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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6701 (Sep 25 2026), not the latest

hero_lash

LashCitadelHeroData_tOpen the hero page

66 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_lash = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 31
m_colorUI = [
066
175
286
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_BurstFire" // Burst Fire
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 3
m_vecHeroTags = [
0"#Citadel_Lash_HeroTag_1" // Initiator
1"#Citadel_Lash_HeroTag_2" // High Flying
2"#Citadel_Lash_HeroTag_3" // Arrogant
]
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/lash/lash.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_bPrereleaseOnly = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Lash.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/lash_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/lash_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/lash.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/lash_shop.vmap"
m_MapModCostBonuses =
m_bPlayerSelectable = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_lash_search" // Lash
m_strIconImageSmall = "file://{images}/heroes/lash_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/lash_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_mapPurchaseBonuses =
m_nAllyBotDifficulty = 0
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/lash_team_reveal.vmap"
m_nEnemyBotDifficulty = 0
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/lash.svg"
m_bAssignedPlayersOnly = false
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/lash_card_gloat.psd"
m_hGameSoundEventScript = "soundevents/hero/lash.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/lash_localized.svg"
m_strRosterAvoidedSound = "Generated.Lash.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Lash.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Lash" // Thinking About Lash in the Hideout
m_strPostGameDefeatSound = "Lash.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Lash.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_lash.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/lash_card_critical.psd"
m_strPostGameVictorySound = "Lash.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/lash_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 50
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.31
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
m_vecAnimGraphDefaultValueOverrides =
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_grit = 
      			{
      				m_flPickPct = 5.021996
      				m_flWinratePct = 52.484905
      			}
      			upgrade_healbane = 
      			{
      				m_flPickPct = 14.218803
      				m_flWinratePct = 52.08832
      			}
      			upgrade_crackshot = 
      			{
      				m_flPickPct = 43.12012
      				m_flWinratePct = 51.92522
      			}
      			upgrade_cold_front = 
      			{
      				m_flPickPct = 19.088717
      				m_flWinratePct = 50.591427
      			}
      			upgrade_headhunter = 
      			{
      				m_flPickPct = 47.544983
      				m_flWinratePct = 52.115467
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 9.420732
      				m_flWinratePct = 54.025948
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 6.468648
      				m_flWinratePct = 48.521564
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 40.649944
      				m_flWinratePct = 51.281902
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 42.000027
      				m_flWinratePct = 53.206707
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 20.60208
      				m_flWinratePct = 52.726326
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 44.65308
      				m_flWinratePct = 50.095592
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 11.821867
      				m_flWinratePct = 49.911213
      			}
      			upgrade_quick_silver = 
      			{
      				m_flPickPct = 20.336636
      				m_flWinratePct = 48.95511
      			}
      			upgrade_spirit_bubble = 
      			{
      				m_flPickPct = 6.708435
      				m_flWinratePct = 52.614742
      			}
      			upgrade_rocket_booster = 
      			{
      				m_flPickPct = 14.091446
      				m_flWinratePct = 52.903397
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 53.13379
      				m_flWinratePct = 50.353832
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 12.275783
      				m_flWinratePct = 50.72205
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 11.088045
      				m_flWinratePct = 49.70128
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 49.76558
      				m_flWinratePct = 51.20552
      			}
      			upgrade_superior_stamina = 
      			{
      				m_flPickPct = 40.718056
      				m_flWinratePct = 53.73502
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 27.360897
      				m_flWinratePct = 51.34527
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 15.067854
      				m_flWinratePct = 50.18112
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 11.775682
      				m_flWinratePct = 54.357815
      			}
      			upgrade_restorative_locket = 
      			{
      				m_flPickPct = 6.760218
      				m_flWinratePct = 50.976467
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_healbane = 
      			{
      				m_flPickPct = 8.13219
      				m_flWinratePct = 46.93093
      			}
      			upgrade_crackshot = 
      			{
      				m_flPickPct = 6.497541
      				m_flWinratePct = 47.946583
      			}
      			upgrade_headhunter = 
      			{
      				m_flPickPct = 17.183403
      				m_flWinratePct = 47.524025
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 7.319997
      				m_flWinratePct = 47.34561
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 58.45828
      				m_flWinratePct = 51.65749
      			}
      			upgrade_warp_stone = 
      			{
      				m_flPickPct = 6.974314
      				m_flWinratePct = 49.725754
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 18.275036
      				m_flWinratePct = 51.038956
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 47.52237
      				m_flWinratePct = 49.571014
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 26.710922
      				m_flWinratePct = 51.548283
      			}
      			upgrade_spirit_burn = 
      			{
      				m_flPickPct = 46.01181
      				m_flWinratePct = 57.89111
      			}
      			upgrade_unstoppable = 
      			{
      				m_flPickPct = 15.821197
      				m_flWinratePct = 54.007195
      			}
      			upgrade_arctic_blast = 
      			{
      				m_flPickPct = 6.94679
      				m_flWinratePct = 55.65778
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 7.862548
      				m_flWinratePct = 55.138245
      			}
      			upgrade_magic_carpet = 
      			{
      				m_flPickPct = 5.961989
      				m_flWinratePct = 63.44288
      			}
      			upgrade_mystic_reverb = 
      			{
      				m_flPickPct = 32.648186
      				m_flWinratePct = 59.224964
      			}
      			upgrade_debuff_reducer = 
      			{
      				m_flPickPct = 10.64341
      				m_flWinratePct = 53.631382
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 28.298454
      				m_flWinratePct = 50.669304
      			}
      			upgrade_rocket_booster = 
      			{
      				m_flPickPct = 8.214295
      				m_flWinratePct = 51.896866
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 6.264753
      				m_flWinratePct = 51.70154
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 57.09654
      				m_flWinratePct = 53.020237
      			}
      			upgrade_ethereal_bullets = 
      			{
      				m_flPickPct = 7.973577
      				m_flWinratePct = 53.463608
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 7.705334
      				m_flWinratePct = 52.1826
      			}
      			upgrade_superior_stamina = 
      			{
      				m_flPickPct = 35.5718
      				m_flWinratePct = 50.493763
      			}
      			upgrade_ability_refresher = 
      			{
      				m_flPickPct = 27.904253
      				m_flWinratePct = 49.3087
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 49.79427
      				m_flWinratePct = 52.048004
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 29.913042
      				m_flWinratePct = 53.12612
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 11.129513
      				m_flWinratePct = 49.675148
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_endurance = 
      			{
      				m_flPickPct = 9.016225
      				m_flWinratePct = 50.318207
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 87.99672
      				m_flWinratePct = 51.00091
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 13.107045
      				m_flWinratePct = 51.88283
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 44.793755
      				m_flWinratePct = 52.01158
      			}
      			upgrade_quick_silver = 
      			{
      				m_flPickPct = 41.352783
      				m_flWinratePct = 51.97816
      			}
      			upgrade_health_stimpak = 
      			{
      				m_flPickPct = 6.5232
      				m_flWinratePct = 50.3397
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 22.865953
      				m_flWinratePct = 51.722942
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 8.971907
      				m_flWinratePct = 53.691765
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 69.48049
      				m_flWinratePct = 50.853046
      			}
      			upgrade_headshot_booster = 
      			{
      				m_flPickPct = 69.769264
      				m_flWinratePct = 50.49747
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 12.910645
      				m_flWinratePct = 51.284554
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 9.917054
      				m_flWinratePct = 54.755856
      			}
      		}
      	}
      }
    • +m_strHeroGendermale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 4 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "2"
      	},
      ]
  3. 6696–6701first dumped