What it inherits is already merged in: this is the entry as the game compiled it.
hero_shiv = {
_class = "CitadelHeroData_t"
m_HeroID = 19
m_colorUI = [
0164
160
2135
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Brawler"
m_strGunTag = "#Attribute_EWeaponAttribute_Spreadshot" // Spreadshot
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 3
m_vecHeroTags = [
0"#Citadel_Shiv_HeroTag_1" // Rage
1"#Citadel_Shiv_HeroTag_2" // Bleed
2"#Citadel_Shiv_HeroTag_3" // Repeat
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/shiv/shiv.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Shiv.Hero.Death.VO"
m_strHeroSortName = "#hero_shiv_sort" // Shiv
m_strIconHeroCard = "file://{images}/heroes/shiv_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/shiv_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/shiv.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/shiv_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_shiv_search" // Shiv
m_strIconImageSmall = "file://{images}/heroes/shiv_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/shiv_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 2
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/shiv_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 2
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/shiv.svg"
m_eAbilityResourceType = "EResourceType_Rage"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/shiv_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/shiv.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/shiv_localized.svg"
m_strRosterAvoidedSound = "Generated.Shiv.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Shiv.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Knives" // Playing With Knives in the Hideout
m_strPostGameDefeatSound = "Shiv.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Shiv.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_shiv.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/shiv_card_critical.psd"
m_strPostGameVictorySound = "Shiv.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/shiv_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 46
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.165
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0.24
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_rupture = { m_flPickPct = 5.772293 m_flWinratePct = 50.302116 } upgrade_healbane = { m_flPickPct = 34.89672 m_flWinratePct = 46.906273 } upgrade_cold_front = { m_flPickPct = 19.907482 m_flWinratePct = 45.547386 } upgrade_tech_purge = { m_flPickPct = 5.574958 m_flWinratePct = 48.77346 } upgrade_magic_tempo = { m_flPickPct = 10.628582 m_flWinratePct = 49.779793 } upgrade_express_shot = { m_flPickPct = 23.396648 m_flWinratePct = 46.967556 } upgrade_magic_shield = { m_flPickPct = 9.208225 m_flWinratePct = 48.38774 } upgrade_rapid_recharge = { m_flPickPct = 9.929189 m_flWinratePct = 47.305416 } upgrade_fleetfoot_boots = { m_flPickPct = 7.83422 m_flWinratePct = 46.898247 } upgrade_healing_booster = { m_flPickPct = 15.93186 m_flWinratePct = 47.859776 } upgrade_resonant_healing = { m_flPickPct = 79.50372 m_flWinratePct = 44.82715 } upgrade_trophy_collector = { m_flPickPct = 5.768163 m_flWinratePct = 49.073116 } upgrade_high_velocity_mag = { m_flPickPct = 20.34988 m_flWinratePct = 45.583294 } upgrade_tech_damage_pulse = { m_flPickPct = 12.697392 m_flWinratePct = 52.5047 } upgrade_magic_vulnerability = { m_flPickPct = 15.894228 m_flWinratePct = 48.602528 } upgrade_mystic_regeneration = { m_flPickPct = 27.329592 m_flWinratePct = 42.727364 } upgrade_health_stealing_magic = { m_flPickPct = 6.736025 m_flWinratePct = 48.419403 } upgrade_bullet_resist_shredder = { m_flPickPct = 26.783018 m_flWinratePct = 43.22921 } upgrade_reduce_debuff_duration = { m_flPickPct = 21.805115 m_flWinratePct = 49.090794 } upgrade_regenerating_bullet_shield = { m_flPickPct = 27.35162 m_flWinratePct = 42.354027 } upgrade_bullet_armor_reduction_aura = { m_flPickPct = 42.320667 m_flWinratePct = 44.89579 } } ECitadelItemGamePhase_LateGame = { upgrade_infuser = { m_flPickPct = 5.145385 m_flWinratePct = 53.25544 } upgrade_critshot = { m_flPickPct = 26.145 m_flWinratePct = 50.811817 } upgrade_dps_aura = { m_flPickPct = 8.940635 m_flWinratePct = 44.64634 } upgrade_healbane = { m_flPickPct = 6.833743 m_flWinratePct = 39.50037 } upgrade_berserker = { m_flPickPct = 29.050407 m_flWinratePct = 46.3919 } upgrade_cold_front = { m_flPickPct = 10.932797 m_flWinratePct = 42.34563 } upgrade_juggernaut = { m_flPickPct = 9.609278 m_flWinratePct = 51.611824 } upgrade_tech_purge = { m_flPickPct = 22.904123 m_flWinratePct = 44.146347 } upgrade_magic_tempo = { m_flPickPct = 15.880387 m_flWinratePct = 47.67946 } upgrade_self_bubble = { m_flPickPct = 8.210956 m_flWinratePct = 55.572323 } upgrade_titan_round = { m_flPickPct = 5.853036 m_flWinratePct = 45.436726 } upgrade_unstoppable = { m_flPickPct = 8.605166 m_flWinratePct = 51.170605 } upgrade_arctic_blast = { m_flPickPct = 30.492786 m_flWinratePct = 47.52201 } upgrade_counterspell = { m_flPickPct = 11.314615 m_flWinratePct = 45.68242 } upgrade_express_shot = { m_flPickPct = 29.949427 m_flWinratePct = 41.504116 } upgrade_glass_cannon = { m_flPickPct = 19.209377 m_flWinratePct = 53.435425 } upgrade_spellbreaker = { m_flPickPct = 8.309164 m_flWinratePct = 50.740086 } upgrade_mystic_reverb = { m_flPickPct = 12.205375 m_flWinratePct = 56.846893 } upgrade_debuff_reducer = { m_flPickPct = 11.344904 m_flWinratePct = 48.22216 } upgrade_rapid_recharge = { m_flPickPct = 10.076915 m_flWinratePct = 43.888332 } upgrade_absorbing_armor = { m_flPickPct = 8.248128 m_flWinratePct = 55.627888 } upgrade_damage_recycler = { m_flPickPct = 5.155481 m_flWinratePct = 52.25209 } upgrade_fleetfoot_boots = { m_flPickPct = 6.744254 m_flWinratePct = 41.106422 } upgrade_healing_booster = { m_flPickPct = 5.473052 m_flWinratePct = 44.222706 } upgrade_boundless_spirit = { m_flPickPct = 6.884224 m_flWinratePct = 53.143124 } upgrade_deflecting_armor = { m_flPickPct = 15.446252 m_flWinratePct = 50.065365 } upgrade_cardio_calibrator = { m_flPickPct = 8.400948 m_flWinratePct = 47.618267 } upgrade_high_velocity_mag = { m_flPickPct = 12.285686 m_flWinratePct = 40.44675 } upgrade_tech_damage_pulse = { m_flPickPct = 15.808337 m_flWinratePct = 47.316166 } upgrade_cooldown_reduction = { m_flPickPct = 22.542955 m_flWinratePct = 48.99027 } upgrade_escalating_exposure = { m_flPickPct = 23.947702 m_flWinratePct = 51.36922 } upgrade_magic_vulnerability = { m_flPickPct = 12.792789 m_flWinratePct = 46.96513 } upgrade_close_quarter_combat = { m_flPickPct = 16.054777 m_flWinratePct = 44.55751 } upgrade_health_stealing_magic = { m_flPickPct = 6.383545 m_flWinratePct = 48.087708 } upgrade_transcendent_cooldown = { m_flPickPct = 15.979973 m_flWinratePct = 52.508545 } upgrade_bullet_resist_shredder = { m_flPickPct = 5.625413 m_flWinratePct = 42.76391 } upgrade_reduce_debuff_duration = { m_flPickPct = 22.06981 m_flWinratePct = 43.484226 } upgrade_bullet_armor_reduction_aura = { m_flPickPct = 9.692801 m_flWinratePct = 41.551064 } } ECitadelItemGamePhase_EarlyGame = { upgrade_endurance = { m_flPickPct = 30.19926 m_flWinratePct = 46.37723 } upgrade_cold_front = { m_flPickPct = 11.748185 m_flWinratePct = 45.875 } upgrade_close_range = { m_flPickPct = 53.18027 m_flWinratePct = 43.48869 } upgrade_extra_charge = { m_flPickPct = 32.48465 m_flWinratePct = 46.810104 } upgrade_medic_bullets = { m_flPickPct = 60.376953 m_flWinratePct = 43.826244 } upgrade_acolytes_glove = { m_flPickPct = 7.512414 m_flWinratePct = 48.60721 } upgrade_non_player_bonus = { m_flPickPct = 9.802392 m_flWinratePct = 45.94101 } upgrade_resonant_healing = { m_flPickPct = 7.329307 m_flWinratePct = 52.382442 } upgrade_mystic_regeneration = { m_flPickPct = 62.555412 m_flWinratePct = 46.018692 } upgrade_bullet_resist_shredder = { m_flPickPct = 20.344553 m_flWinratePct = 44.653976 } upgrade_regenerating_bullet_shield = { m_flPickPct = 23.079218 m_flWinratePct = 45.27649 } } } } - +m_strHeroGender
male - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, ]
- +m_PopularItems
- 6696–6701first dumped
