What it inherits is already merged in: this is the entry as the game compiled it.
hero_bebop = {
_class = "CitadelHeroData_t"
m_HeroID = 15
m_colorUI = [
0159
171
252
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Brawler"
m_strGunTag = "#Attribute_EWeaponAttribute_BeamWeapon" // Beam Weapon
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Bebop_HeroTag_1" // Hook
1"#Citadel_Bebop_HeroTag_2" // Bomb
2"#Citadel_Bebop_HeroTag_3" // Punch
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/bebop/bebop.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Bebop.Hero.Death.VO"
m_strHeroSortName = "#hero_bebop_sort" // Bebop
m_strIconHeroCard = "file://{images}/heroes/bebop_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/bebop_mm.psd"
m_strMovementLoop = ""
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/bebop.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/bebop_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_bebop_search" // Bebop
m_strIconImageSmall = "file://{images}/heroes/bebop_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/bebop_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/bebop_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/bebop.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/bebop_card_gloat.psd"
m_bNewPlayerRecommended = false
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/bebop.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/bebop_localized.svg"
m_strRosterAvoidedSound = "Generated.Bebop.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Bebop.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Ignoring_Lash" // Ignoring Lash in the Hideout
m_strPostGameDefeatSound = "Bebop.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Bebop.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_bebop.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/bebop_card_critical.psd"
m_strPostGameVictorySound = "Bebop.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/bebop_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 59
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 52
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0.3
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.115
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_chonky = { m_flPickPct = 5.391161 m_flWinratePct = 51.426117 } upgrade_healbane = { m_flPickPct = 12.154863 m_flWinratePct = 48.474976 } upgrade_headhunter = { m_flPickPct = 12.388676 m_flWinratePct = 46.00265 } upgrade_tech_purge = { m_flPickPct = 6.058053 m_flWinratePct = 50.44506 } upgrade_containment = { m_flPickPct = 16.776762 m_flWinratePct = 46.395298 } upgrade_magic_burst = { m_flPickPct = 7.391414 m_flWinratePct = 45.659733 } upgrade_magic_reach = { m_flPickPct = 9.226945 m_flWinratePct = 47.064194 } upgrade_magic_shock = { m_flPickPct = 19.531113 m_flWinratePct = 49.15338 } upgrade_magic_storm = { m_flPickPct = 12.042381 m_flWinratePct = 49.51898 } upgrade_magic_tempo = { m_flPickPct = 19.069807 m_flWinratePct = 48.663456 } upgrade_veil_walker = { m_flPickPct = 27.982054 m_flWinratePct = 49.013115 } upgrade_arcane_surge = { m_flPickPct = 10.168092 m_flWinratePct = 46.432716 } upgrade_boxing_glove = { m_flPickPct = 6.970974 m_flWinratePct = 49.386597 } upgrade_magic_shield = { m_flPickPct = 13.044614 m_flWinratePct = 47.60367 } upgrade_rapid_rounds = { m_flPickPct = 6.042887 m_flWinratePct = 43.969604 } upgrade_spirit_snatch = { m_flPickPct = 27.72128 m_flWinratePct = 51.077477 } upgrade_acolytes_glove = { m_flPickPct = 15.308168 m_flWinratePct = 46.759502 } upgrade_soaring_spirit = { m_flPickPct = 32.185196 m_flWinratePct = 47.57978 } upgrade_sprint_booster = { m_flPickPct = 14.688882 m_flWinratePct = 45.664955 } upgrade_chain_lightning = { m_flPickPct = 6.032354 m_flWinratePct = 47.838535 } upgrade_fleetfoot_boots = { m_flPickPct = 5.997388 m_flWinratePct = 49.859512 } upgrade_healing_booster = { m_flPickPct = 15.473733 m_flWinratePct = 49.34386 } upgrade_improved_spirit = { m_flPickPct = 18.044825 m_flWinratePct = 47.68753 } upgrade_boundless_spirit = { m_flPickPct = 5.155664 m_flWinratePct = 54.396145 } upgrade_improved_stamina = { m_flPickPct = 7.884315 m_flWinratePct = 46.337162 } upgrade_resonant_healing = { m_flPickPct = 11.877238 m_flWinratePct = 49.68964 } upgrade_trophy_collector = { m_flPickPct = 16.39887 m_flWinratePct = 46.257 } upgrade_cardio_calibrator = { m_flPickPct = 40.230022 m_flWinratePct = 48.639706 } upgrade_cooldown_reduction = { m_flPickPct = 9.957029 m_flWinratePct = 49.49016 } upgrade_ability_power_shard = { m_flPickPct = 10.983275 m_flWinratePct = 53.41184 } upgrade_mystic_regeneration = { m_flPickPct = 8.734886 m_flWinratePct = 47.26536 } upgrade_health_stealing_magic = { m_flPickPct = 8.683911 m_flWinratePct = 47.61558 } } ECitadelItemGamePhase_LateGame = { upgrade_glitch = { m_flPickPct = 6.91182 m_flWinratePct = 48.59511 } upgrade_capacitor = { m_flPickPct = 6.240732 m_flWinratePct = 47.367355 } upgrade_burst_fire = { m_flPickPct = 5.743209 m_flWinratePct = 44.92775 } upgrade_juggernaut = { m_flPickPct = 12.77467 m_flWinratePct = 52.318295 } upgrade_tech_purge = { m_flPickPct = 23.611486 m_flWinratePct = 46.745647 } upgrade_tech_range = { m_flPickPct = 15.812887 m_flWinratePct = 48.00991 } upgrade_magic_shock = { m_flPickPct = 31.996916 m_flWinratePct = 47.388515 } upgrade_magic_storm = { m_flPickPct = 12.444814 m_flWinratePct = 47.283436 } upgrade_magic_tempo = { m_flPickPct = 13.733065 m_flWinratePct = 49.28065 } upgrade_spirit_burn = { m_flPickPct = 21.366102 m_flWinratePct = 56.622894 } upgrade_veil_walker = { m_flPickPct = 6.720983 m_flWinratePct = 48.244953 } upgrade_auto_cleanse = { m_flPickPct = 6.963214 m_flWinratePct = 51.848267 } upgrade_boxing_glove = { m_flPickPct = 7.851257 m_flWinratePct = 49.809517 } upgrade_counterspell = { m_flPickPct = 5.249899 m_flWinratePct = 44.39095 } upgrade_spellbreaker = { m_flPickPct = 5.308456 m_flWinratePct = 53.202126 } upgrade_banshee_slugs = { m_flPickPct = 5.246108 m_flWinratePct = 53.721996 } upgrade_mystic_reverb = { m_flPickPct = 31.480858 m_flWinratePct = 56.4795 } upgrade_spirit_snatch = { m_flPickPct = 21.51397 m_flWinratePct = 46.247234 } upgrade_siphon_bullets = { m_flPickPct = 8.564893 m_flWinratePct = 53.18971 } upgrade_soaring_spirit = { m_flPickPct = 8.45789 m_flWinratePct = 48.866863 } upgrade_ultimate_burst = { m_flPickPct = 5.5945 m_flWinratePct = 50.120483 } upgrade_weighted_shots = { m_flPickPct = 5.13447 m_flWinratePct = 46.389893 } upgrade_absorbing_armor = { m_flPickPct = 21.652147 m_flWinratePct = 55.51102 } upgrade_boundless_spirit = { m_flPickPct = 40.860493 m_flWinratePct = 51.440826 } upgrade_deflecting_armor = { m_flPickPct = 6.211664 m_flWinratePct = 49.562565 } upgrade_resonant_healing = { m_flPickPct = 6.187231 m_flWinratePct = 46.374344 } upgrade_superior_stamina = { m_flPickPct = 5.317303 m_flWinratePct = 47.702423 } upgrade_cardio_calibrator = { m_flPickPct = 7.599336 m_flWinratePct = 45.429348 } upgrade_cooldown_reduction = { m_flPickPct = 25.053501 m_flWinratePct = 49.239124 } upgrade_ability_power_shard = { m_flPickPct = 24.750607 m_flWinratePct = 49.76001 } upgrade_escalating_exposure = { m_flPickPct = 6.799339 m_flWinratePct = 52.78191 } upgrade_transcendent_cooldown = { m_flPickPct = 23.777468 m_flWinratePct = 52.45562 } upgrade_reduce_debuff_duration = { m_flPickPct = 6.545733 m_flWinratePct = 44.433002 } } ECitadelItemGamePhase_EarlyGame = { upgrade_endurance = { m_flPickPct = 41.221027 m_flWinratePct = 48.039818 } upgrade_containment = { m_flPickPct = 6.373908 m_flWinratePct = 48.618637 } upgrade_magic_burst = { m_flPickPct = 67.95731 m_flWinratePct = 48.177765 } upgrade_magic_reach = { m_flPickPct = 11.926748 m_flWinratePct = 47.539825 } upgrade_magic_shield = { m_flPickPct = 7.192447 m_flWinratePct = 51.20951 } upgrade_medic_bullets = { m_flPickPct = 7.185707 m_flWinratePct = 44.222313 } upgrade_acolytes_glove = { m_flPickPct = 47.426003 m_flWinratePct = 48.420193 } upgrade_soaring_spirit = { m_flPickPct = 15.616285 m_flWinratePct = 49.39437 } upgrade_sprint_booster = { m_flPickPct = 49.328487 m_flWinratePct = 48.366684 } upgrade_improved_spirit = { m_flPickPct = 28.002224 m_flWinratePct = 48.005116 } upgrade_headshot_booster = { m_flPickPct = 16.52582 m_flWinratePct = 46.459164 } upgrade_improved_stamina = { m_flPickPct = 5.442466 m_flWinratePct = 47.178574 } upgrade_trophy_collector = { m_flPickPct = 44.267273 m_flWinratePct = 49.67786 } upgrade_weapon_backstabber = { m_flPickPct = 6.561376 m_flWinratePct = 48.26324 } upgrade_mystic_regeneration = { m_flPickPct = 5.551998 m_flWinratePct = 50.30731 } upgrade_lifestrike_gauntlets = { m_flPickPct = 6.192338 m_flWinratePct = 49.493164 } } } } - +m_strHeroGender
male - ~m_ShopStatDisplay.m_eWeaponStatsDisplay.m_strWeaponDescLocString
#citadel_weapon_hero_bebop_set_desc→#citadel_weapon_bebop_set_desc - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false
- +m_PopularItems
- 6696–6701first dumped
