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Modding Database

Up to date with Steam · checked 13s ago· Viewing build 6728 (Oct 01 2026), not the latest

upgrade_dps_aura

Heroic Auraupgrade_dps_auraOpen the ability page

35 keys · inherits from weapon_upgrade_t3

What it inherits is already merged in: this is the entry as the game compiled it.

upgrade_dps_aura = {
_class = "upgrade_dps_aura"
_editor = {
folder_name = "Weapon"
}
_multibase = [
]
m_iItemTier = "EModTier_3"
m_strCSSClass = "bulletDamageAura"
m_eAbilityType = "EAbilityType_Item"
m_nShopVersion = 0
m_strCastSound = "Mods.Weapon.OnslaughtAura.Cast"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_WeaponMod"
m_ActiveModifier = {
_class = "modifier_dps_aura_active"
m_bIsHidden = true
_my_subclass_name = "modifier_dps_aura_active"
m_sLocalizationName = "modifier_dps_aura_active"
m_strHudMessageText = "#upgrade_dps_aura" // Heroic Aura
m_strParticleEffect = "particles/upgrades/onslaught_aura_speed_buff.vpcf"
m_eDrawOverheadStatus = "OVERHEAD_DRAW_FOR_EVERYONE"
m_strSmallIconCssClass = "dps_aura"
m_strParticleStatusEffect = ""
}
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_AOECastParticle = "particles/upgrades/onslaught_aura_cast.vpcf"
m_strAbilityImage = "file://{images}/upgrades/mods_weapon/bullet_damage_aura.psd"
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/weapon/heroic_aura.psd"
m_CorruptedItemInfo =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentStacks_label" // Current Stacks:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_eTargettingLOSCheck = "Bounds_IgnoreObscureBlockers"
m_nAbilityTargetFlags = "CITADEL_UNIT_TARGET_FLAG_PENETRATE_INVULNERABLE | CITADEL_UNIT_TARGET_FLAG_ALLOW_SMALL_DEPLOYABLES"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_FRIENDLY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DONT_BREAK_INVISIBILITY"
m_mapAbilityProperties =
m_strDisableItemTarget = ""
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers =
m_eAdditionalShopFilters = ""
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 2 keys }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "1.5m"
      				m_strPropertyName = "BonusSprintSpeed"
      			},
      			{
      				m_strBonus = "11"
      				m_strPropertyName = "BulletResist"
      			},
      			{
      				m_strBonus = "24"
      				m_strPropertyName = "BonusFireRate"
      			},
      			{
      				m_strBonus = "1.25m"
      				m_strPropertyName = "ActiveBonusMoveSpeed"
      			},
      			{
      				m_strBonus = "10m"
      				m_strPropertyName = "Radius"
      			},
      			{
      				m_strBonus = "10m"
      				m_strPropertyName = "ActiveRadius"
      			},
      			{
      				m_strBonus = "2"
      				m_strPropertyName = "AbilityDuration"
      			},
      			{
      				m_strBonus = "-8"
      				m_strPropertyName = "AbilityCooldown"
      			},
      		]
      	}
      	m_vecExcludedPenalties = [ "FireRate", "MoveSpeed" ]
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • ~m_eTargettingLOSCheckELOSCheck_Bounds_IgnoreObscureBlockers→Bounds_IgnoreObscureBlockers
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterFireRate | EShopFilterHealing | EShopFilterMovement
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
  2. 6696–6701first dumped