_TargetTeleportModifier = {
_class = "modifier_base"
m_bIsHidden = true
_my_subclass_name = "modifier_drifter_shadow_mark_teleport_target"
m_strParticleEffect = "particles/abilities/drifter/drifter_stalkers_teleport_mark_debuff.vpcf"
m_strParticleEffectConfig = "preview"
}
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_cameraSequenceTeleport = {
m_vecTargetPosOperations = [
0{
m_eCameraOperation = "k_ECameraOp_Spring"
m_flSpringMaxDuration = 0.2
}
]
}
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_strAG2ChannelingAction = ""
m_strCastAnimSequenceName = ""
m_strSelectionNameOverride = ""
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAG2CastCompletedAction = "shadow_claw_throw_completed"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_IN_ABILITY_ALLOW_ZOOM"
}
History
- 6722–6745changed
- −m_mapAbilityProperties.TeleportDamage.m_subclassScaleFunction
{ 4 keys }
{ _class = "scale_function_tech_damage" m_flStatScale = 0.5 _my_subclass_name = "TeleportDamage_scale_function" m_eSpecificStatScaleType = "ETechPower" } - +m_mapWeaponInfos
{ 1 key }
{ primary = { m_flBulletSpeed = 3900 m_flBulletRadius = 27 m_mapImpactEffects = { default = { } } m_strBulletWhizSound = "Drifter.Stalkers.Mark.Whizby" m_flBulletGravityScale = 0 m_strBulletImpactSound = "Drifter.Stalkers.Mark.Proj.Impact" m_eAttachmentSourceType = "EAttachmentSource_Custom" m_flBulletRadiusVsWorld = 1.5 m_strBulletLoopingSound = "Drifter.Stalkers.Mark.Proj.Lp" m_strCustomAttachmentSource = "palm_R" m_szBulletTravelTracerParticle = "particles/abilities/drifter/drifter_stalkers_mark_projectile.vpcf" } } - +m_sCustomStackLabel
#CurrentBonus_label - −m_AbilityTooltipDetails.m_vecAbilityInfoSections[1].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[0].m_bRequiresAbilityUpgrade
true - −m_WeaponInfo
{ 11 keys }
{ m_flBulletSpeed = 3900 m_flBulletRadius = 27 m_mapImpactEffects = { default = { } } m_strBulletWhizSound = "Drifter.Stalkers.Mark.Whizby" m_flBulletGravityScale = 0 m_strBulletImpactSound = "Drifter.Stalkers.Mark.Proj.Impact" m_eAttachmentSourceType = "EAttachmentSource_Custom" m_flBulletRadiusVsWorld = 1.5 m_strBulletLoopingSound = "Drifter.Stalkers.Mark.Proj.Lp" m_strCustomAttachmentSource = "palm_R" m_szBulletTravelTracerParticle = "particles/abilities/drifter/drifter_stalkers_mark_projectile.vpcf" } - −m_strMoviePreviewPath
""
- −m_mapAbilityProperties.TeleportDamage.m_subclassScaleFunction
- 6696–6701first dumped
