What it inherits is already merged in: this is the entry as the game compiled it.
hero_frank = {
_class = "CitadelHeroData_t"
m_HeroID = 66
m_colorUI = [
085
197
2120
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Brawler"
m_strGunTag = "#Attribute_EWeaponAttribute_Pistol" // Pistol
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Frank_HeroTag_1" // You
1"#Citadel_Frank_HeroTag_2" // Can't
2"#Citadel_Frank_HeroTag_3" // Kill Me
]
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/frank/frank.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_bPrereleaseOnly = false
m_mapItemSlotInfo =
m_mapScalingStats = {
EBaseHealthRegen = {
flScale = 0.08
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Frank.Hero.Death.VO"
m_strHeroSortName = "#hero_frank_sort" // Victor
m_strIconHeroCard = "file://{images}/heroes/frank_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/frank_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/frank.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/frank_shop.vmap"
m_MapModCostBonuses =
m_bPlayerSelectable = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_frank_search" // Victor
m_strIconImageSmall = "file://{images}/heroes/frank_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/frank_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_mapPurchaseBonuses =
m_nAllyBotDifficulty = -1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/frank_team_reveal.vmap"
m_strVoteRevealSound = "Vo.VoteReveal.Frank"
m_nEnemyBotDifficulty = -1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/victor.svg"
m_bAssignedPlayersOnly = false
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/frank_card_gloat.psd"
m_hGameSoundEventScript = "soundevents/hero/warden.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/victor_localized.svg"
m_strRosterAvoidedSound = "Generated.Frank.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Frank.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Brooding" // Brooding in the Hideout
m_strRosterSelectedSound = "Generated.Frank.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_frank.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/frank_card_critical.psd"
m_strPostGameVictorySound = "Frank.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/frank_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 34
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.26
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
m_vecAnimGraphDefaultValueOverrides =
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_infuser = { m_flPickPct = 20.28576 m_flWinratePct = 67.277596 } upgrade_healbane = { m_flPickPct = 6.372423 m_flWinratePct = 59.12255 } upgrade_tech_range = { m_flPickPct = 8.449093 m_flWinratePct = 62.158054 } upgrade_warp_stone = { m_flPickPct = 6.298882 m_flWinratePct = 58.24685 } upgrade_magic_reach = { m_flPickPct = 48.24843 m_flWinratePct = 60.16573 } upgrade_magic_tempo = { m_flPickPct = 13.317419 m_flWinratePct = 55.52439 } upgrade_extra_charge = { m_flPickPct = 10.438213 m_flWinratePct = 53.427647 } upgrade_quick_silver = { m_flPickPct = 6.85803 m_flWinratePct = 57.33617 } upgrade_blitz_bullets = { m_flPickPct = 6.132538 m_flWinratePct = 55.458267 } upgrade_spirit_bubble = { m_flPickPct = 5.569888 m_flWinratePct = 55.590485 } upgrade_rapid_recharge = { m_flPickPct = 6.590713 m_flWinratePct = 55.951115 } upgrade_soaring_spirit = { m_flPickPct = 16.273085 m_flWinratePct = 55.20247 } upgrade_sprint_booster = { m_flPickPct = 34.045013 m_flWinratePct = 59.31253 } upgrade_fleetfoot_boots = { m_flPickPct = 9.255714 m_flWinratePct = 59.011223 } upgrade_healing_booster = { m_flPickPct = 59.49618 m_flWinratePct = 57.577305 } upgrade_resonant_healing = { m_flPickPct = 21.209698 m_flWinratePct = 57.676327 } upgrade_cardio_calibrator = { m_flPickPct = 63.412556 m_flWinratePct = 59.12965 } upgrade_tech_damage_pulse = { m_flPickPct = 55.603157 m_flWinratePct = 58.447926 } upgrade_cooldown_reduction = { m_flPickPct = 7.675157 m_flWinratePct = 54.18251 } upgrade_escalating_exposure = { m_flPickPct = 5.547708 m_flWinratePct = 70.436615 } upgrade_magic_vulnerability = { m_flPickPct = 51.535614 m_flWinratePct = 60.299896 } upgrade_mystic_regeneration = { m_flPickPct = 13.079868 m_flWinratePct = 55.863453 } upgrade_health_stealing_magic = { m_flPickPct = 67.67271 m_flWinratePct = 58.369053 } } ECitadelItemGamePhase_LateGame = { upgrade_discord = { m_flPickPct = 8.456632 m_flWinratePct = 67.858376 } upgrade_infuser = { m_flPickPct = 49.92675 m_flWinratePct = 56.521435 } upgrade_healbane = { m_flPickPct = 7.027251 m_flWinratePct = 54.111294 } upgrade_healbuff = { m_flPickPct = 16.380966 m_flWinratePct = 62.52405 } upgrade_juggernaut = { m_flPickPct = 22.294012 m_flWinratePct = 62.813835 } upgrade_tech_purge = { m_flPickPct = 16.954702 m_flWinratePct = 55.289337 } upgrade_tech_range = { m_flPickPct = 52.726562 m_flWinratePct = 61.12378 } upgrade_warp_stone = { m_flPickPct = 22.589928 m_flWinratePct = 61.200394 } upgrade_magic_reach = { m_flPickPct = 12.161113 m_flWinratePct = 54.92897 } upgrade_magic_tempo = { m_flPickPct = 22.527475 m_flWinratePct = 61.541054 } upgrade_self_bubble = { m_flPickPct = 11.450801 m_flWinratePct = 65.890205 } upgrade_spirit_burn = { m_flPickPct = 8.275113 m_flWinratePct = 68.67683 } upgrade_extra_charge = { m_flPickPct = 5.863436 m_flWinratePct = 60.85009 } upgrade_spellbreaker = { m_flPickPct = 5.107597 m_flWinratePct = 60.41595 } upgrade_tech_overflow = { m_flPickPct = 8.118109 m_flWinratePct = 61.169025 } upgrade_debuff_reducer = { m_flPickPct = 6.448262 m_flWinratePct = 57.25923 } upgrade_rapid_recharge = { m_flPickPct = 20.720469 m_flWinratePct = 58.646236 } upgrade_soaring_spirit = { m_flPickPct = 6.493787 m_flWinratePct = 58.035233 } upgrade_absorbing_armor = { m_flPickPct = 7.827447 m_flWinratePct = 66.34852 } upgrade_damage_recycler = { m_flPickPct = 7.453906 m_flWinratePct = 59.000862 } upgrade_boundless_spirit = { m_flPickPct = 31.013874 m_flWinratePct = 64.074 } upgrade_deflecting_armor = { m_flPickPct = 8.321222 m_flWinratePct = 59.570736 } upgrade_ethereal_bullets = { m_flPickPct = 6.210712 m_flWinratePct = 55.74664 } upgrade_resonant_healing = { m_flPickPct = 8.997683 m_flWinratePct = 55.552673 } upgrade_ability_refresher = { m_flPickPct = 27.556864 m_flWinratePct = 66.27271 } upgrade_cardio_calibrator = { m_flPickPct = 9.019279 m_flWinratePct = 53.044716 } upgrade_tech_damage_pulse = { m_flPickPct = 7.111882 m_flWinratePct = 54.616333 } upgrade_cooldown_reduction = { m_flPickPct = 35.094814 m_flWinratePct = 61.461193 } upgrade_escalating_exposure = { m_flPickPct = 65.09896 m_flWinratePct = 60.41009 } upgrade_magic_vulnerability = { m_flPickPct = 22.696154 m_flWinratePct = 53.163094 } upgrade_health_stealing_magic = { m_flPickPct = 11.077843 m_flWinratePct = 53.13488 } upgrade_improved_bullet_armor = { m_flPickPct = 5.79398 m_flWinratePct = 51.334743 } upgrade_transcendent_cooldown = { m_flPickPct = 29.522041 m_flWinratePct = 64.22372 } } ECitadelItemGamePhase_EarlyGame = { upgrade_clip_size = { m_flPickPct = 5.274524 m_flWinratePct = 55.87031 } upgrade_endurance = { m_flPickPct = 82.03323 m_flWinratePct = 57.70331 } upgrade_goose_egg = { m_flPickPct = 7.467329 m_flWinratePct = 56.620293 } upgrade_magic_burst = { m_flPickPct = 6.883087 m_flWinratePct = 50.90308 } upgrade_magic_reach = { m_flPickPct = 5.81791 m_flWinratePct = 58.34671 } upgrade_extra_charge = { m_flPickPct = 23.660357 m_flWinratePct = 55.949974 } upgrade_soaring_spirit = { m_flPickPct = 49.903404 m_flWinratePct = 58.076515 } upgrade_sprint_booster = { m_flPickPct = 7.794762 m_flWinratePct = 57.723698 } upgrade_healing_booster = { m_flPickPct = 26.20686 m_flWinratePct = 57.13013 } upgrade_improved_spirit = { m_flPickPct = 71.55598 m_flWinratePct = 57.603245 } upgrade_pristine_emblem = { m_flPickPct = 10.533289 m_flWinratePct = 56.01485 } upgrade_non_player_bonus = { m_flPickPct = 9.845739 m_flWinratePct = 54.60312 } upgrade_high_velocity_mag = { m_flPickPct = 11.28796 m_flWinratePct = 55.537746 } upgrade_tech_damage_pulse = { m_flPickPct = 6.000596 m_flWinratePct = 68.33965 } upgrade_mystic_regeneration = { m_flPickPct = 13.331348 m_flWinratePct = 58.171707 } upgrade_health_stealing_magic = { m_flPickPct = 7.49126 m_flWinratePct = 60.101284 } } } } - +m_strSlideLoop
Frank.Slide.Lp - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_strVoteRevealSound
Vo.VoteReveal.Frank
- +m_PopularItems
- 6696–6701first dumped
