What it inherits is already merged in: this is the entry as the game compiled it.
hero_priest = {
_class = "CitadelHeroData_t"
m_HeroID = 65
m_colorUI = [
085
197
2120
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Marksman"
m_strGunTag = "#Attribute_EWeaponAttribute_Crossbow" // Crossbow
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Priest_HeroTag_1" // Devout
1"#Citadel_Priest_HeroTag_2" // Arms Expert
2"#Citadel_Priest_HeroTag_3" // Tactical
]
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/priest/priest.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_bPrereleaseOnly = false
m_mapItemSlotInfo =
m_mapScalingStats = {
ETechArmorDamageReduction = {
flScale = 0.12178
eScalingStat = "ETechPower"
}
EBulletArmorDamageReduction = {
flScale = 0.12178
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Priest.Hero.Death.VO"
m_strHeroSortName = "#hero_priest_sort" // Venator
m_strIconHeroCard = "file://{images}/heroes/priest_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/priest_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/priest.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/priest_shop.vmap"
m_MapModCostBonuses =
m_bPlayerSelectable = true
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_priest_search" // Venator
m_strIconImageSmall = "file://{images}/heroes/priest_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/priest_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_mapPurchaseBonuses =
m_nAllyBotDifficulty = -1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/priest_team_reveal.vmap"
m_strVoteRevealSound = "Vo.VoteReveal.Priest"
m_nEnemyBotDifficulty = -1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/priest.svg"
m_bAssignedPlayersOnly = false
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/priest_card_gloat.psd"
m_bNewPlayerRecommended = true
m_hGameSoundEventScript = "soundevents/hero/warden.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/priest_localized.svg"
m_strRosterAvoidedSound = "Generated.Priest.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Priest.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Bless" // Blessing Ammunition in the Hideout
m_strRosterSelectedSound = "Generated.Priest.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_priest.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/priest_card_critical.psd"
m_strPostGameVictorySound = "Priest.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/priest_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 43
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.7
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.27
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
m_vecAnimGraphDefaultValueOverrides =
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_chonky = { m_flPickPct = 20.90757 m_flWinratePct = 48.581966 } upgrade_health = { m_flPickPct = 9.438948 m_flWinratePct = 47.0525 } upgrade_vampire = { m_flPickPct = 54.614155 m_flWinratePct = 47.219208 } upgrade_ricochet = { m_flPickPct = 5.442097 m_flWinratePct = 50.891193 } upgrade_berserker = { m_flPickPct = 7.844753 m_flWinratePct = 51.07869 } upgrade_clip_size = { m_flPickPct = 10.588732 m_flWinratePct = 45.208893 } upgrade_tech_purge = { m_flPickPct = 9.390651 m_flWinratePct = 49.714756 } upgrade_magic_reach = { m_flPickPct = 6.96202 m_flWinratePct = 48.57759 } upgrade_titan_round = { m_flPickPct = 21.45385 m_flWinratePct = 45.693424 } upgrade_extra_charge = { m_flPickPct = 13.39643 m_flWinratePct = 49.042656 } upgrade_rapid_rounds = { m_flPickPct = 6.62435 m_flWinratePct = 44.52886 } upgrade_blitz_bullets = { m_flPickPct = 16.068573 m_flWinratePct = 44.41049 } upgrade_rapid_recharge = { m_flPickPct = 5.667752 m_flWinratePct = 51.29252 } upgrade_sprint_booster = { m_flPickPct = 27.960503 m_flWinratePct = 47.460556 } upgrade_weighted_shots = { m_flPickPct = 13.224753 m_flWinratePct = 49.363205 } upgrade_fleetfoot_boots = { m_flPickPct = 23.629229 m_flWinratePct = 49.659058 } upgrade_pristine_emblem = { m_flPickPct = 9.173924 m_flWinratePct = 43.00124 } upgrade_slowing_bullets = { m_flPickPct = 10.753102 m_flWinratePct = 47.680695 } upgrade_bulletshredimbue = { m_flPickPct = 7.85287 m_flWinratePct = 50.777817 } upgrade_cardio_calibrator = { m_flPickPct = 52.023994 m_flWinratePct = 47.64635 } upgrade_headshot_booster2 = { m_flPickPct = 28.415058 m_flWinratePct = 45.65295 } upgrade_intensifying_clip = { m_flPickPct = 17.147333 m_flWinratePct = 45.950294 } upgrade_rechargingbullets = { m_flPickPct = 7.567149 m_flWinratePct = 49.31617 } upgrade_hollow_point_rounds = { m_flPickPct = 31.142803 m_flWinratePct = 49.78758 } upgrade_close_quarter_combat = { m_flPickPct = 17.859608 m_flWinratePct = 49.844337 } upgrade_non_player_bonus_sacrifice = { m_flPickPct = 15.818161 m_flWinratePct = 44.949326 } upgrade_regenerating_bullet_shield = { m_flPickPct = 48.413517 m_flWinratePct = 46.472404 } } ECitadelItemGamePhase_LateGame = { upgrade_chonky = { m_flPickPct = 8.638392 m_flWinratePct = 43.349777 } upgrade_fervor = { m_flPickPct = 5.804383 m_flWinratePct = 54.363026 } upgrade_vampire = { m_flPickPct = 14.706169 m_flWinratePct = 45.650734 } upgrade_critshot = { m_flPickPct = 8.738636 m_flWinratePct = 53.641094 } upgrade_ricochet = { m_flPickPct = 38.435875 m_flWinratePct = 50.63565 } upgrade_berserker = { m_flPickPct = 21.445618 m_flWinratePct = 47.57579 } upgrade_inhibitor = { m_flPickPct = 12.140828 m_flWinratePct = 50.01504 } upgrade_juggernaut = { m_flPickPct = 14.446835 m_flWinratePct = 48.467567 } upgrade_tech_purge = { m_flPickPct = 23.197645 m_flWinratePct = 45.411922 } upgrade_magic_reach = { m_flPickPct = 8.724432 m_flWinratePct = 49.109177 } upgrade_auto_cleanse = { m_flPickPct = 5.759335 m_flWinratePct = 49.68642 } upgrade_counterspell = { m_flPickPct = 6.095779 m_flWinratePct = 44.02796 } upgrade_extra_charge = { m_flPickPct = 18.650162 m_flWinratePct = 46.659702 } upgrade_glass_cannon = { m_flPickPct = 7.543019 m_flWinratePct = 52.44808 } upgrade_proc_silence = { m_flPickPct = 25.450487 m_flWinratePct = 54.38367 } upgrade_banshee_slugs = { m_flPickPct = 18.172077 m_flWinratePct = 48.570663 } upgrade_surging_power = { m_flPickPct = 52.00487 m_flWinratePct = 48.573437 } upgrade_rapid_recharge = { m_flPickPct = 33.50609 m_flWinratePct = 46.783512 } upgrade_siphon_bullets = { m_flPickPct = 25.250406 m_flWinratePct = 52.40047 } upgrade_weighted_shots = { m_flPickPct = 14.751218 m_flWinratePct = 43.42587 } upgrade_fleetfoot_boots = { m_flPickPct = 7.640828 m_flWinratePct = 44.22372 } upgrade_bulletshredimbue = { m_flPickPct = 27.04302 m_flWinratePct = 47.12159 } upgrade_cardio_calibrator = { m_flPickPct = 6.178978 m_flWinratePct = 43.96059 } upgrade_rechargingbullets = { m_flPickPct = 15.970373 m_flWinratePct = 48.052147 } upgrade_enchanted_holsters = { m_flPickPct = 7.15625 m_flWinratePct = 55.03885 } upgrade_hollow_point_rounds = { m_flPickPct = 18.770292 m_flWinratePct = 44.674595 } upgrade_reinforcing_casings = { m_flPickPct = 7.30276 m_flWinratePct = 44.520397 } upgrade_close_quarter_combat = { m_flPickPct = 19.770699 m_flWinratePct = 44.5058 } upgrade_reduce_debuff_duration = { m_flPickPct = 7.269481 m_flWinratePct = 43.4904 } } ECitadelItemGamePhase_EarlyGame = { upgrade_health = { m_flPickPct = 17.125881 m_flWinratePct = 46.63254 } upgrade_vampire = { m_flPickPct = 5.198885 m_flWinratePct = 46.346603 } upgrade_clip_size = { m_flPickPct = 17.281727 m_flWinratePct = 45.57794 } upgrade_endurance = { m_flPickPct = 11.03373 m_flWinratePct = 44.285873 } upgrade_close_range = { m_flPickPct = 60.657307 m_flWinratePct = 47.22365 } upgrade_titan_round = { m_flPickPct = 7.245565 m_flWinratePct = 46.317146 } upgrade_rapid_rounds = { m_flPickPct = 16.176607 m_flWinratePct = 45.382473 } upgrade_blitz_bullets = { m_flPickPct = 9.225687 m_flWinratePct = 47.136196 } upgrade_medic_bullets = { m_flPickPct = 68.54167 m_flWinratePct = 46.984947 } upgrade_pristine_emblem = { m_flPickPct = 17.26671 m_flWinratePct = 47.21824 } upgrade_non_player_bonus = { m_flPickPct = 27.469673 m_flWinratePct = 45.56253 } upgrade_headshot_booster2 = { m_flPickPct = 20.267534 m_flWinratePct = 49.530426 } upgrade_high_velocity_mag = { m_flPickPct = 13.159144 m_flWinratePct = 45.83025 } upgrade_intensifying_clip = { m_flPickPct = 16.639677 m_flWinratePct = 49.23171 } upgrade_lifestrike_gauntlets = { m_flPickPct = 6.554004 m_flWinratePct = 45.086384 } upgrade_regenerating_bullet_shield = { m_flPickPct = 19.822727 m_flWinratePct = 48.086727 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_strVoteRevealSound
Vo.VoteReveal.Priest - −m_bAssignedPlayersOnly
false
- +m_PopularItems
- 6696–6701first dumped
