What it inherits is already merged in: this is the entry as the game compiled it.
hero_haze = {
_class = "CitadelHeroData_t"
m_HeroID = 13
m_colorUI = [
0172
197
251
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_RapidFire" // Rapid Fire
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 1
m_vecHeroTags = [
0"#Citadel_Haze_HeroTag_1" // Assassin
1"#Citadel_Haze_HeroTag_2" // Stealthy
2"#Citadel_Haze_HeroTag_3" // Lethal
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/haze/haze.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "female"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {
EClipSize = {
flScale = 0.5
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Haze.Hero.Death.VO"
m_strHeroSortName = "#hero_haze_sort" // Haze
m_strIconHeroCard = "file://{images}/heroes/haze_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/haze_mm.psd"
m_strWIPModelName = "models/heroes_wip/haze/haze.vmdl"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/haze.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/haze_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_haze_search" // Haze
m_strIconImageSmall = "file://{images}/heroes/haze_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/haze_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/haze_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/haze.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/haze_card_gloat.psd"
m_bNewPlayerRecommended = true
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/haze.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/haze_localized.svg"
m_strRosterAvoidedSound = "Generated.Haze.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Haze.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Sleep_Walk" // Sleep Walking in the Hideout
m_strPostGameDefeatSound = "Haze.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Haze.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_haze.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/haze_card_critical.psd"
m_strPostGameVictorySound = "Haze.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/haze_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 0.5
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 33
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.143
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_chonky = { m_flPickPct = 20.658588 m_flWinratePct = 58.06881 } upgrade_health = { m_flPickPct = 14.377485 m_flWinratePct = 53.4998 } upgrade_vampire = { m_flPickPct = 48.2105 m_flWinratePct = 54.47473 } upgrade_ricochet = { m_flPickPct = 21.979277 m_flWinratePct = 58.522305 } upgrade_clip_size = { m_flPickPct = 11.444318 m_flWinratePct = 54.99416 } upgrade_burst_fire = { m_flPickPct = 35.0693 m_flWinratePct = 58.86216 } upgrade_containment = { m_flPickPct = 20.618868 m_flWinratePct = 53.298016 } upgrade_fury_trance = { m_flPickPct = 12.487731 m_flWinratePct = 53.97437 } upgrade_magic_storm = { m_flPickPct = 45.36212 m_flWinratePct = 56.140705 } upgrade_titan_round = { m_flPickPct = 26.088385 m_flWinratePct = 54.36552 } upgrade_extra_charge = { m_flPickPct = 6.020249 m_flWinratePct = 54.164818 } upgrade_kinetic_sash = { m_flPickPct = 6.712294 m_flWinratePct = 51.231865 } upgrade_quick_silver = { m_flPickPct = 6.88836 m_flWinratePct = 53.964294 } upgrade_rapid_rounds = { m_flPickPct = 7.042657 m_flWinratePct = 51.344902 } upgrade_active_reload = { m_flPickPct = 30.068785 m_flWinratePct = 51.00089 } upgrade_blitz_bullets = { m_flPickPct = 22.850443 m_flWinratePct = 51.327095 } upgrade_sprint_booster = { m_flPickPct = 16.137768 m_flWinratePct = 54.08482 } upgrade_chain_lightning = { m_flPickPct = 14.52949 m_flWinratePct = 55.177036 } upgrade_fleetfoot_boots = { m_flPickPct = 9.350235 m_flWinratePct = 54.031532 } upgrade_improved_spirit = { m_flPickPct = 9.410579 m_flWinratePct = 52.982956 } upgrade_improved_stamina = { m_flPickPct = 6.42165 m_flWinratePct = 49.666943 } upgrade_cardio_calibrator = { m_flPickPct = 20.27399 m_flWinratePct = 54.7811 } upgrade_headshot_booster2 = { m_flPickPct = 18.54388 m_flWinratePct = 55.591713 } upgrade_bullet_resist_shredder = { m_flPickPct = 31.006786 m_flWinratePct = 56.858326 } upgrade_regenerating_bullet_shield = { m_flPickPct = 16.598747 m_flWinratePct = 53.37889 } } ECitadelItemGamePhase_LateGame = { upgrade_chonky = { m_flPickPct = 9.995685 m_flWinratePct = 52.666973 } upgrade_fervor = { m_flPickPct = 5.279701 m_flWinratePct = 63.751446 } upgrade_glitch = { m_flPickPct = 5.150611 m_flWinratePct = 57.207474 } upgrade_vampire = { m_flPickPct = 9.391101 m_flWinratePct = 51.34003 } upgrade_aprounds = { m_flPickPct = 7.692689 m_flWinratePct = 59.701122 } upgrade_critshot = { m_flPickPct = 20.234272 m_flWinratePct = 63.159683 } upgrade_ricochet = { m_flPickPct = 46.422337 m_flWinratePct = 57.044483 } upgrade_capacitor = { m_flPickPct = 22.223707 m_flWinratePct = 56.421318 } upgrade_inhibitor = { m_flPickPct = 17.424084 m_flWinratePct = 61.014423 } upgrade_burst_fire = { m_flPickPct = 39.970516 m_flWinratePct = 52.145123 } upgrade_tech_purge = { m_flPickPct = 13.88977 m_flWinratePct = 52.40596 } upgrade_fury_trance = { m_flPickPct = 6.870028 m_flWinratePct = 46.792305 } upgrade_magic_storm = { m_flPickPct = 16.79353 m_flWinratePct = 52.291283 } upgrade_unstoppable = { m_flPickPct = 17.018099 m_flWinratePct = 59.222603 } upgrade_extra_charge = { m_flPickPct = 5.037562 m_flWinratePct = 54.018196 } upgrade_glass_cannon = { m_flPickPct = 7.468501 m_flWinratePct = 63.436462 } upgrade_proc_silence = { m_flPickPct = 40.25734 m_flWinratePct = 62.81936 } upgrade_banshee_slugs = { m_flPickPct = 19.578129 m_flWinratePct = 60.988647 } upgrade_surging_power = { m_flPickPct = 27.067253 m_flWinratePct = 57.693558 } upgrade_tech_overflow = { m_flPickPct = 6.345266 m_flWinratePct = 61.863487 } upgrade_toxic_bullets = { m_flPickPct = 10.732413 m_flWinratePct = 51.382515 } upgrade_debuff_reducer = { m_flPickPct = 10.850428 m_flWinratePct = 56.8321 } upgrade_rapid_recharge = { m_flPickPct = 9.294474 m_flWinratePct = 55.19806 } upgrade_siphon_bullets = { m_flPickPct = 24.642807 m_flWinratePct = 62.029045 } upgrade_chain_lightning = { m_flPickPct = 14.812877 m_flWinratePct = 53.88939 } upgrade_damage_recycler = { m_flPickPct = 6.736737 m_flWinratePct = 57.741367 } upgrade_ethereal_bullets = { m_flPickPct = 11.475636 m_flWinratePct = 61.30396 } upgrade_cardio_calibrator = { m_flPickPct = 8.713187 m_flWinratePct = 52.445866 } upgrade_headshot_booster2 = { m_flPickPct = 8.260227 m_flWinratePct = 56.08933 } upgrade_rechargingbullets = { m_flPickPct = 7.557489 m_flWinratePct = 55.013138 } upgrade_hollow_point_rounds = { m_flPickPct = 5.951121 m_flWinratePct = 56.23155 } upgrade_reinforcing_casings = { m_flPickPct = 9.328465 m_flWinratePct = 55.541454 } upgrade_bullet_resist_shredder = { m_flPickPct = 6.947558 m_flWinratePct = 50.23363 } } ECitadelItemGamePhase_EarlyGame = { upgrade_health = { m_flPickPct = 23.168407 m_flWinratePct = 56.686943 } upgrade_vampire = { m_flPickPct = 5.620715 m_flWinratePct = 55.711082 } upgrade_clip_size = { m_flPickPct = 23.671015 m_flWinratePct = 53.75853 } upgrade_endurance = { m_flPickPct = 23.720663 m_flWinratePct = 52.584972 } upgrade_goose_egg = { m_flPickPct = 5.684114 m_flWinratePct = 53.813076 } upgrade_titan_round = { m_flPickPct = 8.773464 m_flWinratePct = 55.75048 } upgrade_rapid_rounds = { m_flPickPct = 71.8758 m_flWinratePct = 54.128674 } upgrade_active_reload = { m_flPickPct = 36.619625 m_flWinratePct = 56.515755 } upgrade_blitz_bullets = { m_flPickPct = 61.638435 m_flWinratePct = 55.213737 } upgrade_sprint_booster = { m_flPickPct = 6.510207 m_flWinratePct = 53.33216 } upgrade_improved_spirit = { m_flPickPct = 62.150593 m_flWinratePct = 54.514786 } upgrade_headshot_booster = { m_flPickPct = 7.733496 m_flWinratePct = 52.580376 } upgrade_non_player_bonus = { m_flPickPct = 5.132622 m_flWinratePct = 50.56924 } upgrade_regenerating_bullet_shield = { m_flPickPct = 6.877995 m_flWinratePct = 59.531345 } } } } - +m_strHeroGender
female - +m_strWIPModelName
models/heroes_wip/haze/haze.vmdl - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false
- +m_PopularItems
- 6696–6701first dumped
