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Modding Database

Up to date with Steam · checked 31s ago· Viewing build 6722 (Sep 29 2026), not the latest

hero_fencer

ApolloCitadelHeroData_tOpen the hero page

65 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_fencer = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 77
m_colorUI = [
0255
151
251
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_Spreadshot" // Spreadshot
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Fencer_HeroTag_1" // Finesse
1"#Citadel_Fencer_HeroTag_2" // Mobility
2"#Citadel_Fencer_HeroTag_3" // A Cut Above
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/fencer/fencer.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Fencer.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/fencer_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/fencer_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/apollo.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/apollo_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_fencer_search" // Apollo
m_strIconImageSmall = "file://{images}/heroes/fencer_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/fencer_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/apollo_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/fencer.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/fencer_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/fencer.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/fencer_localized.svg"
m_strRosterAvoidedSound = "Generated.Fencer.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Fencer.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Fencer" // Striving Towards Perfection in the Hideout
m_strPostGameDefeatSound = "Yamato.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Fencer.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_fencer.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/fencer_card_critical.psd"
m_strPostGameVictorySound = "Fencer.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/apollo_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 45
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.825
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0.5
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_healbane = 
      			{
      				m_flPickPct = 47.466415
      				m_flWinratePct = 51.71727
      			}
      			upgrade_endurance = 
      			{
      				m_flPickPct = 6.601601
      				m_flWinratePct = 49.149284
      			}
      			upgrade_cold_front = 
      			{
      				m_flPickPct = 15.93319
      				m_flWinratePct = 49.07201
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 10.487806
      				m_flWinratePct = 54.42609
      			}
      			upgrade_containment = 
      			{
      				m_flPickPct = 5.22201
      				m_flWinratePct = 45.619152
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 14.039585
      				m_flWinratePct = 49.150246
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 23.63199
      				m_flWinratePct = 52.040817
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 24.49376
      				m_flWinratePct = 51.463806
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 7.786373
      				m_flWinratePct = 50.741646
      			}
      			upgrade_melee_charge = 
      			{
      				m_flPickPct = 13.986915
      				m_flWinratePct = 47.529602
      			}
      			upgrade_spirit_snatch = 
      			{
      				m_flPickPct = 19.856203
      				m_flWinratePct = 50.575264
      			}
      			upgrade_acolytes_glove = 
      			{
      				m_flPickPct = 17.286762
      				m_flWinratePct = 47.74054
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 32.58537
      				m_flWinratePct = 48.9844
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 35.52287
      				m_flWinratePct = 49.283646
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 7.639783
      				m_flWinratePct = 49.663593
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 14.665922
      				m_flWinratePct = 57.00316
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 29.64406
      				m_flWinratePct = 50.672176
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 27.504871
      				m_flWinratePct = 50.958633
      			}
      			upgrade_superior_stamina = 
      			{
      				m_flPickPct = 19.696287
      				m_flWinratePct = 54.726463
      			}
      			upgrade_tech_damage_pulse = 
      			{
      				m_flPickPct = 23.10338
      				m_flWinratePct = 55.843655
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 12.119962
      				m_flWinratePct = 54.02377
      			}
      			upgrade_restorative_locket = 
      			{
      				m_flPickPct = 17.157942
      				m_flWinratePct = 50.93572
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 16.200987
      				m_flWinratePct = 52.271835
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 5.487267
      				m_flWinratePct = 47.98196
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 14.809339
      				m_flWinratePct = 52.581738
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 16.711193
      				m_flWinratePct = 52.950558
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_infuser = 
      			{
      				m_flPickPct = 7.043639
      				m_flWinratePct = 55.351353
      			}
      			upgrade_healbane = 
      			{
      				m_flPickPct = 7.509408
      				m_flWinratePct = 44.921413
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 19.595911
      				m_flWinratePct = 50.67841
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 44.551968
      				m_flWinratePct = 51.745502
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 49.080204
      				m_flWinratePct = 50.51005
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 20.48747
      				m_flWinratePct = 51.681843
      			}
      			upgrade_self_bubble = 
      			{
      				m_flPickPct = 5.147567
      				m_flWinratePct = 55.954144
      			}
      			upgrade_spirit_burn = 
      			{
      				m_flPickPct = 35.10334
      				m_flWinratePct = 58.039734
      			}
      			upgrade_vex_barrier = 
      			{
      				m_flPickPct = 5.747229
      				m_flWinratePct = 49.199512
      			}
      			upgrade_arctic_blast = 
      			{
      				m_flPickPct = 6.118447
      				m_flWinratePct = 55.019707
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 8.236615
      				m_flWinratePct = 54.61479
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 5.640622
      				m_flWinratePct = 47.26066
      			}
      			upgrade_mystic_reverb = 
      			{
      				m_flPickPct = 17.10462
      				m_flWinratePct = 58.875904
      			}
      			upgrade_spirit_snatch = 
      			{
      				m_flPickPct = 17.671284
      				m_flWinratePct = 48.886814
      			}
      			upgrade_crushing_fists = 
      			{
      				m_flPickPct = 6.119717
      				m_flWinratePct = 54.1995
      			}
      			upgrade_debuff_reducer = 
      			{
      				m_flPickPct = 5.289709
      				m_flWinratePct = 49.172264
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 10.325594
      				m_flWinratePct = 51.370453
      			}
      			upgrade_absorbing_armor = 
      			{
      				m_flPickPct = 10.538807
      				m_flWinratePct = 56.737717
      			}
      			upgrade_damage_recycler = 
      			{
      				m_flPickPct = 6.091796
      				m_flWinratePct = 55.59375
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 6.685111
      				m_flWinratePct = 48.770763
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 54.83822
      				m_flWinratePct = 51.512978
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 6.771412
      				m_flWinratePct = 50.25771
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 12.4977
      				m_flWinratePct = 49.38309
      			}
      			upgrade_superior_stamina = 
      			{
      				m_flPickPct = 29.634682
      				m_flWinratePct = 50.315838
      			}
      			upgrade_tech_damage_pulse = 
      			{
      				m_flPickPct = 16.597605
      				m_flWinratePct = 51.039913
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 50.66851
      				m_flWinratePct = 51.822212
      			}
      			upgrade_restorative_locket = 
      			{
      				m_flPickPct = 5.073324
      				m_flWinratePct = 48.968105
      			}
      			upgrade_escalating_exposure = 
      			{
      				m_flPickPct = 18.131342
      				m_flWinratePct = 56.12641
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 18.689121
      				m_flWinratePct = 51.24949
      			}
      			upgrade_close_quarter_combat = 
      			{
      				m_flPickPct = 5.58605
      				m_flWinratePct = 47.733727
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 9.482896
      				m_flWinratePct = 51.37848
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 26.481544
      				m_flWinratePct = 52.887474
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 11.732418
      				m_flWinratePct = 48.34226
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_endurance = 
      			{
      				m_flPickPct = 49.120167
      				m_flWinratePct = 49.72935
      			}
      			upgrade_cold_front = 
      			{
      				m_flPickPct = 8.164379
      				m_flWinratePct = 54.251514
      			}
      			upgrade_close_range = 
      			{
      				m_flPickPct = 6.089969
      				m_flWinratePct = 48.73398
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 78.77426
      				m_flWinratePct = 50.89175
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 60.04239
      				m_flWinratePct = 51.259262
      			}
      			upgrade_acolytes_glove = 
      			{
      				m_flPickPct = 11.603749
      				m_flWinratePct = 48.878925
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 35.518158
      				m_flWinratePct = 51.281
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 6.799419
      				m_flWinratePct = 51.301914
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 58.386795
      				m_flWinratePct = 49.877186
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 8.08252
      				m_flWinratePct = 49.996075
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 37.17883
      				m_flWinratePct = 51.25706
      			}
      			upgrade_lifestrike_gauntlets = 
      			{
      				m_flPickPct = 6.300647
      				m_flWinratePct = 51.122974
      			}
      		}
      	}
      }
    • +m_strHeroGendermale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_strVoteRevealSoundVo.VoteReveal.Fencer
    • −m_bAssignedPlayersOnlyfalse
  3. 6696–6701first dumped