What it inherits is already merged in: this is the entry as the game compiled it.
hero_doorman = {
_class = "CitadelHeroData_t"
m_HeroID = 69
m_colorUI = [
0156
1205
2236
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Mystic"
m_strGunTag = "#Attribute_EWeaponAttribute_Pistol" // Pistol
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 1
m_vecHeroTags = [
0"#Citadel_Doorman_HeroTag_1" // Disorienting
1"#Citadel_Doorman_HeroTag_2" // Map Control
2"#Citadel_Doorman_HeroTag_3" // Mind Games
]
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/doorman_v2/doorman.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_bPrereleaseOnly = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Doorman.Hero.Death.VO"
m_strHeroSortName = "#hero_doorman_sort" // Doorman
m_strIconHeroCard = "file://{images}/heroes/doorman_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/doorman_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/doorman.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/doorman_shop.vmap"
m_MapModCostBonuses =
m_bPlayerSelectable = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_doorman_search" // The Doorman
m_strIconImageSmall = "file://{images}/heroes/doorman_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/doorman_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_mapPurchaseBonuses =
m_nAllyBotDifficulty = 0
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/doorman_team_reveal.vmap"
m_strVoteRevealSound = "Vo.VoteReveal.Doorman"
m_nEnemyBotDifficulty = 0
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/doorman.svg"
m_bAssignedPlayersOnly = false
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/doorman_card_gloat.psd"
m_bNewPlayerRecommended = false
m_hGameSoundEventScript = "soundevents/hero/lash.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/doorman_localized.svg"
m_strRosterAvoidedSound = "Generated.Doorman.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Doorman.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Service" // At Your Service in the Hideout
m_strPostGameDefeatSound = "Inferno.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Doorman.Hero.Pick.VO"
m_bLaneTestingRecommended = false
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_doorman.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/doorman_card_critical.psd"
m_strPostGameVictorySound = "Doorman.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/doorman_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 42
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 1.25
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
m_vecAnimGraphDefaultValueOverrides =
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_grit = { m_flPickPct = 7.496388 m_flWinratePct = 44.11051 } upgrade_chonky = { m_flPickPct = 15.618149 m_flWinratePct = 48.463676 } upgrade_health = { m_flPickPct = 14.822037 m_flWinratePct = 46.377205 } upgrade_aoe_root = { m_flPickPct = 14.636143 m_flWinratePct = 47.45634 } upgrade_crackshot = { m_flPickPct = 5.24242 m_flWinratePct = 42.66718 } upgrade_headhunter = { m_flPickPct = 5.871834 m_flWinratePct = 43.565037 } upgrade_tech_range = { m_flPickPct = 23.757084 m_flWinratePct = 48.156494 } upgrade_containment = { m_flPickPct = 30.872591 m_flWinratePct = 45.00949 } upgrade_magic_burst = { m_flPickPct = 13.064123 m_flWinratePct = 44.49772 } upgrade_magic_reach = { m_flPickPct = 37.78806 m_flWinratePct = 44.170254 } upgrade_magic_shock = { m_flPickPct = 26.365665 m_flWinratePct = 48.346554 } upgrade_magic_tempo = { m_flPickPct = 25.649366 m_flWinratePct = 45.383644 } upgrade_veil_walker = { m_flPickPct = 5.664723 m_flWinratePct = 47.95791 } upgrade_extra_charge = { m_flPickPct = 19.228943 m_flWinratePct = 43.902695 } upgrade_kinetic_sash = { m_flPickPct = 7.032663 m_flWinratePct = 41.416462 } upgrade_magic_shield = { m_flPickPct = 5.007021 m_flWinratePct = 47.760292 } upgrade_sharpshooter = { m_flPickPct = 5.79 m_flWinratePct = 42.662712 } upgrade_guardian_ward = { m_flPickPct = 8.728948 m_flWinratePct = 42.789352 } upgrade_spirit_bubble = { m_flPickPct = 6.2022 m_flWinratePct = 45.74035 } upgrade_rapid_recharge = { m_flPickPct = 45.3481 m_flWinratePct = 46.203716 } upgrade_soaring_spirit = { m_flPickPct = 28.622665 m_flWinratePct = 46.26381 } upgrade_sprint_booster = { m_flPickPct = 22.81953 m_flWinratePct = 44.986053 } upgrade_improved_spirit = { m_flPickPct = 15.28071 m_flWinratePct = 46.26777 } upgrade_pristine_emblem = { m_flPickPct = 5.361635 m_flWinratePct = 43.885433 } upgrade_improved_stamina = { m_flPickPct = 5.497014 m_flWinratePct = 43.02518 } upgrade_trophy_collector = { m_flPickPct = 29.910791 m_flWinratePct = 45.44687 } upgrade_cardio_calibrator = { m_flPickPct = 12.391267 m_flWinratePct = 47.093353 } upgrade_rechargingbullets = { m_flPickPct = 15.908104 m_flWinratePct = 46.843643 } upgrade_cooldown_reduction = { m_flPickPct = 9.514957 m_flWinratePct = 46.02888 } upgrade_health_stealing_magic = { m_flPickPct = 10.683868 m_flWinratePct = 47.120567 } } ECitadelItemGamePhase_LateGame = { upgrade_chonky = { m_flPickPct = 10.906483 m_flWinratePct = 44.65543 } upgrade_glitch = { m_flPickPct = 7.884874 m_flWinratePct = 49.058296 } upgrade_aoe_root = { m_flPickPct = 26.268095 m_flWinratePct = 43.800476 } upgrade_dps_aura = { m_flPickPct = 5.887642 m_flWinratePct = 48.91901 } upgrade_tech_purge = { m_flPickPct = 7.769707 m_flWinratePct = 44.441555 } upgrade_tech_range = { m_flPickPct = 48.59224 m_flWinratePct = 45.471935 } upgrade_cheat_death = { m_flPickPct = 34.982372 m_flWinratePct = 49.835392 } upgrade_containment = { m_flPickPct = 16.125349 m_flWinratePct = 44.280167 } upgrade_magic_burst = { m_flPickPct = 7.428248 m_flWinratePct = 47.53162 } upgrade_magic_shock = { m_flPickPct = 44.280563 m_flWinratePct = 45.46222 } upgrade_magic_tempo = { m_flPickPct = 21.635164 m_flWinratePct = 46.820133 } upgrade_spirit_burn = { m_flPickPct = 29.158375 m_flWinratePct = 54.346394 } upgrade_target_stun = { m_flPickPct = 10.869104 m_flWinratePct = 44.195557 } upgrade_veil_walker = { m_flPickPct = 5.176437 m_flWinratePct = 45.979702 } upgrade_vex_barrier = { m_flPickPct = 5.166335 m_flWinratePct = 46.05006 } upgrade_auto_cleanse = { m_flPickPct = 8.611232 m_flWinratePct = 51.102768 } upgrade_counterspell = { m_flPickPct = 5.350197 m_flWinratePct = 45.770393 } upgrade_extra_charge = { m_flPickPct = 8.118237 m_flWinratePct = 46.92633 } upgrade_mystic_reverb = { m_flPickPct = 21.83115 m_flWinratePct = 55.72883 } upgrade_divine_barrier = { m_flPickPct = 7.334296 m_flWinratePct = 50.192837 } upgrade_rapid_recharge = { m_flPickPct = 25.89633 m_flWinratePct = 46.293983 } upgrade_soaring_spirit = { m_flPickPct = 19.97535 m_flWinratePct = 47.322105 } upgrade_improved_spirit = { m_flPickPct = 10.684231 m_flWinratePct = 49.130104 } upgrade_boundless_spirit = { m_flPickPct = 49.76512 m_flWinratePct = 49.921844 } upgrade_bulletshredimbue = { m_flPickPct = 9.649752 m_flWinratePct = 47.67588 } upgrade_rechargingbullets = { m_flPickPct = 6.126057 m_flWinratePct = 43.96438 } upgrade_cooldown_reduction = { m_flPickPct = 39.487003 m_flWinratePct = 47.450558 } upgrade_transcendent_cooldown = { m_flPickPct = 35.94007 m_flWinratePct = 49.27198 } } ECitadelItemGamePhase_EarlyGame = { upgrade_grit = { m_flPickPct = 23.66669 m_flWinratePct = 45.052505 } upgrade_endurance = { m_flPickPct = 9.845125 m_flWinratePct = 45.418163 } upgrade_magic_burst = { m_flPickPct = 54.94378 m_flWinratePct = 45.821457 } upgrade_magic_reach = { m_flPickPct = 39.83007 m_flWinratePct = 46.73177 } upgrade_extra_charge = { m_flPickPct = 52.22513 m_flWinratePct = 45.877666 } upgrade_health_stimpak = { m_flPickPct = 5.821202 m_flWinratePct = 45.31413 } upgrade_soaring_spirit = { m_flPickPct = 10.124971 m_flWinratePct = 46.83696 } upgrade_sprint_booster = { m_flPickPct = 28.573593 m_flWinratePct = 46.17261 } upgrade_improved_spirit = { m_flPickPct = 15.703707 m_flWinratePct = 45.97272 } upgrade_pristine_emblem = { m_flPickPct = 39.736115 m_flWinratePct = 45.085426 } upgrade_headshot_booster = { m_flPickPct = 8.02461 m_flWinratePct = 43.45965 } upgrade_trophy_collector = { m_flPickPct = 16.760454 m_flWinratePct = 48.077156 } upgrade_high_velocity_mag = { m_flPickPct = 43.565056 m_flWinratePct = 44.582813 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_strVoteRevealSound
Vo.VoteReveal.Doorman - −m_bAssignedPlayersOnly
false
- +m_PopularItems
- 6696–6701first dumped
