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Modding Database

Up to date with Steam · checked 16s ago· Viewing build 6722 (Sep 29 2026), not the latest

upgrade_non_player_bonus_sacrifice

Cultist Sacrificeupgrade_non_player_bonus_sacrificeOpen the ability page

39 keys · inherits from weapon_upgrade_t3

What it inherits is already merged in: this is the entry as the game compiled it.

upgrade_non_player_bonus_sacrifice = {
_class = "upgrade_non_player_bonus_sacrifice"
_editor = {
folder_name = "Weapon"
}
_multibase = [
]
m_iItemTier = "EModTier_3"
m_BuffModifier = {
_class = "modifier_base"
m_bIsHidden = false
m_nAttributes = "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED | MODIFIER_ATTRIBUTE_PERMANENT"
_my_subclass_name = "buff_modifier"
m_eHudDisplayLocation = "DISPLAY_HUD_NONE"
m_eModifierDisplayLocaiton = "MODIFIER_DISPLAY_BOTTOM_LEFT"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"TechRadiusMultiplier"
1"TechRangeMultiplier"
2"BonusHealth"
3"BaseAttackDamagePercent"
]
}
m_eAbilityType = "EAbilityType_Item"
m_nShopVersion = 0
m_strCastSound = "Mods.Weapon.CultistSacrifice.Cast"
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_WeaponMod"
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_CastTargetEffect = "particles/upgrades/cultist_sacrifice_cast.vpcf"
m_strAG2SourceName = "item"
m_strSelectedSound = "Mods.Weapon.CultistSacrifice.Select"
m_strShopIconLarge = "file://{images}/items/weapon/cultist_sacrifice.psd"
m_CorruptedItemInfo =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentStacks_label" // Current Stacks:
m_vecComponentItems = [
]
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PRESS"
m_strUnselectedSound = "Mods.Weapon.CultistSacrifice.Deselect"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_TROOPER_ENEMY | CITADEL_UNIT_TARGET_NEUTRAL | CITADEL_UNIT_TARGET_MINION_ENEMY"
m_strOffCooldownSound = "Mods.Weapon.CultistSacrifice.Ready"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_CLEAVE_DISABLED | CITADEL_ABILITY_BEHAVIOR_USE_INSTANT_CAST_UNIT_TARGET_UI | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST"
m_flTargetingConeAngle = 45
m_mapAbilityProperties =
m_strDisableItemTarget = ""
m_strSelectedLoopSound = "Mods.Weapon.CultistSacrifice.Selected.Lp"
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers = [
0{
_class = "modifier_intrinsic_base"
_my_subclass_name = "modifier_intrinsic_base"
m_vecAutoRegisterModifierValueFromAbilityPropertyName = [
0"NonPlayerBonusWeaponPower"
1"OutOfCombatHealthRegen"
2"NonPlayerBulletResist"
]
}
]
m_eAbilityTargetingShape = "CITADEL_ABILITY_TARGETING_SHAPE_CONE"
m_eAdditionalShopFilters = ""
m_eAbilitySpectatePriority = "CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_UNIT"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6723–6745changed
    • +m_BuffModifier.m_sLocalizationNameupgrade_non_player_bonus_sacrifice
  2. 6722changed
    • −m_mapAbilityProperties.NonPlayerBulletResist.m_eStatsUsageFlagsBullet Resist vs. NPCsConditionallyApplied
    • −m_mapAbilityProperties.NonPlayerBonusWeaponPower.m_eStatsUsageFlagsWeapon Damage vs. NPCsConditionallyApplied
    • ~m_BuffModifier.m_bIsHiddentrue→false
    • +m_BuffModifier.m_eHudDisplayLocationDISPLAY_HUD_NONE
    • +m_BuffModifier.m_eModifierDisplayLocaitonMODIFIER_DISPLAY_BOTTOM_LEFT
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 1 key }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "6"
      				m_strPropertyName = "OutOfCombatHealthRegen"
      			},
      			{
      				m_strBonus = "45"
      				m_strPropertyName = "NonPlayerBonusWeaponPower"
      			},
      			{
      				m_strBonus = "20"
      				m_strPropertyName = "NonPlayerBulletResist"
      			},
      			{
      				m_strBonus = "40"
      				m_strPropertyName = "BaseAttackDamagePercent"
      			},
      			{
      				m_strBonus = "450"
      				m_strPropertyName = "BonusHealth"
      			},
      			{
      				m_strBonus = "13"
      				m_strPropertyName = "TechRangeMultiplier"
      			},
      			{
      				m_strBonus = "13"
      				m_strPropertyName = "TechRadiusMultiplier"
      			},
      			{
      				m_strBonus = "70"
      				m_strPropertyName = "BonusSoulsPct"
      			},
      			{
      				m_strBonus = "40"
      				m_strPropertyName = "AbilityDuration"
      			},
      			{
      				m_strBonus = "-210"
      				m_strPropertyName = "AbilityCooldown"
      			},
      		]
      	}
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_eAdditionalShopFilters""
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  3. 6696–6701first dumped