What it inherits is already merged in: this is the entry as the game compiled it.
hero_vampirebat = {
_class = "CitadelHeroData_t"
m_HeroID = 63
m_colorUI = [
0152
157
282
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Marksman"
m_strGunTag = "#Attribute_EWeaponAttribute_Pistol" // Pistol
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 3
m_vecHeroTags = [
0"#Citadel_VampireBat_HeroTag_1" // Harasser
1"#Citadel_VampireBat_HeroTag_2" // Nimble
2"#Citadel_VampireBat_HeroTag_3" // Vexing
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/vampirebat/vampirebat.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "female"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {}
m_strDeathVOSound = "Generated.Vampirebat.Hero.Death.VO"
m_strHeroSortName = "#hero_vampirebat_sort" // Mina
m_strIconHeroCard = "file://{images}/heroes/vampirebat_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/vampirebat_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/vampirebat.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/vampirebat_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_sAG2VariationName = "animgraphs/animgraph2/hero/hero.vnmgraph+vampirebat.vnmgraph"
m_strHeroSearchName = "#hero_vampirebat_search" // Mina
m_strIconImageSmall = "file://{images}/heroes/vampirebat_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/vampirebat_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = -1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/vampirebat_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = -1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/mina.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/vampirebat_card_gloat.psd"
m_bNewPlayerRecommended = true
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/chrono.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/mina_localized.svg"
m_strRosterAvoidedSound = "Generated.Vampirebat.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Vampirebat.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Life" // Grabbing a bite in the Hideout
m_strRosterSelectedSound = "Generated.Vampirebat.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_vampirebat.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/vampirebat_card_critical.psd"
m_strPostGameVictorySound = "Vampirebat.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/vampirebat_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 27
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.275
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_grit = { m_flPickPct = 16.694807 m_flWinratePct = 46.440475 } upgrade_health = { m_flPickPct = 32.788757 m_flWinratePct = 44.95987 } upgrade_crackshot = { m_flPickPct = 10.173089 m_flWinratePct = 45.47983 } upgrade_spirit_sap = { m_flPickPct = 25.00448 m_flWinratePct = 43.567158 } upgrade_magic_reach = { m_flPickPct = 38.44079 m_flWinratePct = 45.03963 } upgrade_magic_shock = { m_flPickPct = 50.106117 m_flWinratePct = 47.431286 } upgrade_magic_tempo = { m_flPickPct = 11.429515 m_flWinratePct = 45.19683 } upgrade_vex_barrier = { m_flPickPct = 12.727445 m_flWinratePct = 47.039204 } upgrade_quick_silver = { m_flPickPct = 27.052776 m_flWinratePct = 42.642956 } upgrade_rapid_rounds = { m_flPickPct = 14.556431 m_flWinratePct = 45.956455 } upgrade_blitz_bullets = { m_flPickPct = 26.714144 m_flWinratePct = 45.227924 } upgrade_spirit_bubble = { m_flPickPct = 7.068339 m_flWinratePct = 45.87976 } upgrade_soaring_spirit = { m_flPickPct = 51.299816 m_flWinratePct = 44.87777 } upgrade_boundless_spirit = { m_flPickPct = 13.134462 m_flWinratePct = 52.32145 } upgrade_improved_stamina = { m_flPickPct = 60.152336 m_flWinratePct = 45.389324 } upgrade_superior_stamina = { m_flPickPct = 55.52233 m_flWinratePct = 47.25205 } upgrade_cooldown_reduction = { m_flPickPct = 6.320804 m_flWinratePct = 47.57499 } upgrade_reduce_debuff_duration = { m_flPickPct = 36.627365 m_flWinratePct = 47.733097 } upgrade_spellslinger_headshots = { m_flPickPct = 9.991039 m_flWinratePct = 47.016617 } upgrade_tech_defense_shredders = { m_flPickPct = 25.296421 m_flWinratePct = 46.2954 } } ECitadelItemGamePhase_LateGame = { upgrade_ricochet = { m_flPickPct = 9.517297 m_flWinratePct = 49.767097 } upgrade_focus_lens = { m_flPickPct = 9.006061 m_flWinratePct = 50.387516 } upgrade_tech_range = { m_flPickPct = 33.30441 m_flWinratePct = 47.617428 } upgrade_magic_shock = { m_flPickPct = 36.94107 m_flWinratePct = 43.109745 } upgrade_magic_tempo = { m_flPickPct = 27.71665 m_flWinratePct = 47.94875 } upgrade_self_bubble = { m_flPickPct = 11.160893 m_flWinratePct = 55.195435 } upgrade_spirit_burn = { m_flPickPct = 58.671444 m_flWinratePct = 51.08437 } upgrade_vex_barrier = { m_flPickPct = 7.894923 m_flWinratePct = 45.710873 } upgrade_auto_cleanse = { m_flPickPct = 13.975051 m_flWinratePct = 51.957344 } upgrade_spellbreaker = { m_flPickPct = 5.90893 m_flWinratePct = 50.506824 } upgrade_blitz_bullets = { m_flPickPct = 6.906879 m_flWinratePct = 43.263912 } upgrade_tech_overflow = { m_flPickPct = 17.230175 m_flWinratePct = 53.84847 } upgrade_toxic_bullets = { m_flPickPct = 11.992831 m_flWinratePct = 44.46498 } upgrade_siphon_bullets = { m_flPickPct = 5.586342 m_flWinratePct = 53.490925 } upgrade_boundless_spirit = { m_flPickPct = 66.72578 m_flWinratePct = 46.34865 } upgrade_ethereal_bullets = { m_flPickPct = 20.029713 m_flWinratePct = 50.628677 } upgrade_superior_stamina = { m_flPickPct = 29.147547 m_flWinratePct = 43.094994 } upgrade_cooldown_reduction = { m_flPickPct = 46.384796 m_flWinratePct = 47.785503 } upgrade_escalating_exposure = { m_flPickPct = 5.371283 m_flWinratePct = 53.7624 } upgrade_health_stealing_magic = { m_flPickPct = 9.033414 m_flWinratePct = 49.895584 } upgrade_transcendent_cooldown = { m_flPickPct = 28.76176 m_flWinratePct = 49.808968 } upgrade_reduce_debuff_duration = { m_flPickPct = 11.236824 m_flWinratePct = 43.628807 } upgrade_spellslinger_headshots = { m_flPickPct = 40.78902 m_flWinratePct = 47.18397 } upgrade_tech_defense_shredders = { m_flPickPct = 30.382719 m_flWinratePct = 46.67505 } } ECitadelItemGamePhase_EarlyGame = { upgrade_grit = { m_flPickPct = 5.677498 m_flWinratePct = 46.42798 } upgrade_health = { m_flPickPct = 17.217375 m_flWinratePct = 46.611515 } upgrade_spirit_sap = { m_flPickPct = 11.25171 m_flWinratePct = 49.763172 } upgrade_magic_burst = { m_flPickPct = 86.69858 m_flWinratePct = 45.527046 } upgrade_magic_reach = { m_flPickPct = 22.655756 m_flWinratePct = 47.42594 } upgrade_quick_silver = { m_flPickPct = 58.749233 m_flWinratePct = 46.96707 } upgrade_rapid_rounds = { m_flPickPct = 6.858463 m_flWinratePct = 42.043736 } upgrade_soaring_spirit = { m_flPickPct = 35.83078 m_flWinratePct = 46.168324 } upgrade_improved_spirit = { m_flPickPct = 90.75603 m_flWinratePct = 45.293873 } upgrade_improved_stamina = { m_flPickPct = 25.851059 m_flWinratePct = 45.285706 } } } } - +m_strHeroGender
female - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "1" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, ]
- +m_PopularItems
- 6696–6701first dumped
