What it inherits is already merged in: this is the entry as the game compiled it.
hero_mirage = {
_class = "CitadelHeroData_t"
m_HeroID = 52
m_colorUI = [
0132
1103
260
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_Pistol" // Pistol
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Mirage_HeroTag_1" // Bodyguard
1"#Citadel_Mirage_HeroTag_2" // Traveller
2"#Citadel_Mirage_HeroTag_3" // Focused
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/mirage_v2/mirage.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Mirage.Hero.Death.VO"
m_strHeroSortName = "#hero_mirage_sort" // Mirage
m_strIconHeroCard = "file://{images}/heroes/mirage_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/mirage_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/mirage.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/mirage_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_mirage_search" // Mirage
m_strIconImageSmall = "file://{images}/heroes/mirage_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/mirage_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 0
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/mirage_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 0
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/mirage.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/mirage_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/mirage.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/mirage_localized.svg"
m_strRosterAvoidedSound = "Generated.Mirage.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Mirage.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Wyoming" // Dreaming of Wyoming in the Hideout
m_strPostGameDefeatSound = "Mirage.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Mirage.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_mirage.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/mirage_card_critical.psd"
m_strPostGameVictorySound = "Mirage.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/mirage_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 45
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.3
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_healbane = { m_flPickPct = 43.55264 m_flWinratePct = 44.985382 } upgrade_ricochet = { m_flPickPct = 20.731653 m_flWinratePct = 47.76757 } upgrade_clip_size = { m_flPickPct = 22.972673 m_flWinratePct = 45.90322 } upgrade_crackshot = { m_flPickPct = 5.799637 m_flWinratePct = 41.75258 } upgrade_headhunter = { m_flPickPct = 16.110102 m_flWinratePct = 46.233677 } upgrade_suppressor = { m_flPickPct = 12.387617 m_flWinratePct = 43.707542 } upgrade_magic_tempo = { m_flPickPct = 52.61305 m_flWinratePct = 44.70306 } upgrade_titan_round = { m_flPickPct = 39.749325 m_flWinratePct = 46.437325 } upgrade_kinetic_sash = { m_flPickPct = 16.321583 m_flWinratePct = 44.759514 } upgrade_quick_silver = { m_flPickPct = 19.800478 m_flWinratePct = 45.915115 } upgrade_toxic_bullets = { m_flPickPct = 28.556402 m_flWinratePct = 48.641 } upgrade_soaring_spirit = { m_flPickPct = 14.034059 m_flWinratePct = 44.48915 } upgrade_improved_spirit = { m_flPickPct = 5.482971 m_flWinratePct = 41.801292 } upgrade_improved_stamina = { m_flPickPct = 11.608131 m_flWinratePct = 44.64899 } upgrade_rechargingbullets = { m_flPickPct = 23.412241 m_flWinratePct = 46.881058 } upgrade_cooldown_reduction = { m_flPickPct = 11.739891 m_flWinratePct = 45.826653 } upgrade_magic_vulnerability = { m_flPickPct = 60.833076 m_flWinratePct = 46.22511 } upgrade_reduce_debuff_duration = { m_flPickPct = 18.303513 m_flWinratePct = 48.883915 } upgrade_tech_defense_shredders = { m_flPickPct = 12.836042 m_flWinratePct = 47.48555 } } ECitadelItemGamePhase_LateGame = { upgrade_ricochet = { m_flPickPct = 60.016388 m_flWinratePct = 46.672817 } upgrade_inhibitor = { m_flPickPct = 23.340014 m_flWinratePct = 53.942123 } upgrade_tech_purge = { m_flPickPct = 10.718912 m_flWinratePct = 42.72286 } upgrade_magic_tempo = { m_flPickPct = 7.76598 m_flWinratePct = 44.19732 } upgrade_spirit_burn = { m_flPickPct = 5.622419 m_flWinratePct = 53.328083 } upgrade_titan_round = { m_flPickPct = 14.352779 m_flWinratePct = 44.295303 } upgrade_proc_silence = { m_flPickPct = 15.991452 m_flWinratePct = 55.279373 } upgrade_quick_silver = { m_flPickPct = 7.101653 m_flWinratePct = 46.102276 } upgrade_tech_overflow = { m_flPickPct = 33.67583 m_flWinratePct = 53.125103 } upgrade_toxic_bullets = { m_flPickPct = 48.173656 m_flWinratePct = 44.96081 } upgrade_siphon_bullets = { m_flPickPct = 14.207735 m_flWinratePct = 54.831673 } upgrade_soaring_spirit = { m_flPickPct = 13.695096 m_flWinratePct = 48.314335 } upgrade_improved_spirit = { m_flPickPct = 6.291174 m_flWinratePct = 53.361492 } upgrade_boundless_spirit = { m_flPickPct = 27.052492 m_flWinratePct = 51.897026 } upgrade_ethereal_bullets = { m_flPickPct = 16.97687 m_flWinratePct = 51.03372 } upgrade_resonant_healing = { m_flPickPct = 11.672221 m_flWinratePct = 43.43578 } upgrade_cooldown_reduction = { m_flPickPct = 46.27257 m_flWinratePct = 46.9085 } upgrade_escalating_exposure = { m_flPickPct = 64.26586 m_flWinratePct = 48.35036 } upgrade_magic_vulnerability = { m_flPickPct = 16.727747 m_flWinratePct = 43.51999 } upgrade_health_stealing_magic = { m_flPickPct = 24.03977 m_flWinratePct = 49.907887 } upgrade_transcendent_cooldown = { m_flPickPct = 26.203262 m_flWinratePct = 49.826756 } upgrade_reduce_debuff_duration = { m_flPickPct = 16.5517 m_flWinratePct = 43.334003 } upgrade_spellslinger_headshots = { m_flPickPct = 16.856184 m_flWinratePct = 47.69443 } upgrade_tech_defense_shredders = { m_flPickPct = 8.505597 m_flWinratePct = 46.003643 } } ECitadelItemGamePhase_EarlyGame = { upgrade_healbane = { m_flPickPct = 23.18892 m_flWinratePct = 48.099693 } upgrade_clip_size = { m_flPickPct = 7.361685 m_flWinratePct = 44.141975 } upgrade_crackshot = { m_flPickPct = 6.423898 m_flWinratePct = 47.36298 } upgrade_suppressor = { m_flPickPct = 27.726171 m_flWinratePct = 45.986744 } upgrade_magic_tempo = { m_flPickPct = 8.723524 m_flWinratePct = 48.191395 } upgrade_titan_round = { m_flPickPct = 5.104131 m_flWinratePct = 43.40564 } upgrade_soaring_spirit = { m_flPickPct = 8.871887 m_flWinratePct = 42.930237 } upgrade_improved_spirit = { m_flPickPct = 25.108782 m_flWinratePct = 43.51354 } upgrade_pristine_emblem = { m_flPickPct = 16.519226 m_flWinratePct = 46.983913 } upgrade_headshot_booster = { m_flPickPct = 23.010662 m_flWinratePct = 45.29664 } upgrade_non_player_bonus = { m_flPickPct = 36.121967 m_flWinratePct = 44.86437 } upgrade_high_velocity_mag = { m_flPickPct = 12.605321 m_flWinratePct = 45.990337 } upgrade_mystic_regeneration = { m_flPickPct = 80.12379 m_flWinratePct = 45.361835 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, ]
- +m_PopularItems
- 6696–6701first dumped
