What it inherits is already merged in: this is the entry as the game compiled it.
hero_dynamo = {
_class = "CitadelHeroData_t"
m_HeroID = 11
m_colorUI = [
0207
1185
269
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Mystic"
m_strGunTag = "#Attribute_EWeaponAttribute_Pistol" // Pistol
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Dynamo_HeroTag_1" // Teamplay
1"#Citadel_Dynamo_HeroTag_2" // Initiator
2"#Citadel_Dynamo_HeroTag_3" // Clutch
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/dynamo/dynamo.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Dynamo.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/sumo_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/sumo_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/prof_dynamo.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/prof_dynamo_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_dynamo_search" // Dynamo
m_strIconImageSmall = "file://{images}/heroes/sumo_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/sumo_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/prof_dynamo_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/dynamo.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/sumo_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/dynamo.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/dynamo_localized.svg"
m_strRosterAvoidedSound = "Generated.Dynamo.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Dynamo.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Pontificating" // Pontificating in the Hideout
m_strPostGameDefeatSound = "Dynamo.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Dynamo.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_dynamo.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/sumo_card_critical.psd"
m_strPostGameVictorySound = "Dynamo.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/prof_dynamo_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 61
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0.625
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.5
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_dps_aura = { m_flPickPct = 5.097575 m_flWinratePct = 55.58055 } upgrade_endurance = { m_flPickPct = 9.448447 m_flWinratePct = 51.96224 } upgrade_headhunter = { m_flPickPct = 26.356901 m_flWinratePct = 52.038967 } upgrade_tech_range = { m_flPickPct = 16.331224 m_flWinratePct = 55.288105 } upgrade_warp_stone = { m_flPickPct = 18.530554 m_flWinratePct = 55.643803 } upgrade_magic_burst = { m_flPickPct = 10.184318 m_flWinratePct = 52.67438 } upgrade_magic_reach = { m_flPickPct = 42.54987 m_flWinratePct = 52.339596 } upgrade_magic_shock = { m_flPickPct = 14.495052 m_flWinratePct = 55.254715 } upgrade_magic_storm = { m_flPickPct = 8.211803 m_flWinratePct = 54.317635 } upgrade_magic_tempo = { m_flPickPct = 38.34872 m_flWinratePct = 52.433086 } upgrade_arcane_surge = { m_flPickPct = 16.537651 m_flWinratePct = 52.529182 } upgrade_extra_charge = { m_flPickPct = 8.304822 m_flWinratePct = 50.548523 } upgrade_magic_shield = { m_flPickPct = 17.908089 m_flWinratePct = 54.47204 } upgrade_rapid_recharge = { m_flPickPct = 50.628517 m_flWinratePct = 52.910088 } upgrade_soaring_spirit = { m_flPickPct = 18.98418 m_flWinratePct = 52.599255 } upgrade_sprint_booster = { m_flPickPct = 22.47622 m_flWinratePct = 51.675266 } upgrade_healing_booster = { m_flPickPct = 25.38912 m_flWinratePct = 52.386448 } upgrade_improved_spirit = { m_flPickPct = 16.673994 m_flWinratePct = 52.519966 } upgrade_arcane_extension = { m_flPickPct = 26.267704 m_flWinratePct = 53.72917 } upgrade_improved_stamina = { m_flPickPct = 10.183681 m_flWinratePct = 52.164665 } upgrade_trophy_collector = { m_flPickPct = 22.70367 m_flWinratePct = 51.79178 } upgrade_cardio_calibrator = { m_flPickPct = 18.710857 m_flWinratePct = 52.785343 } upgrade_rechargingbullets = { m_flPickPct = 36.26917 m_flWinratePct = 52.62178 } upgrade_cooldown_reduction = { m_flPickPct = 18.695566 m_flWinratePct = 54.573338 } upgrade_imbued_duration_extender = { m_flPickPct = 10.64368 m_flWinratePct = 55.764397 } } ECitadelItemGamePhase_LateGame = { upgrade_healbuff = { m_flPickPct = 20.169598 m_flWinratePct = 56.94611 } upgrade_headhunter = { m_flPickPct = 7.203155 m_flWinratePct = 49.81426 } upgrade_juggernaut = { m_flPickPct = 9.037392 m_flWinratePct = 53.11949 } upgrade_tech_purge = { m_flPickPct = 19.55224 m_flWinratePct = 51.49076 } upgrade_tech_range = { m_flPickPct = 54.195683 m_flWinratePct = 52.204784 } upgrade_warp_stone = { m_flPickPct = 18.78516 m_flWinratePct = 50.741055 } upgrade_magic_reach = { m_flPickPct = 10.055492 m_flWinratePct = 51.973644 } upgrade_magic_shock = { m_flPickPct = 24.098013 m_flWinratePct = 50.31197 } upgrade_magic_storm = { m_flPickPct = 6.727871 m_flWinratePct = 46.998108 } upgrade_magic_tempo = { m_flPickPct = 17.627533 m_flWinratePct = 53.361282 } upgrade_spirit_burn = { m_flPickPct = 13.719506 m_flWinratePct = 57.666946 } upgrade_target_stun = { m_flPickPct = 5.447919 m_flWinratePct = 46.860016 } upgrade_unstoppable = { m_flPickPct = 21.162851 m_flWinratePct = 54.646717 } upgrade_vex_barrier = { m_flPickPct = 5.930848 m_flWinratePct = 52.540554 } upgrade_auto_cleanse = { m_flPickPct = 11.176805 m_flWinratePct = 56.883087 } upgrade_mystic_reverb = { m_flPickPct = 20.644882 m_flWinratePct = 57.067028 } upgrade_debuff_reducer = { m_flPickPct = 13.525188 m_flWinratePct = 53.12073 } upgrade_rapid_recharge = { m_flPickPct = 19.723621 m_flWinratePct = 50.484528 } upgrade_soaring_spirit = { m_flPickPct = 8.41621 m_flWinratePct = 50.50719 } upgrade_absorbing_armor = { m_flPickPct = 6.489593 m_flWinratePct = 59.247986 } upgrade_diviners_kevlar = { m_flPickPct = 10.303965 m_flWinratePct = 59.154144 } upgrade_healing_booster = { m_flPickPct = 9.691703 m_flWinratePct = 51.465946 } upgrade_arcane_extension = { m_flPickPct = 21.021414 m_flWinratePct = 52.507957 } upgrade_boundless_spirit = { m_flPickPct = 20.187437 m_flWinratePct = 54.345768 } upgrade_ability_refresher = { m_flPickPct = 41.53059 m_flWinratePct = 55.257263 } upgrade_cardio_calibrator = { m_flPickPct = 9.052046 m_flWinratePct = 50.922016 } upgrade_rechargingbullets = { m_flPickPct = 6.090126 m_flWinratePct = 49.503086 } upgrade_cooldown_reduction = { m_flPickPct = 50.46286 m_flWinratePct = 52.57051 } upgrade_transcendent_cooldown = { m_flPickPct = 44.095592 m_flWinratePct = 53.78547 } upgrade_imbued_duration_extender = { m_flPickPct = 41.58538 m_flWinratePct = 53.09168 } } ECitadelItemGamePhase_EarlyGame = { upgrade_grit = { m_flPickPct = 5.41918 m_flWinratePct = 53.60922 } upgrade_endurance = { m_flPickPct = 49.407814 m_flWinratePct = 52.016094 } upgrade_headhunter = { m_flPickPct = 6.509897 m_flWinratePct = 56.07751 } upgrade_magic_burst = { m_flPickPct = 22.315098 m_flWinratePct = 52.589504 } upgrade_magic_reach = { m_flPickPct = 30.908953 m_flWinratePct = 52.21478 } upgrade_arcane_surge = { m_flPickPct = 11.002733 m_flWinratePct = 54.16908 } upgrade_extra_charge = { m_flPickPct = 72.31414 m_flWinratePct = 52.27523 } upgrade_health_stimpak = { m_flPickPct = 10.871491 m_flWinratePct = 51.66432 } upgrade_soaring_spirit = { m_flPickPct = 5.771497 m_flWinratePct = 52.65482 } upgrade_sprint_booster = { m_flPickPct = 25.062914 m_flWinratePct = 53.78632 } upgrade_healing_booster = { m_flPickPct = 9.950879 m_flWinratePct = 52.49376 } upgrade_improved_spirit = { m_flPickPct = 15.026663 m_flWinratePct = 51.94183 } upgrade_pristine_emblem = { m_flPickPct = 6.730971 m_flWinratePct = 53.279697 } upgrade_headshot_booster = { m_flPickPct = 43.30821 m_flWinratePct = 52.017593 } upgrade_improved_stamina = { m_flPickPct = 12.80764 m_flWinratePct = 53.56912 } upgrade_non_player_bonus = { m_flPickPct = 9.009244 m_flWinratePct = 52.061382 } upgrade_trophy_collector = { m_flPickPct = 20.736998 m_flWinratePct = 55.378044 } upgrade_high_velocity_mag = { m_flPickPct = 7.592332 m_flWinratePct = 52.84048 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 5 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, { m_strParamName = "b_UseNewZipLineSetup" m_strParamValue = "False" }, ]
- +m_PopularItems
- 6696–6701first dumped
