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Modding Database

Up to date with Steam · checked 14s ago· Viewing build 6731 (Oct 01 2026), not the latest

hero_hornet

VindictaCitadelHeroData_tOpen the hero page

68 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_hornet = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 3
m_colorUI = [
0156
1205
2236
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Marksman"
m_strGunTag = "#Attribute_EWeaponAttribute_LongRange" // Long Range
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 1
m_vecHeroTags = [
0"#Citadel_Vindicta_HeroTag_1" // Sniper
1"#Citadel_Vindicta_HeroTag_2" // Soaring
2"#Citadel_Vindicta_HeroTag_3" // One Shot Kill
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/hornet_v3/hornet.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "female"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {
EBulletDamage = {
flScale = 0.022
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Hornet.Hero.Death.VO"
m_strHeroSortName = "#hero_hornet_sort" // Vindicta
m_strIconHeroCard = "file://{images}/heroes/hornet_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/hornet_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/hornet.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/hornet_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_hornet_search" // Vindicta
m_strIconImageSmall = "file://{images}/heroes/hornet_sm.png"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/hornet_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/hornet_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/vindicta.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/hornet_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/hornet.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/vindicta_localized.svg"
m_strRosterAvoidedSound = "Generated.Hornet.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Hornet.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Brooding" // Brooding in the Hideout
m_strPostGameDefeatSound = "Hornet.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Hornet.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_hornet.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/hornet_card_critical.psd"
m_strPostGameVictorySound = "Hornet.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/hornet_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapItemDraftCounterWeights = {
upgrade_target_stun = 2
}
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 28
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.495
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_vampire = 
      			{
      				m_flPickPct = 10.822492
      				m_flWinratePct = 50.182575
      			}
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 5.855048
      				m_flWinratePct = 54.04971
      			}
      			upgrade_burst_fire = 
      			{
      				m_flPickPct = 16.88956
      				m_flWinratePct = 56.464252
      			}
      			upgrade_long_range = 
      			{
      				m_flPickPct = 46.903736
      				m_flWinratePct = 50.71483
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 16.457363
      				m_flWinratePct = 52.275497
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 21.561556
      				m_flWinratePct = 55.150845
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 33.956017
      				m_flWinratePct = 47.216064
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 8.795745
      				m_flWinratePct = 50.86293
      			}
      			upgrade_quick_silver = 
      			{
      				m_flPickPct = 26.63501
      				m_flWinratePct = 49.287582
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 41.566196
      				m_flWinratePct = 50.6791
      			}
      			upgrade_sharpshooter = 
      			{
      				m_flPickPct = 44.715153
      				m_flWinratePct = 51.811066
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 58.22492
      				m_flWinratePct = 51.335365
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 71.55215
      				m_flWinratePct = 50.897278
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 27.715816
      				m_flWinratePct = 48.82084
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 28.469809
      				m_flWinratePct = 50.057285
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 12.489807
      				m_flWinratePct = 54.01537
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 15.335156
      				m_flWinratePct = 48.07134
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 19.26194
      				m_flWinratePct = 49.13212
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 33.45858
      				m_flWinratePct = 52.12696
      			}
      			upgrade_high_velocity_mag = 
      			{
      				m_flPickPct = 7.482844
      				m_flWinratePct = 50.272446
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 5.169429
      				m_flWinratePct = 50.26089
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 5.376432
      				m_flWinratePct = 54.31105
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_vampire = 
      			{
      				m_flPickPct = 22.900515
      				m_flWinratePct = 53.903255
      			}
      			upgrade_critshot = 
      			{
      				m_flPickPct = 8.290051
      				m_flWinratePct = 59.390133
      			}
      			upgrade_ricochet = 
      			{
      				m_flPickPct = 10.897629
      				m_flWinratePct = 53.99758
      			}
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 13.731025
      				m_flWinratePct = 53.663773
      			}
      			upgrade_burst_fire = 
      			{
      				m_flPickPct = 48.16836
      				m_flWinratePct = 49.92317
      			}
      			upgrade_long_range = 
      			{
      				m_flPickPct = 5.418392
      				m_flWinratePct = 44.883076
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 6.714967
      				m_flWinratePct = 48.192432
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 5.479237
      				m_flWinratePct = 49.39897
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 5.801656
      				m_flWinratePct = 49.389122
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 36.77393
      				m_flWinratePct = 51.568443
      			}
      			upgrade_vex_barrier = 
      			{
      				m_flPickPct = 5.760883
      				m_flWinratePct = 50.675087
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 10.038891
      				m_flWinratePct = 55.07998
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 25.510601
      				m_flWinratePct = 48.5382
      			}
      			upgrade_glass_cannon = 
      			{
      				m_flPickPct = 10.220173
      				m_flWinratePct = 54.12754
      			}
      			upgrade_quick_silver = 
      			{
      				m_flPickPct = 11.65914
      				m_flWinratePct = 48.135796
      			}
      			upgrade_sharpshooter = 
      			{
      				m_flPickPct = 35.222683
      				m_flWinratePct = 48.213776
      			}
      			upgrade_banshee_slugs = 
      			{
      				m_flPickPct = 15.025091
      				m_flWinratePct = 58.147205
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 10.716347
      				m_flWinratePct = 44.72606
      			}
      			upgrade_blood_tribute = 
      			{
      				m_flPickPct = 8.511479
      				m_flWinratePct = 54.38868
      			}
      			upgrade_surging_power = 
      			{
      				m_flPickPct = 14.087317
      				m_flWinratePct = 56.790455
      			}
      			upgrade_tech_overflow = 
      			{
      				m_flPickPct = 41.75762
      				m_flWinratePct = 55.33123
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 11.640948
      				m_flWinratePct = 44.30973
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 6.474721
      				m_flWinratePct = 47.035458
      			}
      			upgrade_damage_recycler = 
      			{
      				m_flPickPct = 15.76402
      				m_flWinratePct = 55.127132
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 7.317777
      				m_flWinratePct = 47.99417
      			}
      			upgrade_arcane_extension = 
      			{
      				m_flPickPct = 6.960858
      				m_flWinratePct = 50.03154
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 25.3657
      				m_flWinratePct = 51.889313
      			}
      			upgrade_ethereal_bullets = 
      			{
      				m_flPickPct = 38.452515
      				m_flWinratePct = 53.85067
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 8.657006
      				m_flWinratePct = 47.2502
      			}
      			upgrade_headshot_booster2 = 
      			{
      				m_flPickPct = 7.832769
      				m_flWinratePct = 58.0764
      			}
      			upgrade_enchanted_holsters = 
      			{
      				m_flPickPct = 15.868147
      				m_flWinratePct = 55.805035
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 32.778824
      				m_flWinratePct = 52.66381
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 10.210136
      				m_flWinratePct = 49.74504
      			}
      			upgrade_imbued_duration_extender = 
      			{
      				m_flPickPct = 10.600928
      				m_flWinratePct = 51.02367
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_health = 
      			{
      				m_flPickPct = 9.587941
      				m_flWinratePct = 50.33039
      			}
      			upgrade_long_range = 
      			{
      				m_flPickPct = 26.154976
      				m_flWinratePct = 50.587585
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 10.18511
      				m_flWinratePct = 49.682823
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 54.062565
      				m_flWinratePct = 51.72302
      			}
      			upgrade_quick_silver = 
      			{
      				m_flPickPct = 25.910337
      				m_flWinratePct = 52.498425
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 10.902716
      				m_flWinratePct = 49.157127
      			}
      			upgrade_health_stimpak = 
      			{
      				m_flPickPct = 5.578381
      				m_flWinratePct = 48.161476
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 18.528532
      				m_flWinratePct = 50.406258
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 8.468878
      				m_flWinratePct = 51.89986
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 34.10133
      				m_flWinratePct = 49.350674
      			}
      			upgrade_pristine_emblem = 
      			{
      				m_flPickPct = 54.896217
      				m_flWinratePct = 50.625607
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 7.276422
      				m_flWinratePct = 53.62931
      			}
      			upgrade_high_velocity_mag = 
      			{
      				m_flPickPct = 76.92558
      				m_flWinratePct = 49.931503
      			}
      		}
      	}
      }
    • +m_strHeroGenderfemale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 4 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "0"
      	},
      ]
  3. 6696–6701first dumped