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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6730 (Oct 01 2026), not the latest

hero_bebop

BebopCitadelHeroData_tOpen the hero page

69 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_bebop = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 15
m_colorUI = [
0159
171
252
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Brawler"
m_strGunTag = "#Attribute_EWeaponAttribute_BeamWeapon" // Beam Weapon
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Bebop_HeroTag_1" // Hook
1"#Citadel_Bebop_HeroTag_2" // Bomb
2"#Citadel_Bebop_HeroTag_3" // Punch
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/bebop/bebop.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Bebop.Hero.Death.VO"
m_strHeroSortName = "#hero_bebop_sort" // Bebop
m_strIconHeroCard = "file://{images}/heroes/bebop_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/bebop_mm.psd"
m_strMovementLoop = ""
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/bebop.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/bebop_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_bebop_search" // Bebop
m_strIconImageSmall = "file://{images}/heroes/bebop_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/bebop_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/bebop_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/bebop.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/bebop_card_gloat.psd"
m_bNewPlayerRecommended = false
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/bebop.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/bebop_localized.svg"
m_strRosterAvoidedSound = "Generated.Bebop.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Bebop.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Ignoring_Lash" // Ignoring Lash in the Hideout
m_strPostGameDefeatSound = "Bebop.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Bebop.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_bebop.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/bebop_card_critical.psd"
m_strPostGameVictorySound = "Bebop.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/bebop_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 59
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 52
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0.3
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.115
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 5.391161
      				m_flWinratePct = 51.426117
      			}
      			upgrade_healbane = 
      			{
      				m_flPickPct = 12.154863
      				m_flWinratePct = 48.474976
      			}
      			upgrade_headhunter = 
      			{
      				m_flPickPct = 12.388676
      				m_flWinratePct = 46.00265
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 6.058053
      				m_flWinratePct = 50.44506
      			}
      			upgrade_containment = 
      			{
      				m_flPickPct = 16.776762
      				m_flWinratePct = 46.395298
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 7.391414
      				m_flWinratePct = 45.659733
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 9.226945
      				m_flWinratePct = 47.064194
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 19.531113
      				m_flWinratePct = 49.15338
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 12.042381
      				m_flWinratePct = 49.51898
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 19.069807
      				m_flWinratePct = 48.663456
      			}
      			upgrade_veil_walker = 
      			{
      				m_flPickPct = 27.982054
      				m_flWinratePct = 49.013115
      			}
      			upgrade_arcane_surge = 
      			{
      				m_flPickPct = 10.168092
      				m_flWinratePct = 46.432716
      			}
      			upgrade_boxing_glove = 
      			{
      				m_flPickPct = 6.970974
      				m_flWinratePct = 49.386597
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 13.044614
      				m_flWinratePct = 47.60367
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 6.042887
      				m_flWinratePct = 43.969604
      			}
      			upgrade_spirit_snatch = 
      			{
      				m_flPickPct = 27.72128
      				m_flWinratePct = 51.077477
      			}
      			upgrade_acolytes_glove = 
      			{
      				m_flPickPct = 15.308168
      				m_flWinratePct = 46.759502
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 32.185196
      				m_flWinratePct = 47.57978
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 14.688882
      				m_flWinratePct = 45.664955
      			}
      			upgrade_chain_lightning = 
      			{
      				m_flPickPct = 6.032354
      				m_flWinratePct = 47.838535
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 5.997388
      				m_flWinratePct = 49.859512
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 15.473733
      				m_flWinratePct = 49.34386
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 18.044825
      				m_flWinratePct = 47.68753
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 5.155664
      				m_flWinratePct = 54.396145
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 7.884315
      				m_flWinratePct = 46.337162
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 11.877238
      				m_flWinratePct = 49.68964
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 16.39887
      				m_flWinratePct = 46.257
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 40.230022
      				m_flWinratePct = 48.639706
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 9.957029
      				m_flWinratePct = 49.49016
      			}
      			upgrade_ability_power_shard = 
      			{
      				m_flPickPct = 10.983275
      				m_flWinratePct = 53.41184
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 8.734886
      				m_flWinratePct = 47.26536
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 8.683911
      				m_flWinratePct = 47.61558
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_glitch = 
      			{
      				m_flPickPct = 6.91182
      				m_flWinratePct = 48.59511
      			}
      			upgrade_capacitor = 
      			{
      				m_flPickPct = 6.240732
      				m_flWinratePct = 47.367355
      			}
      			upgrade_burst_fire = 
      			{
      				m_flPickPct = 5.743209
      				m_flWinratePct = 44.92775
      			}
      			upgrade_juggernaut = 
      			{
      				m_flPickPct = 12.77467
      				m_flWinratePct = 52.318295
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 23.611486
      				m_flWinratePct = 46.745647
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 15.812887
      				m_flWinratePct = 48.00991
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 31.996916
      				m_flWinratePct = 47.388515
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 12.444814
      				m_flWinratePct = 47.283436
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 13.733065
      				m_flWinratePct = 49.28065
      			}
      			upgrade_spirit_burn = 
      			{
      				m_flPickPct = 21.366102
      				m_flWinratePct = 56.622894
      			}
      			upgrade_veil_walker = 
      			{
      				m_flPickPct = 6.720983
      				m_flWinratePct = 48.244953
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 6.963214
      				m_flWinratePct = 51.848267
      			}
      			upgrade_boxing_glove = 
      			{
      				m_flPickPct = 7.851257
      				m_flWinratePct = 49.809517
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 5.249899
      				m_flWinratePct = 44.39095
      			}
      			upgrade_spellbreaker = 
      			{
      				m_flPickPct = 5.308456
      				m_flWinratePct = 53.202126
      			}
      			upgrade_banshee_slugs = 
      			{
      				m_flPickPct = 5.246108
      				m_flWinratePct = 53.721996
      			}
      			upgrade_mystic_reverb = 
      			{
      				m_flPickPct = 31.480858
      				m_flWinratePct = 56.4795
      			}
      			upgrade_spirit_snatch = 
      			{
      				m_flPickPct = 21.51397
      				m_flWinratePct = 46.247234
      			}
      			upgrade_siphon_bullets = 
      			{
      				m_flPickPct = 8.564893
      				m_flWinratePct = 53.18971
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 8.45789
      				m_flWinratePct = 48.866863
      			}
      			upgrade_ultimate_burst = 
      			{
      				m_flPickPct = 5.5945
      				m_flWinratePct = 50.120483
      			}
      			upgrade_weighted_shots = 
      			{
      				m_flPickPct = 5.13447
      				m_flWinratePct = 46.389893
      			}
      			upgrade_absorbing_armor = 
      			{
      				m_flPickPct = 21.652147
      				m_flWinratePct = 55.51102
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 40.860493
      				m_flWinratePct = 51.440826
      			}
      			upgrade_deflecting_armor = 
      			{
      				m_flPickPct = 6.211664
      				m_flWinratePct = 49.562565
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 6.187231
      				m_flWinratePct = 46.374344
      			}
      			upgrade_superior_stamina = 
      			{
      				m_flPickPct = 5.317303
      				m_flWinratePct = 47.702423
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 7.599336
      				m_flWinratePct = 45.429348
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 25.053501
      				m_flWinratePct = 49.239124
      			}
      			upgrade_ability_power_shard = 
      			{
      				m_flPickPct = 24.750607
      				m_flWinratePct = 49.76001
      			}
      			upgrade_escalating_exposure = 
      			{
      				m_flPickPct = 6.799339
      				m_flWinratePct = 52.78191
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 23.777468
      				m_flWinratePct = 52.45562
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 6.545733
      				m_flWinratePct = 44.433002
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_endurance = 
      			{
      				m_flPickPct = 41.221027
      				m_flWinratePct = 48.039818
      			}
      			upgrade_containment = 
      			{
      				m_flPickPct = 6.373908
      				m_flWinratePct = 48.618637
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 67.95731
      				m_flWinratePct = 48.177765
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 11.926748
      				m_flWinratePct = 47.539825
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 7.192447
      				m_flWinratePct = 51.20951
      			}
      			upgrade_medic_bullets = 
      			{
      				m_flPickPct = 7.185707
      				m_flWinratePct = 44.222313
      			}
      			upgrade_acolytes_glove = 
      			{
      				m_flPickPct = 47.426003
      				m_flWinratePct = 48.420193
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 15.616285
      				m_flWinratePct = 49.39437
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 49.328487
      				m_flWinratePct = 48.366684
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 28.002224
      				m_flWinratePct = 48.005116
      			}
      			upgrade_headshot_booster = 
      			{
      				m_flPickPct = 16.52582
      				m_flWinratePct = 46.459164
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 5.442466
      				m_flWinratePct = 47.178574
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 44.267273
      				m_flWinratePct = 49.67786
      			}
      			upgrade_weapon_backstabber = 
      			{
      				m_flPickPct = 6.561376
      				m_flWinratePct = 48.26324
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 5.551998
      				m_flWinratePct = 50.30731
      			}
      			upgrade_lifestrike_gauntlets = 
      			{
      				m_flPickPct = 6.192338
      				m_flWinratePct = 49.493164
      			}
      		}
      	}
      }
    • +m_strHeroGendermale
    • ~m_ShopStatDisplay.m_eWeaponStatsDisplay.m_strWeaponDescLocString#citadel_weapon_hero_bebop_set_desc→#citadel_weapon_bebop_set_desc
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
  3. 6696–6701first dumped