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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6722 (Sep 29 2026), not the latest

hero_boho

BohoCitadelHeroData_tOpen the hero page

55 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_boho = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 68
m_colorUI = [
0156
1205
2236
]
m_bDisabled = true
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 1
m_PopularItems = {
m_unTimestamp = 1790702781
m_mapGeneratedItemPopularity = null
}
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/boho/boho.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "female"
m_bInDevelopment = true
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Boho.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/boho_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/boho_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/boho.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/hornet_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_boho_search" // Boho
m_strIconImageSmall = "file://{images}/heroes/hornet_sm.png"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/boho_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/hornet_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strMainOnlyModelName = ""
m_bNewPlayerRecommended = false
m_hGameSoundEventScript = "soundevents/hero/hornet.vsndevts"
m_mapItemDraftBucketing =
m_strRosterRemovedSound = "Generated.Hornet.Hero.Remove.VO"
m_strRosterSelectedSound = "Generated.Boho.Hero.Pick.VO"
m_bLaneTestingRecommended = false
m_groundDashPositionCurve =
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/hornet_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 62
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.495
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = null
      }
    • +m_strHeroGenderfemale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • ~m_mapBoundAbilities.ESlot_Signature_1ability_boho_bouncyprojectile→ability_boho_skipgrenade
    • ~m_mapBoundAbilities.ESlot_Signature_2ability_boho_doublehit→ability_boho_ability02
    • ~m_mapBoundAbilities.ESlot_Signature_3ability_boho_damageshare→ability_boho_ability03
    • ~m_mapBoundAbilities.ESlot_Signature_4ability_boho_channeltether→ability_boho_ridebroom
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
  3. 6696–6701first dumped