Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 14s ago· Viewing build 6730 (Oct 01 2026), not the latest

hero_warden

WardenCitadelHeroData_tOpen the hero page

65 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_warden = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 25
m_colorUI = [
085
197
2120
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Brawler"
m_strGunTag = "#Attribute_EWeaponAttribute_HeavyHitter" // Heavy Hitter
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 2
m_vecHeroTags = [
0"#Citadel_Warden_HeroTag_1" // Initiator
1"#Citadel_Warden_HeroTag_2" // Fearless
2"#Citadel_Warden_HeroTag_3" // One Man Army
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/warden/warden.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "male"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {
EFireRate = {
flScale = 0.21
eScalingStat = "ETechPower"
}
ERoundsPerSecond = {
flScale = 0.008
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Warden.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/warden_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/warden_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/warden.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/warden_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_warden_search" // Warden
m_strIconImageSmall = "file://{images}/heroes/warden_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/warden_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 2
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/warden_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 2
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/warden.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/warden_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/warden.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/warden_localized.svg"
m_strRosterAvoidedSound = "Generated.Warden.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Warden.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Training" // Training in the Hideout
m_strPostGameDefeatSound = "Warden.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Warden.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_warden.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/warden_card_critical.psd"
m_strPostGameVictorySound = "Warden.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/warden_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 60
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.25
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 8.824822
      				m_flWinratePct = 51.03759
      			}
      			upgrade_health = 
      			{
      				m_flPickPct = 10.268941
      				m_flWinratePct = 46.968307
      			}
      			upgrade_vampire = 
      			{
      				m_flPickPct = 14.126204
      				m_flWinratePct = 49.54441
      			}
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 17.160946
      				m_flWinratePct = 48.11269
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 13.674131
      				m_flWinratePct = 53.064972
      			}
      			upgrade_containment = 
      			{
      				m_flPickPct = 6.430515
      				m_flWinratePct = 48.05533
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 7.871494
      				m_flWinratePct = 47.035362
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 13.81645
      				m_flWinratePct = 48.47383
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 9.636877
      				m_flWinratePct = 48.25714
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 50.229176
      				m_flWinratePct = 48.171837
      			}
      			upgrade_kinetic_sash = 
      			{
      				m_flPickPct = 13.646923
      				m_flWinratePct = 46.944252
      			}
      			upgrade_magic_shield = 
      			{
      				m_flPickPct = 9.299916
      				m_flWinratePct = 47.361313
      			}
      			upgrade_quick_silver = 
      			{
      				m_flPickPct = 61.540394
      				m_flWinratePct = 48.858997
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 16.28401
      				m_flWinratePct = 48.865753
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 37.823357
      				m_flWinratePct = 49.36919
      			}
      			upgrade_sprint_booster = 
      			{
      				m_flPickPct = 30.04709
      				m_flWinratePct = 50.54853
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 44.046673
      				m_flWinratePct = 50.80896
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 12.734407
      				m_flWinratePct = 46.758156
      			}
      			upgrade_pristine_emblem = 
      			{
      				m_flPickPct = 5.567183
      				m_flWinratePct = 46.8609
      			}
      			upgrade_ethereal_bullets = 
      			{
      				m_flPickPct = 22.48221
      				m_flWinratePct = 57.196053
      			}
      			upgrade_improved_stamina = 
      			{
      				m_flPickPct = 9.682921
      				m_flWinratePct = 47.065815
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 49.02051
      				m_flWinratePct = 50.053368
      			}
      			upgrade_intensifying_clip = 
      			{
      				m_flPickPct = 15.259522
      				m_flWinratePct = 47.339184
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 10.866471
      				m_flWinratePct = 54.3047
      			}
      			upgrade_bullet_resist_shredder = 
      			{
      				m_flPickPct = 15.924027
      				m_flWinratePct = 52.16534
      			}
      			upgrade_non_player_bonus_sacrifice = 
      			{
      				m_flPickPct = 8.266011
      				m_flWinratePct = 46.119762
      			}
      			upgrade_regenerating_bullet_shield = 
      			{
      				m_flPickPct = 19.736292
      				m_flWinratePct = 49.199364
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 6.658505
      				m_flWinratePct = 45.52884
      			}
      			upgrade_fervor = 
      			{
      				m_flPickPct = 5.019778
      				m_flWinratePct = 58.140503
      			}
      			upgrade_vampire = 
      			{
      				m_flPickPct = 9.982001
      				m_flWinratePct = 51.105988
      			}
      			upgrade_berserker = 
      			{
      				m_flPickPct = 15.588833
      				m_flWinratePct = 50.338993
      			}
      			upgrade_inhibitor = 
      			{
      				m_flPickPct = 6.099705
      				m_flWinratePct = 52.01578
      			}
      			upgrade_juggernaut = 
      			{
      				m_flPickPct = 19.903309
      				m_flWinratePct = 51.766563
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 25.406542
      				m_flWinratePct = 47.139503
      			}
      			upgrade_tech_range = 
      			{
      				m_flPickPct = 6.840585
      				m_flWinratePct = 50.711334
      			}
      			upgrade_magic_storm = 
      			{
      				m_flPickPct = 14.204391
      				m_flWinratePct = 47.82673
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 6.798728
      				m_flWinratePct = 45.46714
      			}
      			upgrade_proc_silence = 
      			{
      				m_flPickPct = 10.735438
      				m_flWinratePct = 57.802906
      			}
      			upgrade_banshee_slugs = 
      			{
      				m_flPickPct = 5.326385
      				m_flWinratePct = 55.1277
      			}
      			upgrade_blood_tribute = 
      			{
      				m_flPickPct = 7.47996
      				m_flWinratePct = 54.12703
      			}
      			upgrade_surging_power = 
      			{
      				m_flPickPct = 15.288504
      				m_flWinratePct = 51.950718
      			}
      			upgrade_tech_overflow = 
      			{
      				m_flPickPct = 54.72991
      				m_flWinratePct = 53.130917
      			}
      			upgrade_siphon_bullets = 
      			{
      				m_flPickPct = 19.324627
      				m_flWinratePct = 55.666866
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 12.659843
      				m_flWinratePct = 55.695156
      			}
      			upgrade_weighted_shots = 
      			{
      				m_flPickPct = 8.099454
      				m_flWinratePct = 47.286823
      			}
      			upgrade_absorbing_armor = 
      			{
      				m_flPickPct = 5.184069
      				m_flWinratePct = 54.824383
      			}
      			upgrade_damage_recycler = 
      			{
      				m_flPickPct = 7.494611
      				m_flWinratePct = 52.038536
      			}
      			upgrade_fleetfoot_boots = 
      			{
      				m_flPickPct = 13.46665
      				m_flWinratePct = 47.89805
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 11.309935
      				m_flWinratePct = 56.217617
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 23.972918
      				m_flWinratePct = 57.28753
      			}
      			upgrade_ethereal_bullets = 
      			{
      				m_flPickPct = 54.961178
      				m_flWinratePct = 47.842808
      			}
      			upgrade_cardio_calibrator = 
      			{
      				m_flPickPct = 11.744208
      				m_flWinratePct = 49.692596
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 9.669115
      				m_flWinratePct = 49.123375
      			}
      			upgrade_enchanted_holsters = 
      			{
      				m_flPickPct = 15.762542
      				m_flWinratePct = 54.544247
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 31.256147
      				m_flWinratePct = 50.698048
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 5.494862
      				m_flWinratePct = 45.534184
      			}
      			upgrade_imbued_duration_extender = 
      			{
      				m_flPickPct = 5.45719
      				m_flWinratePct = 50.412273
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_clip_size = 
      			{
      				m_flPickPct = 43.212048
      				m_flWinratePct = 49.44906
      			}
      			upgrade_endurance = 
      			{
      				m_flPickPct = 25.372807
      				m_flWinratePct = 49.35247
      			}
      			upgrade_close_range = 
      			{
      				m_flPickPct = 6.801034
      				m_flWinratePct = 46.068626
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 7.471824
      				m_flWinratePct = 46.918766
      			}
      			upgrade_magic_reach = 
      			{
      				m_flPickPct = 7.45508
      				m_flWinratePct = 49.48063
      			}
      			upgrade_titan_round = 
      			{
      				m_flPickPct = 22.883245
      				m_flWinratePct = 51.634884
      			}
      			upgrade_quick_silver = 
      			{
      				m_flPickPct = 22.876966
      				m_flWinratePct = 50.349937
      			}
      			upgrade_rapid_rounds = 
      			{
      				m_flPickPct = 20.950407
      				m_flWinratePct = 51.50849
      			}
      			upgrade_blitz_bullets = 
      			{
      				m_flPickPct = 11.128203
      				m_flWinratePct = 53.56404
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 5.245974
      				m_flWinratePct = 49.351685
      			}
      			upgrade_pristine_emblem = 
      			{
      				m_flPickPct = 71.456375
      				m_flWinratePct = 49.43251
      			}
      			upgrade_non_player_bonus = 
      			{
      				m_flPickPct = 30.301699
      				m_flWinratePct = 48.40793
      			}
      			upgrade_high_velocity_mag = 
      			{
      				m_flPickPct = 74.126976
      				m_flWinratePct = 49.08449
      			}
      			upgrade_regenerating_bullet_shield = 
      			{
      				m_flPickPct = 9.346059
      				m_flWinratePct = 52.177807
      			}
      		}
      	}
      }
    • +m_strHeroGendermale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 4 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "0"
      	},
      ]
  3. 6696–6701first dumped