What it inherits is already merged in: this is the entry as the game compiled it.
hero_wraith = {
_class = "CitadelHeroData_t"
m_HeroID = 7
m_colorUI = [
0148
177
2120
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Marksman"
m_strGunTag = "#Attribute_EWeaponAttribute_RapidFire" // Rapid Fire
m_nModelSkin = 1
m_heroStatsUI =
m_nComplexity = 1
m_vecHeroTags = [
0"#Citadel_Wraith_HeroTag_1" // Duelist
1"#Citadel_Wraith_HeroTag_2" // Isolator
2"#Citadel_Wraith_HeroTag_3" // Telekinetic
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_wip/wraith/wraith.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "female"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {
ESprintSpeed = {
flScale = 0.05
eScalingStat = "ETechPower"
}
}
m_mapWIPAbilities = {}
m_strDeathVOSound = "Generated.Wraith.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/wraith_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/wraith_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/wraith.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/wraith_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_wraith_search" // Wraith
m_strIconImageSmall = "file://{images}/heroes/wraith_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/wraith_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/wraith_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/wraith.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/wraith_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/wraith.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/wraith_localized.svg"
m_strRosterAvoidedSound = "Generated.Wraith.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Wraith.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Cards" // Gambling in the Hideout
m_strPostGameDefeatSound = "Wraith.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Wraith.Hero.Pick.VO"
m_bLaneTestingRecommended = true
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_wraith.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/wraith_card_critical.psd"
m_strPostGameVictorySound = "Wraith.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/wraith_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 35
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.14
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
}
History
- 6728–6745changed
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
+EHeroSpiritLifestealEffectiveness
- ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats
- 6722–6726changed
- +m_PopularItems
{ 2 keys }
{ m_unTimestamp = 1790702781 m_mapGeneratedItemPopularity = { ECitadelItemGamePhase_MidGame = { upgrade_chonky = { m_flPickPct = 5.298769 m_flWinratePct = 51.87709 } upgrade_health = { m_flPickPct = 8.063454 m_flWinratePct = 47.226585 } upgrade_vampire = { m_flPickPct = 11.663753 m_flWinratePct = 47.993046 } upgrade_ricochet = { m_flPickPct = 18.597004 m_flWinratePct = 54.961678 } upgrade_clip_size = { m_flPickPct = 13.909584 m_flWinratePct = 46.083076 } upgrade_burst_fire = { m_flPickPct = 5.823957 m_flWinratePct = 50.658108 } upgrade_magic_storm = { m_flPickPct = 59.031475 m_flWinratePct = 49.80146 } upgrade_titan_round = { m_flPickPct = 6.681745 m_flWinratePct = 44.68569 } upgrade_magic_shield = { m_flPickPct = 10.796462 m_flWinratePct = 51.39655 } upgrade_quick_silver = { m_flPickPct = 30.535706 m_flWinratePct = 45.15145 } upgrade_rapid_rounds = { m_flPickPct = 26.204323 m_flWinratePct = 48.146896 } upgrade_blitz_bullets = { m_flPickPct = 44.865948 m_flWinratePct = 49.063824 } upgrade_spirit_bubble = { m_flPickPct = 6.133115 m_flWinratePct = 48.342113 } upgrade_soaring_spirit = { m_flPickPct = 23.253384 m_flWinratePct = 47.24152 } upgrade_sprint_booster = { m_flPickPct = 12.918757 m_flWinratePct = 48.881916 } upgrade_chain_lightning = { m_flPickPct = 52.3643 m_flWinratePct = 49.754402 } upgrade_healing_booster = { m_flPickPct = 10.870584 m_flWinratePct = 50.294308 } upgrade_improved_spirit = { m_flPickPct = 38.53264 m_flWinratePct = 47.639874 } upgrade_pristine_emblem = { m_flPickPct = 7.336805 m_flWinratePct = 45.39332 } upgrade_ethereal_bullets = { m_flPickPct = 10.06918 m_flWinratePct = 56.2791 } upgrade_cardio_calibrator = { m_flPickPct = 13.259591 m_flWinratePct = 50.229336 } upgrade_intensifying_clip = { m_flPickPct = 7.608585 m_flWinratePct = 46.57785 } upgrade_rechargingbullets = { m_flPickPct = 27.465664 m_flWinratePct = 47.26438 } upgrade_health_stealing_magic = { m_flPickPct = 15.357813 m_flWinratePct = 50.22688 } upgrade_reduce_debuff_duration = { m_flPickPct = 13.831027 m_flWinratePct = 54.713264 } upgrade_non_player_bonus_sacrifice = { m_flPickPct = 6.358649 m_flWinratePct = 45.222675 } } ECitadelItemGamePhase_LateGame = { upgrade_chonky = { m_flPickPct = 7.239059 m_flWinratePct = 47.57154 } upgrade_vampire = { m_flPickPct = 18.175253 m_flWinratePct = 50.338097 } upgrade_ricochet = { m_flPickPct = 55.932774 m_flWinratePct = 49.908825 } upgrade_capacitor = { m_flPickPct = 26.626207 m_flWinratePct = 50.999287 } upgrade_inhibitor = { m_flPickPct = 9.807288 m_flWinratePct = 56.32711 } upgrade_burst_fire = { m_flPickPct = 13.022958 m_flWinratePct = 47.90096 } upgrade_split_shot = { m_flPickPct = 7.258698 m_flWinratePct = 48.3505 } upgrade_tech_purge = { m_flPickPct = 13.477815 m_flWinratePct = 46.43008 } upgrade_magic_storm = { m_flPickPct = 19.591137 m_flWinratePct = 45.25465 } upgrade_titan_round = { m_flPickPct = 5.39556 m_flWinratePct = 45.544205 } upgrade_auto_cleanse = { m_flPickPct = 6.558675 m_flWinratePct = 55.49116 } upgrade_proc_silence = { m_flPickPct = 15.482223 m_flWinratePct = 59.04906 } upgrade_banshee_slugs = { m_flPickPct = 6.234954 m_flWinratePct = 56.777077 } upgrade_blitz_bullets = { m_flPickPct = 6.21785 m_flWinratePct = 45.226692 } upgrade_tech_overflow = { m_flPickPct = 46.677902 m_flWinratePct = 55.063652 } upgrade_toxic_bullets = { m_flPickPct = 8.673314 m_flWinratePct = 46.921333 } upgrade_siphon_bullets = { m_flPickPct = 5.588146 m_flWinratePct = 56.195442 } upgrade_soaring_spirit = { m_flPickPct = 19.030485 m_flWinratePct = 52.6498 } upgrade_chain_lightning = { m_flPickPct = 8.286877 m_flWinratePct = 44.774864 } upgrade_damage_recycler = { m_flPickPct = 31.618225 m_flWinratePct = 53.442196 } upgrade_healing_booster = { m_flPickPct = 6.062641 m_flWinratePct = 46.551723 } upgrade_boundless_spirit = { m_flPickPct = 29.730381 m_flWinratePct = 56.1091 } upgrade_ethereal_bullets = { m_flPickPct = 66.18034 m_flWinratePct = 50.25606 } upgrade_cardio_calibrator = { m_flPickPct = 6.731622 m_flWinratePct = 46.80971 } upgrade_enchanted_holsters = { m_flPickPct = 9.305552 m_flWinratePct = 59.70454 } upgrade_health_stealing_magic = { m_flPickPct = 40.42521 m_flWinratePct = 51.228607 } upgrade_reduce_debuff_duration = { m_flPickPct = 17.614601 m_flWinratePct = 46.59234 } upgrade_spellslinger_headshots = { m_flPickPct = 16.234194 m_flWinratePct = 52.35698 } upgrade_tech_defense_shredders = { m_flPickPct = 15.033703 m_flWinratePct = 52.707428 } } ECitadelItemGamePhase_EarlyGame = { upgrade_health = { m_flPickPct = 23.280668 m_flWinratePct = 49.97687 } upgrade_clip_size = { m_flPickPct = 8.042977 m_flWinratePct = 45.84121 } upgrade_endurance = { m_flPickPct = 24.72506 m_flWinratePct = 47.928463 } upgrade_quick_silver = { m_flPickPct = 60.037884 m_flWinratePct = 50.254826 } upgrade_rapid_rounds = { m_flPickPct = 54.17036 m_flWinratePct = 48.396076 } upgrade_blitz_bullets = { m_flPickPct = 13.402428 m_flWinratePct = 48.62923 } upgrade_improved_spirit = { m_flPickPct = 33.845627 m_flWinratePct = 49.178303 } upgrade_pristine_emblem = { m_flPickPct = 17.2478 m_flWinratePct = 47.75582 } upgrade_non_player_bonus = { m_flPickPct = 68.024475 m_flWinratePct = 48.72134 } upgrade_high_velocity_mag = { m_flPickPct = 14.210146 m_flWinratePct = 47.96041 } upgrade_intensifying_clip = { m_flPickPct = 5.250488 m_flWinratePct = 49.86728 } } } } - +m_strHeroGender
female - +m_mapStartingStats.EOOCHealthRegen
0 - +m_mapBoundAbilities.ESlot_Cosmetic_1
cosmetic_ability_voting_poster - +m_hVisibilityParticle
particles/generic/player_visible.vpcf - +m_eHeroDevelopmentState
EHeroDevState_Release - +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN
0 - −m_bPrereleaseOnly
false - −m_bPlayerSelectable
true - −m_mapPurchaseBonuses
{ 3 keys }
{ EItemSlotType_Tech = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 2 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 3 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 4 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, { m_nTier = 5 m_strValue = "16" m_ValueType = "MODIFIER_VALUE_TECH_POWER" }, ] EItemSlotType_Armor = [ { m_nTier = 1 m_strValue = "7" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 3 m_strValue = "9" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 4 m_strValue = "10" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, { m_nTier = 5 m_strValue = "11" m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT" }, ] EItemSlotType_WeaponMod = [ { m_nTier = 1 m_strValue = "4" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 2 m_strValue = "8" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 3 m_strValue = "13" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 4 m_strValue = "18" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, { m_nTier = 5 m_strValue = "23" m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE" }, ] } - −m_bAssignedPlayersOnly
false - −m_vecAnimGraphDefaultValueOverrides
[ 4 items ]
[ { m_strParamName = "e_SWITCH_4wayRoll_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_Recoil_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF" m_strParamValue = "0" }, { m_strParamName = "e_SWITCH_ShootStyle" m_strParamValue = "0" }, ]
- +m_PopularItems
- 6696–6701first dumped
