What it inherits is already merged in: this is the entry as the game compiled it.
hero_nano = {
_class = "CitadelHeroData_t"
m_HeroID = 16
m_colorUI = [
098
115
2214
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_Spreadshot" // Spreadshot
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Nano_HeroTag_1" // Tricksy
1"#Citadel_Nano_HeroTag_2" // Slippery
2"#Citadel_Nano_HeroTag_3" // Burst Damage
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/nano/nano_v2/nano.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Nano.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/nano_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/nano_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/nano.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/nano_shop.vmap"
m_MapModCostBonuses =
m_bAllowedInTunnels = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_nano_search" // Calico
m_strIconImageSmall = "file://{images}/heroes/nano_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/nano_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/nano_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/calico.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/nano_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/nano.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/calico_localized.svg"
m_strRosterAvoidedSound = "Generated.Nano.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Nano.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Ava" // Playing With Ava in the Hideout
m_strPostGameDefeatSound = "Nano.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Nano.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_nano.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/nano_card_critical.psd"
m_strPostGameVictorySound = "Nano.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/nano_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 37
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.043
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_healbane = { m_flPickPct = 5.1616 m_flWinratePct = 51.216778 } upgrade_crackshot = { m_flPickPct = 16.416134 m_flWinratePct = 52.06645 } upgrade_cold_front = { m_flPickPct = 67.762726 m_flWinratePct = 51.00428 } upgrade_containment = { m_flPickPct = 6.256559 m_flWinratePct = 50.25756 } upgrade_magic_tempo = { m_flPickPct = 7.55481 m_flWinratePct = 50.492233 } upgrade_arctic_blast = { m_flPickPct = 22.382633 m_flWinratePct = 60.594425 } upgrade_boxing_glove = { m_flPickPct = 14.85344 m_flWinratePct = 53.45499 } upgrade_melee_charge = { m_flPickPct = 7.4292 m_flWinratePct = 53.503895 } upgrade_spirit_snatch = { m_flPickPct = 78.80241 m_flWinratePct = 52.18335 } upgrade_acolytes_glove = { m_flPickPct = 13.641134 m_flWinratePct = 49.330585 } upgrade_soaring_spirit = { m_flPickPct = 17.66067 m_flWinratePct = 53.75509 } upgrade_sprint_booster = { m_flPickPct = 29.096184 m_flWinratePct = 49.67196 } upgrade_improved_spirit = { m_flPickPct = 9.800924 m_flWinratePct = 55.573357 } upgrade_trophy_collector = { m_flPickPct = 35.715527 m_flWinratePct = 50.260303 } upgrade_cardio_calibrator = { m_flPickPct = 24.205637 m_flWinratePct = 51.96818 } upgrade_tech_damage_pulse = { m_flPickPct = 18.822567 m_flWinratePct = 56.899506 } upgrade_weapon_backstabber = { m_flPickPct = 11.190903 m_flWinratePct = 47.577908 } upgrade_magic_vulnerability = { m_flPickPct = 12.837888 m_flWinratePct = 55.159317 } upgrade_reduce_debuff_duration = { m_flPickPct = 13.564281 m_flWinratePct = 55.73291 } upgrade_tech_defense_shredders = { m_flPickPct = 16.281433 m_flWinratePct = 53.20272 } upgrade_bullet_armor_reduction_aura = { m_flPickPct = 29.29121 m_flWinratePct = 55.48032 } } ECitadelItemGamePhase_LateGame = { upgrade_discord = { m_flPickPct = 27.77562 m_flWinratePct = 59.593586 } upgrade_healbane = { m_flPickPct = 6.171442 m_flWinratePct = 44.21532 } upgrade_focus_lens = { m_flPickPct = 9.320794 m_flWinratePct = 59.437893 } upgrade_juggernaut = { m_flPickPct = 10.356255 m_flWinratePct = 57.4609 } upgrade_tech_purge = { m_flPickPct = 6.913536 m_flWinratePct = 47.693043 } upgrade_magic_shock = { m_flPickPct = 13.474204 m_flWinratePct = 52.603497 } upgrade_magic_tempo = { m_flPickPct = 24.106472 m_flWinratePct = 56.686436 } upgrade_spirit_burn = { m_flPickPct = 24.332901 m_flWinratePct = 60.91017 } upgrade_vex_barrier = { m_flPickPct = 7.13418 m_flWinratePct = 51.210472 } upgrade_arctic_blast = { m_flPickPct = 55.695858 m_flWinratePct = 50.89544 } upgrade_auto_cleanse = { m_flPickPct = 9.86125 m_flWinratePct = 57.152435 } upgrade_boxing_glove = { m_flPickPct = 16.592154 m_flWinratePct = 50.019924 } upgrade_counterspell = { m_flPickPct = 6.729251 m_flWinratePct = 50.067543 } upgrade_spellbreaker = { m_flPickPct = 5.050864 m_flWinratePct = 54.515705 } upgrade_spirit_snatch = { m_flPickPct = 7.958912 m_flWinratePct = 48.333508 } upgrade_crushing_fists = { m_flPickPct = 8.068821 m_flWinratePct = 57.68128 } upgrade_soaring_spirit = { m_flPickPct = 41.116776 m_flWinratePct = 52.543465 } upgrade_improved_spirit = { m_flPickPct = 22.930527 m_flWinratePct = 54.73908 } upgrade_boundless_spirit = { m_flPickPct = 55.7661 m_flWinratePct = 55.808956 } upgrade_cardio_calibrator = { m_flPickPct = 5.673132 m_flWinratePct = 49.555717 } upgrade_tech_damage_pulse = { m_flPickPct = 31.518316 m_flWinratePct = 53.070267 } upgrade_cooldown_reduction = { m_flPickPct = 39.659035 m_flWinratePct = 56.018837 } upgrade_escalating_exposure = { m_flPickPct = 29.140808 m_flWinratePct = 58.84922 } upgrade_magic_vulnerability = { m_flPickPct = 36.173344 m_flWinratePct = 53.167477 } upgrade_close_quarter_combat = { m_flPickPct = 7.514317 m_flWinratePct = 50.973278 } upgrade_transcendent_cooldown = { m_flPickPct = 30.980341 m_flWinratePct = 58.22508 } upgrade_reduce_debuff_duration = { m_flPickPct = 20.17536 m_flWinratePct = 50.299007 } upgrade_spellslinger_headshots = { m_flPickPct = 6.235074 m_flWinratePct = 52.28628 } upgrade_bullet_armor_reduction_aura = { m_flPickPct = 17.230124 m_flWinratePct = 49.56355 } } ECitadelItemGamePhase_EarlyGame = { upgrade_cold_front = { m_flPickPct = 16.606615 m_flWinratePct = 55.959194 } upgrade_close_range = { m_flPickPct = 7.350875 m_flWinratePct = 50.48904 } upgrade_acolytes_glove = { m_flPickPct = 75.64749 m_flWinratePct = 52.009003 } upgrade_sprint_booster = { m_flPickPct = 45.415928 m_flWinratePct = 52.794964 } upgrade_trophy_collector = { m_flPickPct = 29.296894 m_flWinratePct = 54.813686 } upgrade_weapon_backstabber = { m_flPickPct = 77.61599 m_flWinratePct = 52.386074 } upgrade_lifestrike_gauntlets = { m_flPickPct = 92.74995 m_flWinratePct = 51.652367 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, ]
- +m_PopularItems
- 6696–6701first dumped
