Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 16s ago· Viewing build 6738 (Oct 02 2026), not the latest

upgrade_express_shot

Express Shotupgrade_express_shotOpen the ability page

34 keys · inherits from weapon_upgrade_t3

What it inherits is already merged in: this is the entry as the game compiled it.

upgrade_express_shot = {
_class = "upgrade_express_shot"
_editor = {
folder_name = "Weapon"
}
_multibase = [
]
flShotDelay = 0.2
m_iItemTier = "EModTier_3"
m_eAbilityType = "EAbilityType_Item"
m_nShopVersion = 0
m_ReadyParticle = "particles/upgrades/express_shot_ready.vpcf"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_WeaponMod"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/weapon/express_shot.psd"
m_CorruptedItemInfo =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentStacks_label" // Current Stacks:
m_vecComponentItems = [
]
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_strOffCooldownSound = "Mods.Weapon.Express.Shot.Ready"
m_vecDisabledOnHeroes = []
m_mapAbilityProperties =
m_strDisableItemTarget = ""
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_intrinsic_base"
m_bIsHidden = true
_my_subclass_name = "express_shot_stats"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"BonusBulletSpeedPercent"
1"BaseAttackDamagePercent"
]
}
]
m_TracerAdditionParticle = "particles/upgrades/express_shot_projectile.vpcf"
m_eAdditionalShopFilters = ""
m_bShowInPassiveItemsArea = true
m_ProcNotificationModifier = {
_class = "modifier_citadel_ui_ability_hud_notification"
m_sStartSound = "Mods.Weapon.Express.Shot.Sweetener"
_my_subclass_name = "notification"
}
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "22"
      				m_strPropertyName = "BaseAttackDamagePercent"
      			},
      			{
      				m_strBonus = "60"
      				m_strPropertyName = "BonusBulletSpeedPercent"
      			},
      			{
      				m_strBonus = "105"
      				m_strPropertyName = "ProcBaseAttackDamagePercent"
      			},
      			{
      				m_strBonus = "30"
      				m_strPropertyName = "ProcBaseAttackDamagePercentAltFire"
      			},
      			{
      				m_strBonus = "50"
      				m_strPropertyName = "ProcBulletVelocity"
      			},
      			{
      				m_strBonus = "-4"
      				m_strPropertyName = "AbilityCooldown"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_vecDisabledOnHeroes[]
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_eShopFiltersEShopFilterWeaponDamage
    • −m_nUpgradeSlotCost1
    • −m_strCastAnimGraphParame_GenericCast
    • −m_strCastAnimSequenceNameability_generic_cast
  2. 6696–6701first dumped