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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6745 (Oct 02 2026)

hero_priest

VenatorCitadelHeroData_tOpen the hero page

66 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_priest = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 65
m_colorUI = [
085
197
2120
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Marksman"
m_strGunTag = "#Attribute_EWeaponAttribute_Crossbow" // Crossbow
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Priest_HeroTag_1" // Devout
1"#Citadel_Priest_HeroTag_2" // Arms Expert
2"#Citadel_Priest_HeroTag_3" // Tactical
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/priest/priest.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {
ETechArmorDamageReduction = {
flScale = 0.12178
eScalingStat = "ETechPower"
}
EBulletArmorDamageReduction = {
flScale = 0.12178
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Priest.Hero.Death.VO"
m_strHeroSortName = "#hero_priest_sort" // Venator
m_strIconHeroCard = "file://{images}/heroes/priest_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/priest_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/priest.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/priest_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_priest_search" // Venator
m_strIconImageSmall = "file://{images}/heroes/priest_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/priest_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = -1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/priest_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = -1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/priest.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/priest_card_gloat.psd"
m_bNewPlayerRecommended = true
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/warden.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/priest_localized.svg"
m_strRosterAvoidedSound = "Generated.Priest.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Priest.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Bless" // Blessing Ammunition in the Hideout
m_strRosterSelectedSound = "Generated.Priest.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_priest.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/priest_card_critical.psd"
m_strPostGameVictorySound = "Priest.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/priest_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 43
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.7
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.27
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 20.90757
      				m_flWinratePct = 48.581966
      			}
      			upgrade_health = 
      			{
      				m_flPickPct = 9.438948
      				m_flWinratePct = 47.0525
      			}
      			upgrade_vampire = 
      			{
      				m_flPickPct = 54.614155
      				m_flWinratePct = 47.219208
      			}
      			upgrade_ricochet = 
      			{
      				m_flPickPct = 5.442097
      				m_flWinratePct = 50.891193
      			}
      			upgrade_berserker = 
      			{
      				m_flPickPct = 7.844753
      				m_flWinratePct = 51.07869
      			}
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 10.588732
      				m_flWinratePct = 45.208893
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 9.390651
      				m_flWinratePct = 49.714756
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 6.96202
      				m_flWinratePct = 48.57759
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 21.45385
      				m_flWinratePct = 45.693424
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 13.39643
      				m_flWinratePct = 49.042656
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 6.62435
      				m_flWinratePct = 44.52886
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 16.068573
      				m_flWinratePct = 44.41049
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 5.667752
      				m_flWinratePct = 51.29252
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 27.960503
      				m_flWinratePct = 47.460556
      			}
      			upgrade_weighted_shots = 
      			{
      				m_flPickPct = 13.224753
      				m_flWinratePct = 49.363205
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 23.629229
      				m_flWinratePct = 49.659058
      			}
      			upgrade_pristine_emblem = 
      			{
      				m_flPickPct = 9.173924
      				m_flWinratePct = 43.00124
      			}
      			upgrade_slowing_bullets = 
      			{
      				m_flPickPct = 10.753102
      				m_flWinratePct = 47.680695
      			}
      			upgrade_bulletshredimbue = 
      			{
      				m_flPickPct = 7.85287
      				m_flWinratePct = 50.777817
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 52.023994
      				m_flWinratePct = 47.64635
      			}
      			upgrade_headshot_booster2 = 
      			{
      				m_flPickPct = 28.415058
      				m_flWinratePct = 45.65295
      			}
      			upgrade_intensifying_clip = 
      			{
      				m_flPickPct = 17.147333
      				m_flWinratePct = 45.950294
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 7.567149
      				m_flWinratePct = 49.31617
      			}
      			upgrade_hollow_point_rounds = 
      			{
      				m_flPickPct = 31.142803
      				m_flWinratePct = 49.78758
      			}
      			upgrade_close_quarter_combat = 
      			{
      				m_flPickPct = 17.859608
      				m_flWinratePct = 49.844337
      			}
      			upgrade_non_player_bonus_sacrifice = 
      			{
      				m_flPickPct = 15.818161
      				m_flWinratePct = 44.949326
      			}
      			upgrade_regenerating_bullet_shield = 
      			{
      				m_flPickPct = 48.413517
      				m_flWinratePct = 46.472404
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 8.638392
      				m_flWinratePct = 43.349777
      			}
      			upgrade_fervor = 
      			{
      				m_flPickPct = 5.804383
      				m_flWinratePct = 54.363026
      			}
      			upgrade_vampire = 
      			{
      				m_flPickPct = 14.706169
      				m_flWinratePct = 45.650734
      			}
      			upgrade_critshot = 
      			{
      				m_flPickPct = 8.738636
      				m_flWinratePct = 53.641094
      			}
      			upgrade_ricochet = 
      			{
      				m_flPickPct = 38.435875
      				m_flWinratePct = 50.63565
      			}
      			upgrade_berserker = 
      			{
      				m_flPickPct = 21.445618
      				m_flWinratePct = 47.57579
      			}
      			upgrade_inhibitor = 
      			{
      				m_flPickPct = 12.140828
      				m_flWinratePct = 50.01504
      			}
      			upgrade_juggernaut = 
      			{
      				m_flPickPct = 14.446835
      				m_flWinratePct = 48.467567
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 23.197645
      				m_flWinratePct = 45.411922
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 8.724432
      				m_flWinratePct = 49.109177
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 5.759335
      				m_flWinratePct = 49.68642
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 6.095779
      				m_flWinratePct = 44.02796
      			}
      			upgrade_extra_charge = 
      			{
      				m_flPickPct = 18.650162
      				m_flWinratePct = 46.659702
      			}
      			upgrade_glass_cannon = 
      			{
      				m_flPickPct = 7.543019
      				m_flWinratePct = 52.44808
      			}
      			upgrade_proc_silence = 
      			{
      				m_flPickPct = 25.450487
      				m_flWinratePct = 54.38367
      			}
      			upgrade_banshee_slugs = 
      			{
      				m_flPickPct = 18.172077
      				m_flWinratePct = 48.570663
      			}
      			upgrade_surging_power = 
      			{
      				m_flPickPct = 52.00487
      				m_flWinratePct = 48.573437
      			}
      			upgrade_rapid_recharge = 
      			{
      				m_flPickPct = 33.50609
      				m_flWinratePct = 46.783512
      			}
      			upgrade_siphon_bullets = 
      			{
      				m_flPickPct = 25.250406
      				m_flWinratePct = 52.40047
      			}
      			upgrade_weighted_shots = 
      			{
      				m_flPickPct = 14.751218
      				m_flWinratePct = 43.42587
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 7.640828
      				m_flWinratePct = 44.22372
      			}
      			upgrade_bulletshredimbue = 
      			{
      				m_flPickPct = 27.04302
      				m_flWinratePct = 47.12159
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 6.178978
      				m_flWinratePct = 43.96059
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 15.970373
      				m_flWinratePct = 48.052147
      			}
      			upgrade_enchanted_holsters = 
      			{
      				m_flPickPct = 7.15625
      				m_flWinratePct = 55.03885
      			}
      			upgrade_hollow_point_rounds = 
      			{
      				m_flPickPct = 18.770292
      				m_flWinratePct = 44.674595
      			}
      			upgrade_reinforcing_casings = 
      			{
      				m_flPickPct = 7.30276
      				m_flWinratePct = 44.520397
      			}
      			upgrade_close_quarter_combat = 
      			{
      				m_flPickPct = 19.770699
      				m_flWinratePct = 44.5058
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 7.269481
      				m_flWinratePct = 43.4904
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_health = 
      			{
      				m_flPickPct = 17.125881
      				m_flWinratePct = 46.63254
      			}
      			upgrade_vampire = 
      			{
      				m_flPickPct = 5.198885
      				m_flWinratePct = 46.346603
      			}
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 17.281727
      				m_flWinratePct = 45.57794
      			}
      			upgrade_endurance = 
      			{
      				m_flPickPct = 11.03373
      				m_flWinratePct = 44.285873
      			}
      			upgrade_close_range = 
      			{
      				m_flPickPct = 60.657307
      				m_flWinratePct = 47.22365
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 7.245565
      				m_flWinratePct = 46.317146
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 16.176607
      				m_flWinratePct = 45.382473
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 9.225687
      				m_flWinratePct = 47.136196
      			}
      			upgrade_medic_bullets = 
      			{
      				m_flPickPct = 68.54167
      				m_flWinratePct = 46.984947
      			}
      			upgrade_pristine_emblem = 
      			{
      				m_flPickPct = 17.26671
      				m_flWinratePct = 47.21824
      			}
      			upgrade_non_player_bonus = 
      			{
      				m_flPickPct = 27.469673
      				m_flWinratePct = 45.56253
      			}
      			upgrade_headshot_booster2 = 
      			{
      				m_flPickPct = 20.267534
      				m_flWinratePct = 49.530426
      			}
      			upgrade_high_velocity_mag = 
      			{
      				m_flPickPct = 13.159144
      				m_flWinratePct = 45.83025
      			}
      			upgrade_intensifying_clip = 
      			{
      				m_flPickPct = 16.639677
      				m_flWinratePct = 49.23171
      			}
      			upgrade_lifestrike_gauntlets = 
      			{
      				m_flPickPct = 6.554004
      				m_flWinratePct = 45.086384
      			}
      			upgrade_regenerating_bullet_shield = 
      			{
      				m_flPickPct = 19.822727
      				m_flWinratePct = 48.086727
      			}
      		}
      	}
      }
    • +m_strHeroGendermale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_strVoteRevealSoundVo.VoteReveal.Priest
    • −m_bAssignedPlayersOnlyfalse
  3. 6696–6701first dumped