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Modding Database

Up to date with Steam · checked 16s ago· Viewing build 6728 (Oct 01 2026), not the latest

hero_orion

Grey TalonCitadelHeroData_tOpen the hero page

66 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_orion = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 17
m_colorUI = [
094
1176
2131
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Marksman"
m_strGunTag = "#Attribute_EWeaponAttribute_Bow" // Bow
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Orion_HeroTag_1" // Precision
1"#Citadel_Orion_HeroTag_2" // Hunter
2"#Citadel_Orion_HeroTag_3" // Area Denial
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/archer/archer.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {
EBulletDamage = {
flScale = 0.08
eScalingStat = "ETechPower"
}
EMaxMoveSpeed = {
flScale = 0.0084
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Orion.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/archer_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/archer_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/archer.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/gray_talon_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_orion_search" // Grey Talon
m_strIconImageSmall = "file://{images}/heroes/archer_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/archer_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/gray_talon_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/grey_talon.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/archer_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/orion.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/grey_talon_localized.svg"
m_strRosterAvoidedSound = "Generated.Orion.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Orion.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Mourning" // Mourning in the Hideout
m_strPostGameDefeatSound = "Orion.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Orion.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_orion.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/archer_card_critical.psd"
m_strPostGameVictorySound = "Orion.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/gray_talon_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.6
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 38
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.85
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_vampire = 
      			{
      				m_flPickPct = 5.785631
      				m_flWinratePct = 50
      			}
      			upgrade_crackshot = 
      			{
      				m_flPickPct = 24.255058
      				m_flWinratePct = 49.535805
      			}
      			upgrade_long_range = 
      			{
      				m_flPickPct = 23.536036
      				m_flWinratePct = 48.287785
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 11.930216
      				m_flWinratePct = 46.047466
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 6.581573
      				m_flWinratePct = 45.037262
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 45.67304
      				m_flWinratePct = 50.460083
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 5.095591
      				m_flWinratePct = 49.94531
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 58.763725
      				m_flWinratePct = 48.137115
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 17.222006
      				m_flWinratePct = 47.54353
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 48.504543
      				m_flWinratePct = 48.863506
      			}
      			upgrade_sharpshooter = 
      			{
      				m_flPickPct = 26.491278
      				m_flWinratePct = 49.650734
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 9.461011
      				m_flWinratePct = 47.44904
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 37.546402
      				m_flWinratePct = 50.218224
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 54.030434
      				m_flWinratePct = 48.398945
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 30.346134
      				m_flWinratePct = 47.795902
      			}
      			upgrade_pristine_emblem = 
      			{
      				m_flPickPct = 10.120952
      				m_flWinratePct = 46.447845
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 5.33638
      				m_flWinratePct = 54.543556
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 32.8878
      				m_flWinratePct = 49.206833
      			}
      			upgrade_superior_stamina = 
      			{
      				m_flPickPct = 22.996489
      				m_flWinratePct = 51.679676
      			}
      			upgrade_trophy_collector = 
      			{
      				m_flPickPct = 7.064266
      				m_flWinratePct = 49.597603
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 21.193913
      				m_flWinratePct = 50.04208
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 18.130539
      				m_flWinratePct = 50.036892
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_burst_fire = 
      			{
      				m_flPickPct = 5.228248
      				m_flWinratePct = 48.272923
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 6.966167
      				m_flWinratePct = 45.559288
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 7.203612
      				m_flWinratePct = 49.5048
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 36.542
      				m_flWinratePct = 45.99451
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 14.8509
      				m_flWinratePct = 49.48206
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 7.368597
      				m_flWinratePct = 47.594555
      			}
      			upgrade_spirit_burn = 
      			{
      				m_flPickPct = 49.216877
      				m_flWinratePct = 54.81993
      			}
      			upgrade_vex_barrier = 
      			{
      				m_flPickPct = 6.687476
      				m_flWinratePct = 51.775295
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 9.572488
      				m_flWinratePct = 55.351112
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 8.836742
      				m_flWinratePct = 48.492493
      			}
      			upgrade_glass_cannon = 
      			{
      				m_flPickPct = 6.023076
      				m_flWinratePct = 53.340736
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 5.174739
      				m_flWinratePct = 43.601894
      			}
      			upgrade_sharpshooter = 
      			{
      				m_flPickPct = 15.806253
      				m_flWinratePct = 46.62529
      			}
      			upgrade_mystic_reverb = 
      			{
      				m_flPickPct = 44.975197
      				m_flWinratePct = 55.35754
      			}
      			upgrade_tech_overflow = 
      			{
      				m_flPickPct = 12.010479
      				m_flWinratePct = 56.237236
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 42.158184
      				m_flWinratePct = 47.20768
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 9.298255
      				m_flWinratePct = 47.164608
      			}
      			upgrade_ultimate_burst = 
      			{
      				m_flPickPct = 5.609498
      				m_flWinratePct = 53.795708
      			}
      			upgrade_diviners_kevlar = 
      			{
      				m_flPickPct = 5.447857
      				m_flWinratePct = 55.985268
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 64.00089
      				m_flWinratePct = 50.327457
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 11.758542
      				m_flWinratePct = 48.464165
      			}
      			upgrade_superior_stamina = 
      			{
      				m_flPickPct = 36.241013
      				m_flWinratePct = 48.93571
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 7.49568
      				m_flWinratePct = 47.412254
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 45.19146
      				m_flWinratePct = 48.400307
      			}
      			upgrade_escalating_exposure = 
      			{
      				m_flPickPct = 5.343069
      				m_flWinratePct = 54.82996
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 6.492392
      				m_flWinratePct = 56.404533
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 34.777325
      				m_flWinratePct = 51.585087
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 6.220389
      				m_flWinratePct = 47.526882
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_endurance = 
      			{
      				m_flPickPct = 6.711035
      				m_flWinratePct = 47.774086
      			}
      			upgrade_long_range = 
      			{
      				m_flPickPct = 15.843394
      				m_flWinratePct = 51.12581
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 73.38885
      				m_flWinratePct = 48.587315
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 66.83946
      				m_flWinratePct = 48.53812
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 8.232723
      				m_flWinratePct = 51.198376
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 11.235968
      				m_flWinratePct = 49.08225
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 8.942844
      				m_flWinratePct = 49.987534
      			}
      			upgrade_medic_bullets = 
      			{
      				m_flPickPct = 14.060845
      				m_flWinratePct = 49.2032
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 19.74293
      				m_flWinratePct = 49.130436
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 5.220561
      				m_flWinratePct = 48.110188
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 38.81587
      				m_flWinratePct = 48.84402
      			}
      			upgrade_pristine_emblem = 
      			{
      				m_flPickPct = 41.6898
      				m_flWinratePct = 49.260635
      			}
      			upgrade_high_velocity_mag = 
      			{
      				m_flPickPct = 54.44634
      				m_flWinratePct = 48.839066
      			}
      		}
      	}
      }
    • +m_strHeroGendermale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 4 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "0"
      	},
      ]
  3. 6696–6701first dumped