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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6723 (Sep 30 2026), not the latest

upgrade_spirit_burn

Spirit Burncitadel_itemOpen the ability page

34 keys · inherits from tech_upgrade_t4

What it inherits is already merged in: this is the entry as the game compiled it.

upgrade_spirit_burn = {
_class = "citadel_item"
_editor = {
folder_name = "Tech"
}
_multibase = [
]
m_bDisabled = false
m_iItemTier = "EModTier_4"
m_iUpdateTime = 1741724072
m_strCSSClass = "escalatingExposure"
m_eAbilityType = "EAbilityType_Item"
m_nShopVersion = 0
m_bStartTrained = true
m_eItemSlotType = "EItemSlotType_Tech"
m_bInDevelopment = false
m_mapWeaponInfos = {
primary = {
m_flBulletSpeed = 10000
}
}
m_strAbilityImage = "file://{images}/upgrades/mods_tech/escalating_exposure.psd"
m_strAG2SourceName = "item"
m_strShopIconLarge = "file://{images}/items/spirit/spirit_burn.psd"
m_CorruptedItemInfo =
m_flBossDamageScale = 1
m_sCustomStackLabel = "#CurrentStacks_label" // Current Stacks:
m_eAbilityActivation = "CITADEL_ABILITY_ACTIVATION_PASSIVE"
m_vecAbilityUpgrades =
m_PreviewPathParticle = "particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes = "CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits = "CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_mapAbilityProperties =
m_strDisableItemTarget = ""
m_vecTooltipSectionInfo =
m_AutoIntrinsicModifiers =
m_eAdditionalShopFilters = ""
m_strHitConfirmationSound = "Mods.Tech.Spirit.Burn.Proc"
m_eAbilityTargetingLocation = "CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask = "MODIFIER_STATE_BUSY_WITH_ACTION"
}

History

  1. 6722–6745changed
    • +m_nShopVersion0
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_CorruptedItemInfo
      { 2 keys }
      {
      	m_Upgrade = 
      	{
      		m_vecPropertyUpgrades = 
      		[
      			{
      				m_strBonus = "12"
      				m_strPropertyName = "TechRadiusMultiplier"
      			},
      			{
      				m_strBonus = "12"
      				m_strPropertyName = "TechRangeMultiplier"
      			},
      			{
      				m_strBonus = "55"
      				m_strPropertyName = "DamagePctVsNonHeroes"
      			},
      			{
      				m_strBonus = "100"
      				m_strPropertyName = "ExplosionDamage"
      			},
      			{
      				m_strBonus = "31"
      				m_strPropertyName = "DPS"
      			},
      			{
      				m_strBonus = "-8"
      				m_strPropertyName = "ImmunityDuration"
      			},
      			{
      				m_strBonus = "-15"
      				m_strPropertyName = "HealAmpReceivePenaltyPercent"
      			},
      		]
      	}
      	m_vecExcludedPenalties = [ "TechDuration" ]
      }
    • +m_sCustomStackLabel#CurrentStacks_label
    • +m_strDisableItemTarget""
    • +m_vecTooltipSectionInfo[EArea_Innate].m_vecSectionAttributes[0].m_vecElevatedAbilityProperties[]
    • ~m_AutoIntrinsicModifiers[modifier_proc_watcher].m_SpiritBurnDamageTracker.m_DebuffModifier.m_bIsHiddentrue→false
    • ~m_AutoIntrinsicModifiers[modifier_proc_watcher].m_SpiritBurnDamageTracker.m_DebuffModifier.m_strHudIconfile://{images}/upgrades/mods_tech/escalating_exposure.psd→""
    • ~m_AutoIntrinsicModifiers[modifier_proc_watcher].m_SpiritBurnDamageTracker.m_DebuffModifier.m_eDrawOverheadStatusOVERHEAD_DRAW_FOR_EVERYONE→OVERHEAD_DRAW_NEVER
    • +m_AutoIntrinsicModifiers[modifier_proc_watcher].m_SpiritBurnDamageTracker.m_DebuffModifier.m_eHudDisplayLocationDISPLAY_HUD_NONE
    • ~m_AutoIntrinsicModifiers[modifier_proc_watcher].m_SpiritBurnDamageTracker.m_DebuffModifier.m_strSmallIconCssClassescalating_exposure→""
    • +m_AutoIntrinsicModifiers[modifier_proc_watcher].m_SpiritBurnDamageTracker.m_DebuffModifier.m_eModifierDisplayLocaitonMODIFIER_DISPLAY_HEALTHBAR
  2. 6696–6701first dumped