What it inherits is already merged in: this is the entry as the game compiled it.
hero_lash = {
_class = "CitadelHeroData_t"
m_HeroID = 31
m_colorUI = [
066
175
286
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_BurstFire" // Burst Fire
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 3
m_vecHeroTags = [
0"#Citadel_Lash_HeroTag_1" // Initiator
1"#Citadel_Lash_HeroTag_2" // High Flying
2"#Citadel_Lash_HeroTag_3" // Arrogant
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/lash/lash.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Lash.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/lash_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/lash_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/lash.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/lash_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_lash_search" // Lash
m_strIconImageSmall = "file://{images}/heroes/lash_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/lash_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 0
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/lash_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 0
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/lash.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/lash_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/lash.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/lash_localized.svg"
m_strRosterAvoidedSound = "Generated.Lash.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Lash.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Lash" // Thinking About Lash in the Hideout
m_strPostGameDefeatSound = "Lash.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Lash.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_lash.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/lash_card_critical.psd"
m_strPostGameVictorySound = "Lash.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/lash_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 50
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.31
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_grit = { m_flPickPct = 5.021996 m_flWinratePct = 52.484905 } upgrade_healbane = { m_flPickPct = 14.218803 m_flWinratePct = 52.08832 } upgrade_crackshot = { m_flPickPct = 43.12012 m_flWinratePct = 51.92522 } upgrade_cold_front = { m_flPickPct = 19.088717 m_flWinratePct = 50.591427 } upgrade_headhunter = { m_flPickPct = 47.544983 m_flWinratePct = 52.115467 } upgrade_tech_range = { m_flPickPct = 9.420732 m_flWinratePct = 54.025948 } upgrade_magic_burst = { m_flPickPct = 6.468648 m_flWinratePct = 48.521564 } upgrade_magic_reach = { m_flPickPct = 40.649944 m_flWinratePct = 51.281902 } upgrade_magic_shock = { m_flPickPct = 42.000027 m_flWinratePct = 53.206707 } upgrade_magic_tempo = { m_flPickPct = 20.60208 m_flWinratePct = 52.726326 } upgrade_extra_charge = { m_flPickPct = 44.65308 m_flWinratePct = 50.095592 } upgrade_magic_shield = { m_flPickPct = 11.821867 m_flWinratePct = 49.911213 } upgrade_quick_silver = { m_flPickPct = 20.336636 m_flWinratePct = 48.95511 } upgrade_spirit_bubble = { m_flPickPct = 6.708435 m_flWinratePct = 52.614742 } upgrade_rocket_booster = { m_flPickPct = 14.091446 m_flWinratePct = 52.903397 } upgrade_soaring_spirit = { m_flPickPct = 53.13379 m_flWinratePct = 50.353832 } upgrade_sprint_booster = { m_flPickPct = 12.275783 m_flWinratePct = 50.72205 } upgrade_improved_spirit = { m_flPickPct = 11.088045 m_flWinratePct = 49.70128 } upgrade_improved_stamina = { m_flPickPct = 49.76558 m_flWinratePct = 51.20552 } upgrade_superior_stamina = { m_flPickPct = 40.718056 m_flWinratePct = 53.73502 } upgrade_trophy_collector = { m_flPickPct = 27.360897 m_flWinratePct = 51.34527 } upgrade_rechargingbullets = { m_flPickPct = 15.067854 m_flWinratePct = 50.18112 } upgrade_cooldown_reduction = { m_flPickPct = 11.775682 m_flWinratePct = 54.357815 } upgrade_restorative_locket = { m_flPickPct = 6.760218 m_flWinratePct = 50.976467 } } ECitadelItemGamePhase_LateGame = { upgrade_healbane = { m_flPickPct = 8.13219 m_flWinratePct = 46.93093 } upgrade_crackshot = { m_flPickPct = 6.497541 m_flWinratePct = 47.946583 } upgrade_headhunter = { m_flPickPct = 17.183403 m_flWinratePct = 47.524025 } upgrade_tech_purge = { m_flPickPct = 7.319997 m_flWinratePct = 47.34561 } upgrade_tech_range = { m_flPickPct = 58.45828 m_flWinratePct = 51.65749 } upgrade_warp_stone = { m_flPickPct = 6.974314 m_flWinratePct = 49.725754 } upgrade_magic_reach = { m_flPickPct = 18.275036 m_flWinratePct = 51.038956 } upgrade_magic_shock = { m_flPickPct = 47.52237 m_flWinratePct = 49.571014 } upgrade_magic_tempo = { m_flPickPct = 26.710922 m_flWinratePct = 51.548283 } upgrade_spirit_burn = { m_flPickPct = 46.01181 m_flWinratePct = 57.89111 } upgrade_unstoppable = { m_flPickPct = 15.821197 m_flWinratePct = 54.007195 } upgrade_arctic_blast = { m_flPickPct = 6.94679 m_flWinratePct = 55.65778 } upgrade_auto_cleanse = { m_flPickPct = 7.862548 m_flWinratePct = 55.138245 } upgrade_magic_carpet = { m_flPickPct = 5.961989 m_flWinratePct = 63.44288 } upgrade_mystic_reverb = { m_flPickPct = 32.648186 m_flWinratePct = 59.224964 } upgrade_debuff_reducer = { m_flPickPct = 10.64341 m_flWinratePct = 53.631382 } upgrade_rapid_recharge = { m_flPickPct = 28.298454 m_flWinratePct = 50.669304 } upgrade_rocket_booster = { m_flPickPct = 8.214295 m_flWinratePct = 51.896866 } upgrade_soaring_spirit = { m_flPickPct = 6.264753 m_flWinratePct = 51.70154 } upgrade_boundless_spirit = { m_flPickPct = 57.09654 m_flWinratePct = 53.020237 } upgrade_ethereal_bullets = { m_flPickPct = 7.973577 m_flWinratePct = 53.463608 } upgrade_improved_stamina = { m_flPickPct = 7.705334 m_flWinratePct = 52.1826 } upgrade_superior_stamina = { m_flPickPct = 35.5718 m_flWinratePct = 50.493763 } upgrade_ability_refresher = { m_flPickPct = 27.904253 m_flWinratePct = 49.3087 } upgrade_cooldown_reduction = { m_flPickPct = 49.79427 m_flWinratePct = 52.048004 } upgrade_transcendent_cooldown = { m_flPickPct = 29.913042 m_flWinratePct = 53.12612 } upgrade_reduce_debuff_duration = { m_flPickPct = 11.129513 m_flWinratePct = 49.675148 } } ECitadelItemGamePhase_EarlyGame = { upgrade_endurance = { m_flPickPct = 9.016225 m_flWinratePct = 50.318207 } upgrade_magic_burst = { m_flPickPct = 87.99672 m_flWinratePct = 51.00091 } upgrade_magic_reach = { m_flPickPct = 13.107045 m_flWinratePct = 51.88283 } upgrade_extra_charge = { m_flPickPct = 44.793755 m_flWinratePct = 52.01158 } upgrade_quick_silver = { m_flPickPct = 41.352783 m_flWinratePct = 51.97816 } upgrade_health_stimpak = { m_flPickPct = 6.5232 m_flWinratePct = 50.3397 } upgrade_soaring_spirit = { m_flPickPct = 22.865953 m_flWinratePct = 51.722942 } upgrade_sprint_booster = { m_flPickPct = 8.971907 m_flWinratePct = 53.691765 } upgrade_improved_spirit = { m_flPickPct = 69.48049 m_flWinratePct = 50.853046 } upgrade_headshot_booster = { m_flPickPct = 69.769264 m_flWinratePct = 50.49747 } upgrade_improved_stamina = { m_flPickPct = 12.910645 m_flWinratePct = 51.284554 } upgrade_trophy_collector = { m_flPickPct = 9.917054 m_flWinratePct = 54.755856 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "2" }, ]
- +m_PopularItems
- 6696–6701first dumped
