Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6730 (Oct 01 2026), not the latest

hero_testhero

CitadelHeroData_tOpen the hero page

61 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_testhero = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 83
m_colorUI = [
098
115
2214
]
m_bDisabled = true
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_Spreadshot" // Spreadshot
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Nano_HeroTag_1" // Tricksy
1"#Citadel_Nano_HeroTag_2" // Slippery
2"#Citadel_Nano_HeroTag_3" // Burst Damage
]
m_PopularItems = {
m_unTimestamp = 1790702781
m_mapGeneratedItemPopularity = null
}
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/nano/nano_v2/nano.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_bInDevelopment = true
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Nano.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/nano_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/nano_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/nano.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/nano_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_nano_search" // Calico
m_strIconImageSmall = "file://{images}/heroes/nano_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/nano_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/nano_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/calico.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/nano_card_gloat.psd"
m_hGameSoundEventScript = "soundevents/hero/nano.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/calico_localized.svg"
m_strRosterRemovedSound = "Generated.Nano.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Ava" // Playing With Ava in the Hideout
m_strPostGameDefeatSound = "Nano.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Nano.Hero.Pick.VO"
m_groundDashPositionCurve =
m_strIconHeroCardCritical = "file://{images}/heroes/nano_card_critical.psd"
m_strPostGameVictorySound = "Nano.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/nano_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 40
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.043
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726added