What it inherits is already merged in: this is the entry as the game compiled it.
hero_punkgoat = {
_class = "CitadelHeroData_t"
m_HeroID = 72
m_colorUI = [
0164
160
2135
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Brawler"
m_strGunTag = "#Attribute_EWeaponAttribute_CloseRange" // Close Range
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 3
m_vecHeroTags = [
0"#Citadel_Punkgoat_HeroTag_1" // Punk
1"#Citadel_Punkgoat_HeroTag_2" // Chaotic
2"#Citadel_Punkgoat_HeroTag_3" // G.O.A.T.
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/punkgoat/punkgoat.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Punkgoat.Hero.Death.VO"
m_strHeroSortName = "#hero_punkgoat_sort" // Billy
m_strIconHeroCard = "file://{images}/heroes/punkgoat_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/punkgoat_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/punkgoat.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/punkgoat_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_punkgoat_search" // Billy
m_strIconImageSmall = "file://{images}/heroes/punkgoat_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/punkgoat_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/punkgoat_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/billy.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/punkgoat_card_gloat.psd"
m_bNewPlayerRecommended = false
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/shiv.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/billy_localized.svg"
m_strRosterAvoidedSound = "Generated.Punkgoat.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Punkgoat.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Ranting" // Ranting in the Hideout
m_strRosterSelectedSound = "Generated.Punkgoat.Hero.Pick.VO"
m_bLaneTestingRecommended = false
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_punkgoat.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/punkgoat_card_critical.psd"
m_strPostGameVictorySound = "Punkgoat.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/punkgoat_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 53
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.127
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_grit = { m_flPickPct = 10.54121 m_flWinratePct = 48.09815 } upgrade_health = { m_flPickPct = 6.172352 m_flWinratePct = 48.72447 } upgrade_tech_purge = { m_flPickPct = 7.50184 m_flWinratePct = 53.000576 } upgrade_close_range = { m_flPickPct = 6.085775 m_flWinratePct = 44.980885 } upgrade_containment = { m_flPickPct = 14.815376 m_flWinratePct = 50.105915 } upgrade_magic_reach = { m_flPickPct = 9.427081 m_flWinratePct = 50.992996 } upgrade_vex_barrier = { m_flPickPct = 5.910999 m_flWinratePct = 49.07543 } upgrade_boxing_glove = { m_flPickPct = 44.147438 m_flWinratePct = 50.07844 } upgrade_extra_charge = { m_flPickPct = 20.858404 m_flWinratePct = 49.92477 } upgrade_magic_shield = { m_flPickPct = 12.366889 m_flWinratePct = 50.986656 } upgrade_melee_charge = { m_flPickPct = 25.959373 m_flWinratePct = 49.788433 } upgrade_spirit_bubble = { m_flPickPct = 29.659971 m_flWinratePct = 50.069324 } upgrade_spirit_snatch = { m_flPickPct = 53.096188 m_flWinratePct = 52.580357 } upgrade_acolytes_glove = { m_flPickPct = 41.971127 m_flWinratePct = 49.854317 } upgrade_rapid_recharge = { m_flPickPct = 8.954158 m_flWinratePct = 54.81025 } upgrade_sprint_booster = { m_flPickPct = 12.248387 m_flWinratePct = 48.84697 } upgrade_weighted_shots = { m_flPickPct = 7.999654 m_flWinratePct = 49.790314 } upgrade_fleetfoot_boots = { m_flPickPct = 8.345959 m_flWinratePct = 47.48444 } upgrade_slowing_bullets = { m_flPickPct = 5.529522 m_flWinratePct = 48.360897 } upgrade_non_player_bonus = { m_flPickPct = 6.881737 m_flWinratePct = 46.29659 } upgrade_cardio_calibrator = { m_flPickPct = 17.3802 m_flWinratePct = 49.458282 } upgrade_headshot_booster2 = { m_flPickPct = 9.796654 m_flWinratePct = 49.23502 } upgrade_weapon_backstabber = { m_flPickPct = 27.35217 m_flWinratePct = 46.703197 } upgrade_close_quarter_combat = { m_flPickPct = 28.566946 m_flWinratePct = 50.937607 } upgrade_lifestrike_gauntlets = { m_flPickPct = 5.261677 m_flWinratePct = 44.385025 } upgrade_bullet_resist_shredder = { m_flPickPct = 37.139626 m_flWinratePct = 50.55291 } upgrade_reduce_debuff_duration = { m_flPickPct = 5.524653 m_flWinratePct = 53.888344 } upgrade_non_player_bonus_sacrifice = { m_flPickPct = 29.140512 m_flWinratePct = 48.661194 } upgrade_regenerating_bullet_shield = { m_flPickPct = 18.342821 m_flWinratePct = 49.482285 } } ECitadelItemGamePhase_LateGame = { upgrade_health = { m_flPickPct = 10.516206 m_flWinratePct = 54.288654 } upgrade_discord = { m_flPickPct = 16.494778 m_flWinratePct = 56.754364 } upgrade_colossus = { m_flPickPct = 24.89638 m_flWinratePct = 56.608204 } upgrade_healbane = { m_flPickPct = 5.032195 m_flWinratePct = 42.451614 } upgrade_berserker = { m_flPickPct = 27.465506 m_flWinratePct = 52.4045 } upgrade_juggernaut = { m_flPickPct = 18.666739 m_flWinratePct = 55.31915 } upgrade_tech_purge = { m_flPickPct = 35.49754 m_flWinratePct = 49.471825 } upgrade_tech_range = { m_flPickPct = 28.864239 m_flWinratePct = 52.568237 } upgrade_containment = { m_flPickPct = 7.76906 m_flWinratePct = 45.06895 } upgrade_magic_reach = { m_flPickPct = 12.536119 m_flWinratePct = 52.08477 } upgrade_magic_shock = { m_flPickPct = 5.958552 m_flWinratePct = 51.589176 } upgrade_unstoppable = { m_flPickPct = 6.483416 m_flWinratePct = 52.687363 } upgrade_vex_barrier = { m_flPickPct = 6.165792 m_flWinratePct = 49.08293 } upgrade_auto_cleanse = { m_flPickPct = 12.39381 m_flWinratePct = 54.774067 } upgrade_boxing_glove = { m_flPickPct = 22.468481 m_flWinratePct = 47.849438 } upgrade_counterspell = { m_flPickPct = 5.967209 m_flWinratePct = 48.07762 } upgrade_extra_charge = { m_flPickPct = 15.024078 m_flWinratePct = 49.373333 } upgrade_melee_charge = { m_flPickPct = 19.579027 m_flWinratePct = 52.34358 } upgrade_spellbreaker = { m_flPickPct = 8.585574 m_flWinratePct = 52.883343 } upgrade_banshee_slugs = { m_flPickPct = 8.750608 m_flWinratePct = 54.563442 } upgrade_spirit_bubble = { m_flPickPct = 5.918511 m_flWinratePct = 44.615105 } upgrade_spirit_snatch = { m_flPickPct = 27.739841 m_flWinratePct = 45.574066 } upgrade_crushing_fists = { m_flPickPct = 51.11466 m_flWinratePct = 54.720795 } upgrade_debuff_reducer = { m_flPickPct = 7.883232 m_flWinratePct = 49.25527 } upgrade_rapid_recharge = { m_flPickPct = 43.423515 m_flWinratePct = 50.121494 } upgrade_weighted_shots = { m_flPickPct = 10.798117 m_flWinratePct = 50.400883 } upgrade_absorbing_armor = { m_flPickPct = 5.438017 m_flWinratePct = 54.736317 } upgrade_damage_recycler = { m_flPickPct = 5.025702 m_flWinratePct = 50.462963 } upgrade_deflecting_armor = { m_flPickPct = 10.354418 m_flWinratePct = 53.52738 } upgrade_cardio_calibrator = { m_flPickPct = 9.314972 m_flWinratePct = 50.926517 } upgrade_reinforcing_casings = { m_flPickPct = 15.801093 m_flWinratePct = 49.71235 } upgrade_close_quarter_combat = { m_flPickPct = 29.248417 m_flWinratePct = 48.1611 } upgrade_improved_bullet_armor = { m_flPickPct = 5.776203 m_flWinratePct = 45.686184 } upgrade_bullet_resist_shredder = { m_flPickPct = 7.913533 m_flWinratePct = 45.278633 } upgrade_reduce_debuff_duration = { m_flPickPct = 9.962665 m_flWinratePct = 47.49077 } upgrade_bullet_armor_reduction_aura = { m_flPickPct = 9.103945 m_flWinratePct = 52.659733 } } ECitadelItemGamePhase_EarlyGame = { upgrade_grit = { m_flPickPct = 39.163795 m_flWinratePct = 49.199352 } upgrade_health = { m_flPickPct = 5.849219 m_flWinratePct = 47.752083 } upgrade_endurance = { m_flPickPct = 22.993761 m_flWinratePct = 47.438522 } upgrade_close_range = { m_flPickPct = 77.63283 m_flWinratePct = 48.982395 } upgrade_extra_charge = { m_flPickPct = 8.469734 m_flWinratePct = 48.03552 } upgrade_melee_charge = { m_flPickPct = 9.74455 m_flWinratePct = 51.57421 } upgrade_spirit_bubble = { m_flPickPct = 5.301091 m_flWinratePct = 50.045933 } upgrade_acolytes_glove = { m_flPickPct = 16.636997 m_flWinratePct = 48.30715 } upgrade_sprint_booster = { m_flPickPct = 5.857876 m_flWinratePct = 49.879917 } upgrade_non_player_bonus = { m_flPickPct = 50.719383 m_flWinratePct = 48.89529 } upgrade_weapon_backstabber = { m_flPickPct = 32.296238 m_flWinratePct = 51.912476 } upgrade_lifestrike_gauntlets = { m_flPickPct = 77.84656 m_flWinratePct = 49.060604 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_strVoteRevealSound
Vo.VoteReveal.Punkgoat - −m_bAssignedPlayersOnly
false
- +m_PopularItems
- 6696–6701first dumped
