What it inherits is already merged in: this is the entry as the game compiled it.
hero_kelvin = {
_class = "CitadelHeroData_t"
m_HeroID = 12
m_colorUI = [
0116
1171
2188
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Brawler"
m_strGunTag = "#Attribute_EWeaponAttribute_HeavyHitter" // Heavy Hitter
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Kelvin_HeroTag_1" // Protector
1"#Citadel_Kelvin_HeroTag_2" // Explorer
2"#Citadel_Kelvin_HeroTag_3" // Ice Cold
]
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/kelvin_v2/kelvin.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_bPrereleaseOnly = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Kelvin.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/kelvin_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/kelvin_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/kelvin.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/kelvin_shop.vmap"
m_MapModCostBonuses =
m_bPlayerSelectable = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_kelvin_search" // Kelvin
m_strIconImageSmall = "file://{images}/heroes/kelvin_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/kelvin_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_mapPurchaseBonuses =
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/kelvin_team_reveal.vmap"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/kelvin.svg"
m_bAssignedPlayersOnly = false
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/kelvin_card_gloat.psd"
m_hGameSoundEventScript = "soundevents/hero/kelvin.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/kelvin_localized.svg"
m_strRosterAvoidedSound = "Generated.Kelvin.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Kelvin.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Chilling" // Chilling in the Hideout
m_strPostGameDefeatSound = "Kelvin.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Kelvin.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_kelvin.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/kelvin_card_critical.psd"
m_strPostGameVictorySound = "Kelvin.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/kelvin_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.3
MODIFIER_VALUE_TECH_RESIST = 0.625
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 60
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.418
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
m_vecAnimGraphDefaultValueOverrides =
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_healbane = { m_flPickPct = 35.230404 m_flWinratePct = 56.340557 } upgrade_endurance = { m_flPickPct = 5.687997 m_flWinratePct = 52.677223 } upgrade_magic_slow = { m_flPickPct = 5.089599 m_flWinratePct = 54.40371 } upgrade_tech_range = { m_flPickPct = 5.833843 m_flWinratePct = 58.566177 } upgrade_magic_burst = { m_flPickPct = 10.08161 m_flWinratePct = 55.334538 } upgrade_magic_reach = { m_flPickPct = 27.601368 m_flWinratePct = 55.509365 } upgrade_magic_shock = { m_flPickPct = 11.764201 m_flWinratePct = 58.587055 } upgrade_magic_tempo = { m_flPickPct = 20.635075 m_flWinratePct = 56.756054 } upgrade_rescue_beam = { m_flPickPct = 6.425806 m_flWinratePct = 54.42256 } upgrade_arcane_surge = { m_flPickPct = 23.108023 m_flWinratePct = 53.100056 } upgrade_extra_charge = { m_flPickPct = 8.617786 m_flWinratePct = 50.298656 } upgrade_magic_shield = { m_flPickPct = 21.614172 m_flWinratePct = 54.289257 } upgrade_rapid_recharge = { m_flPickPct = 34.88402 m_flWinratePct = 57.069077 } upgrade_soaring_spirit = { m_flPickPct = 50.240753 m_flWinratePct = 54.428055 } upgrade_sprint_booster = { m_flPickPct = 22.998638 m_flWinratePct = 53.711647 } upgrade_healing_booster = { m_flPickPct = 35.25507 m_flWinratePct = 54.427376 } upgrade_improved_spirit = { m_flPickPct = 20.307993 m_flWinratePct = 53.271374 } upgrade_arcane_extension = { m_flPickPct = 15.125095 m_flWinratePct = 57.834656 } upgrade_improved_stamina = { m_flPickPct = 13.745992 m_flWinratePct = 51.513496 } upgrade_resonant_healing = { m_flPickPct = 20.83025 m_flWinratePct = 52.939663 } upgrade_trophy_collector = { m_flPickPct = 30.398182 m_flWinratePct = 54.413322 } upgrade_cardio_calibrator = { m_flPickPct = 19.145514 m_flWinratePct = 56.20904 } upgrade_tech_damage_pulse = { m_flPickPct = 20.5525 m_flWinratePct = 58.98252 } upgrade_cooldown_reduction = { m_flPickPct = 10.175981 m_flWinratePct = 58.299084 } upgrade_escalating_exposure = { m_flPickPct = 6.587738 m_flWinratePct = 62.624126 } upgrade_magic_vulnerability = { m_flPickPct = 39.780586 m_flWinratePct = 57.32848 } upgrade_mystic_regeneration = { m_flPickPct = 6.067626 m_flWinratePct = 52.226936 } upgrade_health_stealing_magic = { m_flPickPct = 20.059196 m_flWinratePct = 55.033413 } upgrade_imbued_duration_extender = { m_flPickPct = 5.511051 m_flWinratePct = 58.201984 } } ECitadelItemGamePhase_LateGame = { upgrade_infuser = { m_flPickPct = 14.66242 m_flWinratePct = 60.95224 } upgrade_healbane = { m_flPickPct = 10.876979 m_flWinratePct = 48.614807 } upgrade_healbuff = { m_flPickPct = 22.075666 m_flWinratePct = 58.3892 } upgrade_juggernaut = { m_flPickPct = 7.517265 m_flWinratePct = 58.58773 } upgrade_tech_purge = { m_flPickPct = 8.502767 m_flWinratePct = 48.366756 } upgrade_tech_range = { m_flPickPct = 45.182945 m_flWinratePct = 57.537857 } upgrade_magic_burst = { m_flPickPct = 5.701755 m_flWinratePct = 55.087456 } upgrade_magic_reach = { m_flPickPct = 10.208897 m_flWinratePct = 57.163864 } upgrade_magic_shock = { m_flPickPct = 20.147556 m_flWinratePct = 53.800297 } upgrade_magic_tempo = { m_flPickPct = 28.668554 m_flWinratePct = 57.563404 } upgrade_rescue_beam = { m_flPickPct = 6.155364 m_flWinratePct = 52.038326 } upgrade_spirit_burn = { m_flPickPct = 36.323082 m_flWinratePct = 62.854275 } upgrade_mystic_reverb = { m_flPickPct = 10.760091 m_flWinratePct = 63.62368 } upgrade_rapid_recharge = { m_flPickPct = 34.273796 m_flWinratePct = 54.666626 } upgrade_soaring_spirit = { m_flPickPct = 17.10419 m_flWinratePct = 54.827587 } upgrade_healing_booster = { m_flPickPct = 5.471196 m_flWinratePct = 52.92042 } upgrade_improved_spirit = { m_flPickPct = 5.200961 m_flWinratePct = 54.86598 } upgrade_arcane_extension = { m_flPickPct = 18.868229 m_flWinratePct = 59.528275 } upgrade_boundless_spirit = { m_flPickPct = 60.738644 m_flWinratePct = 58.382767 } upgrade_resonant_healing = { m_flPickPct = 7.594475 m_flWinratePct = 53.13471 } upgrade_cardio_calibrator = { m_flPickPct = 9.485051 m_flWinratePct = 54.58451 } upgrade_tech_damage_pulse = { m_flPickPct = 10.933814 m_flWinratePct = 50.17654 } upgrade_cooldown_reduction = { m_flPickPct = 45.333076 m_flWinratePct = 57.851162 } upgrade_escalating_exposure = { m_flPickPct = 53.18599 m_flWinratePct = 57.695023 } upgrade_magic_vulnerability = { m_flPickPct = 22.377 m_flWinratePct = 53.764317 } upgrade_health_stealing_magic = { m_flPickPct = 17.356195 m_flWinratePct = 57.07136 } upgrade_transcendent_cooldown = { m_flPickPct = 27.21014 m_flWinratePct = 59.024986 } upgrade_imbued_duration_extender = { m_flPickPct = 40.45275 m_flWinratePct = 59.072716 } } ECitadelItemGamePhase_EarlyGame = { upgrade_endurance = { m_flPickPct = 57.605362 m_flWinratePct = 54.729416 } upgrade_magic_burst = { m_flPickPct = 10.358177 m_flWinratePct = 55.223106 } upgrade_magic_reach = { m_flPickPct = 19.553888 m_flWinratePct = 56.31238 } upgrade_arcane_surge = { m_flPickPct = 13.178553 m_flWinratePct = 56.359344 } upgrade_extra_charge = { m_flPickPct = 65.97962 m_flWinratePct = 54.919872 } upgrade_magic_shield = { m_flPickPct = 6.306703 m_flWinratePct = 57.77929 } upgrade_health_stimpak = { m_flPickPct = 7.010188 m_flWinratePct = 53.235428 } upgrade_soaring_spirit = { m_flPickPct = 11.67614 m_flWinratePct = 55.85966 } upgrade_sprint_booster = { m_flPickPct = 19.764074 m_flWinratePct = 57.91644 } upgrade_healing_booster = { m_flPickPct = 20.13083 m_flWinratePct = 55.40699 } upgrade_improved_spirit = { m_flPickPct = 49.147453 m_flWinratePct = 55.304386 } upgrade_pristine_emblem = { m_flPickPct = 23.827345 m_flWinratePct = 51.753006 } upgrade_improved_stamina = { m_flPickPct = 13.134584 m_flWinratePct = 56.09079 } upgrade_trophy_collector = { m_flPickPct = 13.865952 m_flWinratePct = 59.876255 } upgrade_high_velocity_mag = { m_flPickPct = 27.993567 m_flWinratePct = 52.07248 } upgrade_mystic_regeneration = { m_flPickPct = 19.620375 m_flWinratePct = 52.459553 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, ]
- +m_PopularItems
- 6696–6701first dumped
