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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6736 (Oct 02 2026), not the latest

fathom_lurkers_ambush

Lurker's Ambushfathom_lurkers_ambushOpen the ability page

38 keys · inherits from ultimate_base

What it inherits is already merged in: this is the entry as the game compiled it.

fathom_lurkers_ambush = {
_class = "fathom_lurkers_ambush"
_editor = {
folder_name = "Hero Fathom"
}
_multibase = [
]
m_iMaxLevel = 1
m_eAbilityType = "EAbilityType_Ultimate"
m_strCastSound = "Slork.A4.Ambush.Fire"
m_InvisModifier =
m_RegenModifier = {
_class = "modifier_base"
_my_subclass_name = "regen"
m_vecScriptValues = []
m_strParticleEffect = ""
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"NotSeenByEnemiesRegen"
]
}
m_bStartTrained = false
m_DebuffModifier = {
_class = "modifier_fathom_lurkers_ambush_debuff"
_my_subclass_name = "modifier_fathom_lurkers_ambush_debuff"
m_nEnabledStateMask = "MODIFIER_STATE_SLOWED"
m_strParticleEffect = "particles/abilities/fathom/fathom_slow_debuff.vpcf"
m_strScreenParticleEffect = ""
}
m_mapWeaponInfos =
m_strAbilityImage = "file://{images}/hud/abilities/slork/slork_invis.psd"
m_strChannelSound = "Slork.A4.Ambush.Channel"
m_ChargeUpParticle = "particles/abilities/fathom/fathom_ult_channel.vpcf"
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentBonus_label" // Current Bonus:
m_strCastDelaySound = "Viscous.Telepunch.Portal.Delay"
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost = 0
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_strAG2CastingAction = "ambush_casting"
m_strChannelLoopSound = "Slork.A4.Ambush.Channel.Lp"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_CANNOT_CANCEL_DURING_CHANNEL"
m_mapAbilityProperties =
m_nAbillityUnlocksCost = 1
m_AbilityTooltipDetails =
m_skillshotMissParticle = "particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam = "e_Spit"
m_bitsInterruptingStates = "MODIFIER_STATE_STUNNED"
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_NONE"
m_strAG2ChannelingAction = "ambush_channeling"
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
m_strAbilityChargeReadySound = ""
m_strAbilityOffCooldownSound = ""
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • ~m_mapAbilityProperties.EnemySlowPct.m_strValueEnemy Move Speed40→48+20%
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_Spread = 1.5
      		m_iBullets = 1
      		m_flBulletSpeed = 4000
      		m_flBulletRadius = 100
      		m_mapImpactEffects = 
      		{
      			default = 
      			{
      			}
      		}
      		m_flExplosionRadius = 1
      		m_vecScatterOffsets = 
      		[
      			[ 0, 0 ],
      			[ 1.5, 0 ],
      			[ 0, 1.5 ],
      			[ -0.75, 0 ],
      			[ 0, 0.75 ],
      		]
      		m_flBulletGravityScale = 1
      		m_strBulletImpactSound = "Slork.A4.Ambush.Impact"
      		m_flBulletRadiusVsWorld = 1
      		m_strWeaponImpactEffect = "particles/abilities/fathom/fathom_ult_projectile_impact.vpcf"
      		m_szMuzzleFlashEffectName = "particles/abilities/fathom/fathom_ult_firing.vpcf"
      		m_bHitOnceAcrossAllBullets = true
      		m_szBulletTravelTracerParticle = "particles/abilities/fathom/fathom_ult_projectile.vpcf"
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 14 keys }
      {
      	m_Spread = 1.5
      	m_iBullets = 1
      	m_flBulletSpeed = 4000
      	m_flBulletRadius = 100
      	m_mapImpactEffects = 
      	{
      		default = 
      		{
      		}
      	}
      	m_flExplosionRadius = 1
      	m_vecScatterOffsets = 
      	[
      		[ 0, 0 ],
      		[ 1.5, 0 ],
      		[ 0, 1.5 ],
      		[ -0.75, 0 ],
      		[ 0, 0.75 ],
      	]
      	m_flBulletGravityScale = 1
      	m_strBulletImpactSound = "Slork.A4.Ambush.Impact"
      	m_flBulletRadiusVsWorld = 1
      	m_strWeaponImpactEffect = "particles/abilities/fathom/fathom_ult_projectile_impact.vpcf"
      	m_szMuzzleFlashEffectName = "particles/abilities/fathom/fathom_ult_firing.vpcf"
      	m_bHitOnceAcrossAllBullets = true
      	m_szBulletTravelTracerParticle = "particles/abilities/fathom/fathom_ult_projectile.vpcf"
      }
    • −m_strMoviePreviewPath""
  2. 6696–6701first dumped