What it inherits is already merged in: this is the entry as the game compiled it.
hero_magician = {
_class = "CitadelHeroData_t"
m_HeroID = 60
m_colorUI = [
0237
1149
260
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Mystic"
m_strGunTag = "#Attribute_EWeaponAttribute_BurstFire" // Burst Fire
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 4
m_vecHeroTags = [
0"#Citadel_Magician_HeroTag_1" // Trickster
1"#Citadel_Magician_HeroTag_2" // Copycat
2"#Citadel_Magician_HeroTag_3" // Versatile
]
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/magician_v2/magician.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_bPrereleaseOnly = false
m_mapItemSlotInfo =
m_mapScalingStats = {
EMaxMoveSpeed = {
flScale = 0.0138
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Magician.Hero.Death.VO"
m_strHeroSortName = "#hero_magician_sort" // Sinclair
m_strIconHeroCard = "file://{images}/heroes/magician_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/magician_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/magician.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/gigawatt_shop.vmap"
m_MapModCostBonuses =
m_bPlayerSelectable = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_magician_search" // Sinclair
m_strIconImageSmall = "file://{images}/heroes/magician_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/magician_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_mapPurchaseBonuses =
m_nAllyBotDifficulty = 0
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/sinclair_team_reveal.vmap"
m_nEnemyBotDifficulty = 0
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/sinclair.svg"
m_bAssignedPlayersOnly = false
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/magician_card_gloat.psd"
m_hGameSoundEventScript = "soundevents/hero/magician.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/sinclair_localized.svg"
m_strRosterAvoidedSound = "Generated.Magician.Hero.Avoided.VO"
m_strRosterRemovedSound = ""
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Magic" // Working Magic in the Hideout
m_strRosterSelectedSound = "Generated.Magician.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_magician.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/magician_card_critical.psd"
m_strPostGameVictorySound = "Sinclair.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/sinclair_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.3
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 38
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.55
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
m_vecAnimGraphDefaultValueOverrides =
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_chonky = { m_flPickPct = 8.142585 m_flWinratePct = 47.252052 } upgrade_health = { m_flPickPct = 5.344375 m_flWinratePct = 45.120308 } upgrade_magic_slow = { m_flPickPct = 6.078906 m_flWinratePct = 46.30225 } upgrade_spirit_sap = { m_flPickPct = 6.054215 m_flWinratePct = 40.6627 } upgrade_tech_range = { m_flPickPct = 21.262281 m_flWinratePct = 46.16315 } upgrade_containment = { m_flPickPct = 6.969806 m_flWinratePct = 42.2583 } upgrade_magic_burst = { m_flPickPct = 5.915334 m_flWinratePct = 40.782608 } upgrade_magic_reach = { m_flPickPct = 50.3112 m_flWinratePct = 43.49044 } upgrade_magic_tempo = { m_flPickPct = 11.834783 m_flWinratePct = 43.18498 } upgrade_veil_walker = { m_flPickPct = 29.563293 m_flWinratePct = 44.277412 } upgrade_arcane_surge = { m_flPickPct = 5.74456 m_flWinratePct = 43.42765 } upgrade_extra_charge = { m_flPickPct = 6.106682 m_flWinratePct = 40.46496 } upgrade_magic_shield = { m_flPickPct = 27.946093 m_flWinratePct = 43.69961 } upgrade_guardian_ward = { m_flPickPct = 6.188982 m_flWinratePct = 43.98271 } upgrade_rapid_recharge = { m_flPickPct = 56.472404 m_flWinratePct = 42.64947 } upgrade_soaring_spirit = { m_flPickPct = 40.04835 m_flWinratePct = 41.72211 } upgrade_sprint_booster = { m_flPickPct = 21.849699 m_flWinratePct = 42.633835 } upgrade_improved_spirit = { m_flPickPct = 8.529397 m_flWinratePct = 41.2013 } upgrade_arcane_extension = { m_flPickPct = 28.846252 m_flWinratePct = 44.482883 } upgrade_boundless_spirit = { m_flPickPct = 9.453217 m_flWinratePct = 50.22309 } upgrade_improved_stamina = { m_flPickPct = 6.506867 m_flWinratePct = 42.909092 } upgrade_trophy_collector = { m_flPickPct = 32.118717 m_flWinratePct = 43.48035 } upgrade_thermal_detonator = { m_flPickPct = 10.009773 m_flWinratePct = 46.26927 } upgrade_cooldown_reduction = { m_flPickPct = 7.597346 m_flWinratePct = 45.07786 } upgrade_imbued_duration_extender = { m_flPickPct = 16.860245 m_flWinratePct = 45.94545 } upgrade_non_player_bonus_sacrifice = { m_flPickPct = 8.652847 m_flWinratePct = 42.37308 } } ECitadelItemGamePhase_LateGame = { upgrade_chonky = { m_flPickPct = 5.477197 m_flWinratePct = 47.032307 } upgrade_glitch = { m_flPickPct = 6.026563 m_flWinratePct = 45.561626 } upgrade_aoe_root = { m_flPickPct = 13.742374 m_flWinratePct = 47.02051 } upgrade_magic_slow = { m_flPickPct = 10.162238 m_flWinratePct = 45.00911 } upgrade_tech_purge = { m_flPickPct = 5.606823 m_flWinratePct = 42.880733 } upgrade_tech_range = { m_flPickPct = 57.018818 m_flWinratePct = 43.56777 } upgrade_containment = { m_flPickPct = 12.917296 m_flWinratePct = 43.49315 } upgrade_magic_reach = { m_flPickPct = 14.906947 m_flWinratePct = 41.904762 } upgrade_magic_shock = { m_flPickPct = 16.632202 m_flWinratePct = 44.380527 } upgrade_magic_tempo = { m_flPickPct = 23.767784 m_flWinratePct = 45.95507 } upgrade_spirit_burn = { m_flPickPct = 18.69901 m_flWinratePct = 53.61466 } upgrade_target_stun = { m_flPickPct = 6.125325 m_flWinratePct = 41.383945 } upgrade_veil_walker = { m_flPickPct = 10.172525 m_flWinratePct = 41.970066 } upgrade_auto_cleanse = { m_flPickPct = 7.313561 m_flWinratePct = 51.976368 } upgrade_magic_carpet = { m_flPickPct = 10.020267 m_flWinratePct = 51.940453 } upgrade_mystic_reverb = { m_flPickPct = 12.028436 m_flWinratePct = 55.174477 } upgrade_crushing_fists = { m_flPickPct = 5.033795 m_flWinratePct = 49.642345 } upgrade_rapid_recharge = { m_flPickPct = 8.259005 m_flWinratePct = 41.978077 } upgrade_ultimate_burst = { m_flPickPct = 9.053219 m_flWinratePct = 50.19318 } upgrade_diviners_kevlar = { m_flPickPct = 20.91705 m_flWinratePct = 52.71493 } upgrade_arcane_extension = { m_flPickPct = 27.64215 m_flWinratePct = 42.81514 } upgrade_boundless_spirit = { m_flPickPct = 50.393505 m_flWinratePct = 45.780254 } upgrade_thermal_detonator = { m_flPickPct = 17.346172 m_flWinratePct = 42.702095 } upgrade_cooldown_reduction = { m_flPickPct = 43.24661 m_flWinratePct = 45.930965 } upgrade_ability_power_shard = { m_flPickPct = 9.727066 m_flWinratePct = 50.70333 } upgrade_escalating_exposure = { m_flPickPct = 14.24956 m_flWinratePct = 51.274277 } upgrade_magic_vulnerability = { m_flPickPct = 13.77941 m_flWinratePct = 45.87875 } upgrade_transcendent_cooldown = { m_flPickPct = 28.68533 m_flWinratePct = 49.59294 } upgrade_reduce_debuff_duration = { m_flPickPct = 6.568727 m_flWinratePct = 41.801098 } upgrade_imbued_duration_extender = { m_flPickPct = 53.406788 m_flWinratePct = 44.663185 } } ECitadelItemGamePhase_EarlyGame = { upgrade_grit = { m_flPickPct = 9.027127 m_flWinratePct = 44.239315 } upgrade_health = { m_flPickPct = 5.444052 m_flWinratePct = 44.08541 } upgrade_endurance = { m_flPickPct = 7.818367 m_flWinratePct = 42.42105 } upgrade_magic_burst = { m_flPickPct = 10.37271 m_flWinratePct = 43.251015 } upgrade_magic_reach = { m_flPickPct = 13.621447 m_flWinratePct = 42.904613 } upgrade_arcane_surge = { m_flPickPct = 5.042847 m_flWinratePct = 45.471237 } upgrade_extra_charge = { m_flPickPct = 68.12781 m_flWinratePct = 43.027557 } upgrade_melee_charge = { m_flPickPct = 5.22699 m_flWinratePct = 44.361347 } upgrade_rapid_recharge = { m_flPickPct = 6.78552 m_flWinratePct = 48.302002 } upgrade_soaring_spirit = { m_flPickPct = 30.416534 m_flWinratePct = 44.326447 } upgrade_sprint_booster = { m_flPickPct = 10.260578 m_flWinratePct = 45.217567 } upgrade_improved_spirit = { m_flPickPct = 62.11384 m_flWinratePct = 42.910614 } upgrade_pristine_emblem = { m_flPickPct = 49.383274 m_flWinratePct = 42.5777 } upgrade_improved_stamina = { m_flPickPct = 6.052033 m_flWinratePct = 45.045044 } upgrade_non_player_bonus = { m_flPickPct = 20.29895 m_flWinratePct = 42.36773 } upgrade_trophy_collector = { m_flPickPct = 9.221559 m_flWinratePct = 47.23338 } upgrade_high_velocity_mag = { m_flPickPct = 50.436695 m_flWinratePct = 42.441055 } } } } - +m_strHeroGender
"" - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - ~m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE
0→0.55+0.55 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false
- +m_PopularItems
- 6696–6701first dumped
