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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6742 (Oct 02 2026), not the latest

hero_dynamo

DynamoCitadelHeroData_tOpen the hero page

66 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_dynamo = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 11
m_colorUI = [
0207
1185
269
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Mystic"
m_strGunTag = "#Attribute_EWeaponAttribute_Pistol" // Pistol
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Dynamo_HeroTag_1" // Teamplay
1"#Citadel_Dynamo_HeroTag_2" // Initiator
2"#Citadel_Dynamo_HeroTag_3" // Clutch
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/dynamo/dynamo.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Dynamo.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/sumo_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/sumo_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/prof_dynamo.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/prof_dynamo_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_dynamo_search" // Dynamo
m_strIconImageSmall = "file://{images}/heroes/sumo_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/sumo_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/prof_dynamo_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/dynamo.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/sumo_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/dynamo.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/dynamo_localized.svg"
m_strRosterAvoidedSound = "Generated.Dynamo.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Dynamo.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Pontificating" // Pontificating in the Hideout
m_strPostGameDefeatSound = "Dynamo.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Dynamo.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_dynamo.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/sumo_card_critical.psd"
m_strPostGameVictorySound = "Dynamo.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/prof_dynamo_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 61
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0.625
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.5
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_dps_aura = 
      			{
      				m_flPickPct = 5.097575
      				m_flWinratePct = 55.58055
      			}
      			upgrade_endurance = 
      			{
      				m_flPickPct = 9.448447
      				m_flWinratePct = 51.96224
      			}
      			upgrade_headhunter = 
      			{
      				m_flPickPct = 26.356901
      				m_flWinratePct = 52.038967
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 16.331224
      				m_flWinratePct = 55.288105
      			}
      			upgrade_warp_stone = 
      			{
      				m_flPickPct = 18.530554
      				m_flWinratePct = 55.643803
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 10.184318
      				m_flWinratePct = 52.67438
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 42.54987
      				m_flWinratePct = 52.339596
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 14.495052
      				m_flWinratePct = 55.254715
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 8.211803
      				m_flWinratePct = 54.317635
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 38.34872
      				m_flWinratePct = 52.433086
      			}
      			upgrade_arcane_surge = 
      			{
      				m_flPickPct = 16.537651
      				m_flWinratePct = 52.529182
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 8.304822
      				m_flWinratePct = 50.548523
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 17.908089
      				m_flWinratePct = 54.47204
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 50.628517
      				m_flWinratePct = 52.910088
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 18.98418
      				m_flWinratePct = 52.599255
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 22.47622
      				m_flWinratePct = 51.675266
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 25.38912
      				m_flWinratePct = 52.386448
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 16.673994
      				m_flWinratePct = 52.519966
      			}
      			upgrade_arcane_extension = 
      			{
      				m_flPickPct = 26.267704
      				m_flWinratePct = 53.72917
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 10.183681
      				m_flWinratePct = 52.164665
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 22.70367
      				m_flWinratePct = 51.79178
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 18.710857
      				m_flWinratePct = 52.785343
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 36.26917
      				m_flWinratePct = 52.62178
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 18.695566
      				m_flWinratePct = 54.573338
      			}
      			upgrade_imbued_duration_extender = 
      			{
      				m_flPickPct = 10.64368
      				m_flWinratePct = 55.764397
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_healbuff = 
      			{
      				m_flPickPct = 20.169598
      				m_flWinratePct = 56.94611
      			}
      			upgrade_headhunter = 
      			{
      				m_flPickPct = 7.203155
      				m_flWinratePct = 49.81426
      			}
      			upgrade_juggernaut = 
      			{
      				m_flPickPct = 9.037392
      				m_flWinratePct = 53.11949
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 19.55224
      				m_flWinratePct = 51.49076
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 54.195683
      				m_flWinratePct = 52.204784
      			}
      			upgrade_warp_stone = 
      			{
      				m_flPickPct = 18.78516
      				m_flWinratePct = 50.741055
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 10.055492
      				m_flWinratePct = 51.973644
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 24.098013
      				m_flWinratePct = 50.31197
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 6.727871
      				m_flWinratePct = 46.998108
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 17.627533
      				m_flWinratePct = 53.361282
      			}
      			upgrade_spirit_burn = 
      			{
      				m_flPickPct = 13.719506
      				m_flWinratePct = 57.666946
      			}
      			upgrade_target_stun = 
      			{
      				m_flPickPct = 5.447919
      				m_flWinratePct = 46.860016
      			}
      			upgrade_unstoppable = 
      			{
      				m_flPickPct = 21.162851
      				m_flWinratePct = 54.646717
      			}
      			upgrade_vex_barrier = 
      			{
      				m_flPickPct = 5.930848
      				m_flWinratePct = 52.540554
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 11.176805
      				m_flWinratePct = 56.883087
      			}
      			upgrade_mystic_reverb = 
      			{
      				m_flPickPct = 20.644882
      				m_flWinratePct = 57.067028
      			}
      			upgrade_debuff_reducer = 
      			{
      				m_flPickPct = 13.525188
      				m_flWinratePct = 53.12073
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 19.723621
      				m_flWinratePct = 50.484528
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 8.41621
      				m_flWinratePct = 50.50719
      			}
      			upgrade_absorbing_armor = 
      			{
      				m_flPickPct = 6.489593
      				m_flWinratePct = 59.247986
      			}
      			upgrade_diviners_kevlar = 
      			{
      				m_flPickPct = 10.303965
      				m_flWinratePct = 59.154144
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 9.691703
      				m_flWinratePct = 51.465946
      			}
      			upgrade_arcane_extension = 
      			{
      				m_flPickPct = 21.021414
      				m_flWinratePct = 52.507957
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 20.187437
      				m_flWinratePct = 54.345768
      			}
      			upgrade_ability_refresher = 
      			{
      				m_flPickPct = 41.53059
      				m_flWinratePct = 55.257263
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 9.052046
      				m_flWinratePct = 50.922016
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 6.090126
      				m_flWinratePct = 49.503086
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 50.46286
      				m_flWinratePct = 52.57051
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 44.095592
      				m_flWinratePct = 53.78547
      			}
      			upgrade_imbued_duration_extender = 
      			{
      				m_flPickPct = 41.58538
      				m_flWinratePct = 53.09168
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_grit = 
      			{
      				m_flPickPct = 5.41918
      				m_flWinratePct = 53.60922
      			}
      			upgrade_endurance = 
      			{
      				m_flPickPct = 49.407814
      				m_flWinratePct = 52.016094
      			}
      			upgrade_headhunter = 
      			{
      				m_flPickPct = 6.509897
      				m_flWinratePct = 56.07751
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 22.315098
      				m_flWinratePct = 52.589504
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 30.908953
      				m_flWinratePct = 52.21478
      			}
      			upgrade_arcane_surge = 
      			{
      				m_flPickPct = 11.002733
      				m_flWinratePct = 54.16908
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 72.31414
      				m_flWinratePct = 52.27523
      			}
      			upgrade_health_stimpak = 
      			{
      				m_flPickPct = 10.871491
      				m_flWinratePct = 51.66432
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 5.771497
      				m_flWinratePct = 52.65482
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 25.062914
      				m_flWinratePct = 53.78632
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 9.950879
      				m_flWinratePct = 52.49376
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 15.026663
      				m_flWinratePct = 51.94183
      			}
      			upgrade_pristine_emblem = 
      			{
      				m_flPickPct = 6.730971
      				m_flWinratePct = 53.279697
      			}
      			upgrade_headshot_booster = 
      			{
      				m_flPickPct = 43.30821
      				m_flWinratePct = 52.017593
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 12.80764
      				m_flWinratePct = 53.56912
      			}
      			upgrade_non_player_bonus = 
      			{
      				m_flPickPct = 9.009244
      				m_flWinratePct = 52.061382
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 20.736998
      				m_flWinratePct = 55.378044
      			}
      			upgrade_high_velocity_mag = 
      			{
      				m_flPickPct = 7.592332
      				m_flWinratePct = 52.84048
      			}
      		}
      	}
      }
    • +m_strHeroGendermale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 5 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "b_UseNewZipLineSetup"
      		m_strParamValue = "False"
      	},
      ]
  3. 6696–6701first dumped