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Modding Database

Up to date with Steam · checked 8s ago· Viewing build 6701 (Sep 25 2026), not the latest

hero_haze

HazeCitadelHeroData_tOpen the hero page

69 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_haze = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 13
m_colorUI = [
0172
197
251
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_RapidFire" // Rapid Fire
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 1
m_vecHeroTags = [
0"#Citadel_Haze_HeroTag_1" // Assassin
1"#Citadel_Haze_HeroTag_2" // Stealthy
2"#Citadel_Haze_HeroTag_3" // Lethal
]
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/haze/haze.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_bPrereleaseOnly = false
m_mapItemSlotInfo =
m_mapScalingStats = {
EClipSize = {
flScale = 0.5
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Haze.Hero.Death.VO"
m_strHeroSortName = "#hero_haze_sort" // Haze
m_strIconHeroCard = "file://{images}/heroes/haze_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/haze_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/haze.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/haze_shop.vmap"
m_MapModCostBonuses =
m_bPlayerSelectable = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_haze_search" // Haze
m_strIconImageSmall = "file://{images}/heroes/haze_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/haze_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_mapPurchaseBonuses =
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/haze_team_reveal.vmap"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/haze.svg"
m_bAssignedPlayersOnly = false
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/haze_card_gloat.psd"
m_bNewPlayerRecommended = true
m_hGameSoundEventScript = "soundevents/hero/haze.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/haze_localized.svg"
m_strRosterAvoidedSound = "Generated.Haze.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Haze.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Sleep_Walk" // Sleep Walking in the Hideout
m_strPostGameDefeatSound = "Haze.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Haze.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_haze.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/haze_card_critical.psd"
m_strPostGameVictorySound = "Haze.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/haze_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 0.5
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 33
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.143
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
m_vecAnimGraphDefaultValueOverrides =
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 20.658588
      				m_flWinratePct = 58.06881
      			}
      			upgrade_health = 
      			{
      				m_flPickPct = 14.377485
      				m_flWinratePct = 53.4998
      			}
      			upgrade_vampire = 
      			{
      				m_flPickPct = 48.2105
      				m_flWinratePct = 54.47473
      			}
      			upgrade_ricochet = 
      			{
      				m_flPickPct = 21.979277
      				m_flWinratePct = 58.522305
      			}
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 11.444318
      				m_flWinratePct = 54.99416
      			}
      			upgrade_burst_fire = 
      			{
      				m_flPickPct = 35.0693
      				m_flWinratePct = 58.86216
      			}
      			upgrade_containment = 
      			{
      				m_flPickPct = 20.618868
      				m_flWinratePct = 53.298016
      			}
      			upgrade_fury_trance = 
      			{
      				m_flPickPct = 12.487731
      				m_flWinratePct = 53.97437
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 45.36212
      				m_flWinratePct = 56.140705
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 26.088385
      				m_flWinratePct = 54.36552
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 6.020249
      				m_flWinratePct = 54.164818
      			}
      			upgrade_kinetic_sash = 
      			{
      				m_flPickPct = 6.712294
      				m_flWinratePct = 51.231865
      			}
      			upgrade_quick_silver = 
      			{
      				m_flPickPct = 6.88836
      				m_flWinratePct = 53.964294
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 7.042657
      				m_flWinratePct = 51.344902
      			}
      			upgrade_active_reload = 
      			{
      				m_flPickPct = 30.068785
      				m_flWinratePct = 51.00089
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 22.850443
      				m_flWinratePct = 51.327095
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 16.137768
      				m_flWinratePct = 54.08482
      			}
      			upgrade_chain_lightning = 
      			{
      				m_flPickPct = 14.52949
      				m_flWinratePct = 55.177036
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 9.350235
      				m_flWinratePct = 54.031532
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 9.410579
      				m_flWinratePct = 52.982956
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 6.42165
      				m_flWinratePct = 49.666943
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 20.27399
      				m_flWinratePct = 54.7811
      			}
      			upgrade_headshot_booster2 = 
      			{
      				m_flPickPct = 18.54388
      				m_flWinratePct = 55.591713
      			}
      			upgrade_bullet_resist_shredder = 
      			{
      				m_flPickPct = 31.006786
      				m_flWinratePct = 56.858326
      			}
      			upgrade_regenerating_bullet_shield = 
      			{
      				m_flPickPct = 16.598747
      				m_flWinratePct = 53.37889
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 9.995685
      				m_flWinratePct = 52.666973
      			}
      			upgrade_fervor = 
      			{
      				m_flPickPct = 5.279701
      				m_flWinratePct = 63.751446
      			}
      			upgrade_glitch = 
      			{
      				m_flPickPct = 5.150611
      				m_flWinratePct = 57.207474
      			}
      			upgrade_vampire = 
      			{
      				m_flPickPct = 9.391101
      				m_flWinratePct = 51.34003
      			}
      			upgrade_aprounds = 
      			{
      				m_flPickPct = 7.692689
      				m_flWinratePct = 59.701122
      			}
      			upgrade_critshot = 
      			{
      				m_flPickPct = 20.234272
      				m_flWinratePct = 63.159683
      			}
      			upgrade_ricochet = 
      			{
      				m_flPickPct = 46.422337
      				m_flWinratePct = 57.044483
      			}
      			upgrade_capacitor = 
      			{
      				m_flPickPct = 22.223707
      				m_flWinratePct = 56.421318
      			}
      			upgrade_inhibitor = 
      			{
      				m_flPickPct = 17.424084
      				m_flWinratePct = 61.014423
      			}
      			upgrade_burst_fire = 
      			{
      				m_flPickPct = 39.970516
      				m_flWinratePct = 52.145123
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 13.88977
      				m_flWinratePct = 52.40596
      			}
      			upgrade_fury_trance = 
      			{
      				m_flPickPct = 6.870028
      				m_flWinratePct = 46.792305
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 16.79353
      				m_flWinratePct = 52.291283
      			}
      			upgrade_unstoppable = 
      			{
      				m_flPickPct = 17.018099
      				m_flWinratePct = 59.222603
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 5.037562
      				m_flWinratePct = 54.018196
      			}
      			upgrade_glass_cannon = 
      			{
      				m_flPickPct = 7.468501
      				m_flWinratePct = 63.436462
      			}
      			upgrade_proc_silence = 
      			{
      				m_flPickPct = 40.25734
      				m_flWinratePct = 62.81936
      			}
      			upgrade_banshee_slugs = 
      			{
      				m_flPickPct = 19.578129
      				m_flWinratePct = 60.988647
      			}
      			upgrade_surging_power = 
      			{
      				m_flPickPct = 27.067253
      				m_flWinratePct = 57.693558
      			}
      			upgrade_tech_overflow = 
      			{
      				m_flPickPct = 6.345266
      				m_flWinratePct = 61.863487
      			}
      			upgrade_toxic_bullets = 
      			{
      				m_flPickPct = 10.732413
      				m_flWinratePct = 51.382515
      			}
      			upgrade_debuff_reducer = 
      			{
      				m_flPickPct = 10.850428
      				m_flWinratePct = 56.8321
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 9.294474
      				m_flWinratePct = 55.19806
      			}
      			upgrade_siphon_bullets = 
      			{
      				m_flPickPct = 24.642807
      				m_flWinratePct = 62.029045
      			}
      			upgrade_chain_lightning = 
      			{
      				m_flPickPct = 14.812877
      				m_flWinratePct = 53.88939
      			}
      			upgrade_damage_recycler = 
      			{
      				m_flPickPct = 6.736737
      				m_flWinratePct = 57.741367
      			}
      			upgrade_ethereal_bullets = 
      			{
      				m_flPickPct = 11.475636
      				m_flWinratePct = 61.30396
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 8.713187
      				m_flWinratePct = 52.445866
      			}
      			upgrade_headshot_booster2 = 
      			{
      				m_flPickPct = 8.260227
      				m_flWinratePct = 56.08933
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 7.557489
      				m_flWinratePct = 55.013138
      			}
      			upgrade_hollow_point_rounds = 
      			{
      				m_flPickPct = 5.951121
      				m_flWinratePct = 56.23155
      			}
      			upgrade_reinforcing_casings = 
      			{
      				m_flPickPct = 9.328465
      				m_flWinratePct = 55.541454
      			}
      			upgrade_bullet_resist_shredder = 
      			{
      				m_flPickPct = 6.947558
      				m_flWinratePct = 50.23363
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_health = 
      			{
      				m_flPickPct = 23.168407
      				m_flWinratePct = 56.686943
      			}
      			upgrade_vampire = 
      			{
      				m_flPickPct = 5.620715
      				m_flWinratePct = 55.711082
      			}
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 23.671015
      				m_flWinratePct = 53.75853
      			}
      			upgrade_endurance = 
      			{
      				m_flPickPct = 23.720663
      				m_flWinratePct = 52.584972
      			}
      			upgrade_goose_egg = 
      			{
      				m_flPickPct = 5.684114
      				m_flWinratePct = 53.813076
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 8.773464
      				m_flWinratePct = 55.75048
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 71.8758
      				m_flWinratePct = 54.128674
      			}
      			upgrade_active_reload = 
      			{
      				m_flPickPct = 36.619625
      				m_flWinratePct = 56.515755
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 61.638435
      				m_flWinratePct = 55.213737
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 6.510207
      				m_flWinratePct = 53.33216
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 62.150593
      				m_flWinratePct = 54.514786
      			}
      			upgrade_headshot_booster = 
      			{
      				m_flPickPct = 7.733496
      				m_flWinratePct = 52.580376
      			}
      			upgrade_non_player_bonus = 
      			{
      				m_flPickPct = 5.132622
      				m_flWinratePct = 50.56924
      			}
      			upgrade_regenerating_bullet_shield = 
      			{
      				m_flPickPct = 6.877995
      				m_flWinratePct = 59.531345
      			}
      		}
      	}
      }
    • +m_strHeroGenderfemale
    • +m_strWIPModelNamemodels/heroes_wip/haze/haze.vmdl
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
  3. 6696–6701first dumped