What it inherits is already merged in: this is the entry as the game compiled it.
hero_astro = {
_class = "CitadelHeroData_t"
m_HeroID = 14
m_colorUI = [
0142
176
249
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Marksman"
m_strGunTag = "#Attribute_EWeaponAttribute_Pistol" // Pistol
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 3
m_vecHeroTags = [
0"#Citadel_Astro_HeroTag_1" // Crackshot
1"#Citadel_Astro_HeroTag_2" // Explosive
2"#Citadel_Astro_HeroTag_3" // Apprehender
]
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/astro/astro.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_bPrereleaseOnly = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Astro.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/astro_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/astro_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/astro.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/astro_shop.vmap"
m_MapModCostBonuses =
m_bPlayerSelectable = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_astro_search" // Holliday
m_strIconImageSmall = "file://{images}/heroes/astro_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/astro_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_mapPurchaseBonuses =
m_nAllyBotDifficulty = 2
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/astro_team_reveal.vmap"
m_nEnemyBotDifficulty = 2
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/holliday.svg"
m_bAssignedPlayersOnly = false
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/astro_card_gloat.psd"
m_hGameSoundEventScript = "soundevents/hero/astro.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/holliday_localized.svg"
m_strRosterAvoidedSound = "Generated.Astro.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Astro.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Mystery" // Solving Mysteries in the Hideout
m_strPostGameDefeatSound = "Astro.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Astro.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_astro.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/astro_card_critical.psd"
m_strPostGameVictorySound = "Astro.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/astro_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 43
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 1.144
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
m_vecAnimGraphDefaultValueOverrides =
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_chonky = { m_flPickPct = 11.528143 m_flWinratePct = 53.53174 } upgrade_health = { m_flPickPct = 8.225421 m_flWinratePct = 47.208866 } upgrade_clip_size = { m_flPickPct = 22.146555 m_flWinratePct = 48.015995 } upgrade_crackshot = { m_flPickPct = 14.266797 m_flWinratePct = 46.58872 } upgrade_headhunter = { m_flPickPct = 35.729763 m_flWinratePct = 46.82454 } upgrade_long_range = { m_flPickPct = 10.737072 m_flWinratePct = 50.476494 } upgrade_magic_burst = { m_flPickPct = 21.089787 m_flWinratePct = 46.72402 } upgrade_magic_shock = { m_flPickPct = 9.294227 m_flWinratePct = 49.91211 } upgrade_magic_storm = { m_flPickPct = 26.95919 m_flWinratePct = 49.513603 } upgrade_magic_tempo = { m_flPickPct = 10.240073 m_flWinratePct = 46.527836 } upgrade_titan_round = { m_flPickPct = 10.741371 m_flWinratePct = 49.495678 } upgrade_veil_walker = { m_flPickPct = 8.473921 m_flWinratePct = 49.27448 } upgrade_extra_charge = { m_flPickPct = 6.720666 m_flWinratePct = 45.099796 } upgrade_magic_shield = { m_flPickPct = 9.740494 m_flWinratePct = 44.8976 } upgrade_rapid_rounds = { m_flPickPct = 14.56001 m_flWinratePct = 46.500916 } upgrade_sharpshooter = { m_flPickPct = 17.13873 m_flWinratePct = 52.26269 } upgrade_blitz_bullets = { m_flPickPct = 26.991865 m_flWinratePct = 47.510433 } upgrade_rapid_recharge = { m_flPickPct = 53.332817 m_flWinratePct = 46.600563 } upgrade_soaring_spirit = { m_flPickPct = 15.517894 m_flWinratePct = 45.36488 } upgrade_sprint_booster = { m_flPickPct = 11.246969 m_flWinratePct = 46.78899 } upgrade_improved_spirit = { m_flPickPct = 17.6899 m_flWinratePct = 47.022797 } upgrade_pristine_emblem = { m_flPickPct = 6.610604 m_flWinratePct = 47.112385 } upgrade_arcane_extension = { m_flPickPct = 8.546148 m_flWinratePct = 49.50196 } upgrade_improved_stamina = { m_flPickPct = 39.13051 m_flWinratePct = 47.82456 } upgrade_superior_stamina = { m_flPickPct = 29.111422 m_flWinratePct = 50.381027 } upgrade_trophy_collector = { m_flPickPct = 22.683968 m_flWinratePct = 46.72302 } upgrade_high_velocity_mag = { m_flPickPct = 14.699307 m_flWinratePct = 49.21322 } upgrade_rechargingbullets = { m_flPickPct = 40.164062 m_flWinratePct = 47.052025 } upgrade_bullet_resist_shredder = { m_flPickPct = 26.22315 m_flWinratePct = 48.15228 } } ECitadelItemGamePhase_LateGame = { upgrade_chonky = { m_flPickPct = 22.044043 m_flWinratePct = 46.581112 } upgrade_glitch = { m_flPickPct = 5.572705 m_flWinratePct = 47.58525 } upgrade_critshot = { m_flPickPct = 14.70176 m_flWinratePct = 55.953915 } upgrade_ricochet = { m_flPickPct = 5.379238 m_flWinratePct = 52.349743 } upgrade_burst_fire = { m_flPickPct = 5.156536 m_flWinratePct = 48.741035 } upgrade_headhunter = { m_flPickPct = 10.868537 m_flWinratePct = 44.723103 } upgrade_long_range = { m_flPickPct = 5.441147 m_flWinratePct = 44.67446 } upgrade_tech_purge = { m_flPickPct = 7.898606 m_flWinratePct = 43.490093 } upgrade_magic_burst = { m_flPickPct = 8.191816 m_flWinratePct = 47.81148 } upgrade_magic_shock = { m_flPickPct = 37.136173 m_flWinratePct = 46.657715 } upgrade_magic_storm = { m_flPickPct = 15.449832 m_flWinratePct = 44.70169 } upgrade_magic_tempo = { m_flPickPct = 17.892673 m_flWinratePct = 48.50786 } upgrade_spirit_burn = { m_flPickPct = 23.825657 m_flWinratePct = 53.224583 } upgrade_titan_round = { m_flPickPct = 18.07582 m_flWinratePct = 47.46932 } upgrade_auto_cleanse = { m_flPickPct = 6.479849 m_flWinratePct = 51.83121 } upgrade_counterspell = { m_flPickPct = 9.265772 m_flWinratePct = 47.048996 } upgrade_glass_cannon = { m_flPickPct = 21.285652 m_flWinratePct = 53.177135 } upgrade_sharpshooter = { m_flPickPct = 18.44126 m_flWinratePct = 44.309227 } upgrade_banshee_slugs = { m_flPickPct = 13.503985 m_flWinratePct = 53.34607 } upgrade_surging_power = { m_flPickPct = 5.634614 m_flWinratePct = 55.01297 } upgrade_tech_overflow = { m_flPickPct = 5.670728 m_flWinratePct = 54.465504 } upgrade_rapid_recharge = { m_flPickPct = 27.547958 m_flWinratePct = 47.70897 } upgrade_soaring_spirit = { m_flPickPct = 8.756739 m_flWinratePct = 48.38963 } upgrade_arcane_extension = { m_flPickPct = 14.23486 m_flWinratePct = 47.900936 } upgrade_boundless_spirit = { m_flPickPct = 37.11812 m_flWinratePct = 49.61777 } upgrade_ethereal_bullets = { m_flPickPct = 10.426573 m_flWinratePct = 54.370773 } upgrade_improved_stamina = { m_flPickPct = 13.857385 m_flWinratePct = 45.78059 } upgrade_superior_stamina = { m_flPickPct = 48.65304 m_flWinratePct = 46.642986 } upgrade_headshot_booster2 = { m_flPickPct = 5.692225 m_flWinratePct = 50.830814 } upgrade_rechargingbullets = { m_flPickPct = 6.260587 m_flWinratePct = 43.67532 } upgrade_cooldown_reduction = { m_flPickPct = 31.523916 m_flWinratePct = 48.62528 } upgrade_enchanted_holsters = { m_flPickPct = 6.635483 m_flWinratePct = 53.699623 } upgrade_escalating_exposure = { m_flPickPct = 19.620977 m_flWinratePct = 53.727158 } upgrade_magic_vulnerability = { m_flPickPct = 13.24259 m_flWinratePct = 51.44471 } upgrade_transcendent_cooldown = { m_flPickPct = 18.61925 m_flWinratePct = 50.28632 } upgrade_reduce_debuff_duration = { m_flPickPct = 11.012133 m_flWinratePct = 45.68595 } upgrade_imbued_duration_extender = { m_flPickPct = 30.434484 m_flWinratePct = 48.391014 } } ECitadelItemGamePhase_EarlyGame = { upgrade_health = { m_flPickPct = 25.677778 m_flWinratePct = 48.015938 } upgrade_clip_size = { m_flPickPct = 6.294121 m_flWinratePct = 48.087433 } upgrade_endurance = { m_flPickPct = 6.915795 m_flWinratePct = 46.947655 } upgrade_headhunter = { m_flPickPct = 9.302746 m_flWinratePct = 51.825493 } upgrade_magic_burst = { m_flPickPct = 11.306202 m_flWinratePct = 45.288616 } upgrade_extra_charge = { m_flPickPct = 84.54157 m_flWinratePct = 46.988945 } upgrade_rapid_rounds = { m_flPickPct = 5.011221 m_flWinratePct = 49.845573 } upgrade_medic_bullets = { m_flPickPct = 6.739525 m_flWinratePct = 47.37178 } upgrade_rapid_recharge = { m_flPickPct = 5.540031 m_flWinratePct = 51.978893 } upgrade_soaring_spirit = { m_flPickPct = 25.253872 m_flWinratePct = 46.83691 } upgrade_sprint_booster = { m_flPickPct = 11.878004 m_flWinratePct = 47.031998 } upgrade_improved_spirit = { m_flPickPct = 45.359806 m_flWinratePct = 46.399258 } upgrade_headshot_booster = { m_flPickPct = 59.426994 m_flWinratePct = 46.99695 } upgrade_improved_stamina = { m_flPickPct = 13.83073 m_flWinratePct = 45.949642 } upgrade_trophy_collector = { m_flPickPct = 10.576187 m_flWinratePct = 48.756096 } } } } - +m_strHeroGender
female - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, ]
- +m_PopularItems
- 6696–6701first dumped
