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Modding Database

Up to date with Steam · checked 24s ago· Viewing build 6745 (Oct 02 2026)

hero_yamato

YamatoCitadelHeroData_tOpen the hero page

66 keys · inherits from hero_base

What it inherits is already merged in: this is the entry as the game compiled it.

hero_yamato = {
_base = "hero_base"
_class = "CitadelHeroData_t"
m_HeroID = 27
m_colorUI = [
0110
1144
2128
]
m_bDisabled = false
m_eHeroType = "ECitadelHeroType_Assassin"
m_strGunTag = "#Attribute_EWeaponAttribute_Spreadshot" // Spreadshot
m_nModelSkin = 0
m_heroStatsUI =
m_nComplexity = 3
m_vecHeroTags = [
0"#Citadel_Yamato_HeroTag_1" // Relentless
1"#Citadel_Yamato_HeroTag_2" // Acrobatics
2"#Citadel_Yamato_HeroTag_3" // Pursuer
]
m_PopularItems =
m_mapLevelInfo =
m_strModelName = "models/heroes_staging/yamato_v2/yamato.vmdl"
m_bNeedsTesting = false
m_strDeathSound = "Damage.Receive.Lethal"
m_strHeroGender = "female"
m_bInDevelopment = false
m_hDeathParticle = "particles/generic/player_death_screen.vpcf"
m_ShopStatDisplay =
m_bLimitedTesting = false
m_mapItemSlotInfo =
m_mapScalingStats = {
EClipSize = {
flScale = 0.15
eScalingStat = "ETechPower"
}
}
m_strDeathVOSound = "Generated.Yamato.Hero.Death.VO"
m_strIconHeroCard = "file://{images}/heroes/yamato_card.psd"
m_strLastHitSound = "LastHit.Default"
m_strMinimapImage = "file://{images}/heroes/yamato_mm.psd"
m_hRespawnParticle = "particles/generic/player_respawn_deploy.vpcf"
m_heroStatsDisplay =
m_mapStartingStats =
m_strUIPortraitMap = "maps/ui/hero_prefabs/yamato.vmap"
m_strUIShoppingMap = "maps/ui/hero_shop/yamato_shop.vmap"
m_MapModCostBonuses =
m_mapBoundAbilities =
m_strHeroSearchName = "#hero_yamato_search" // Yamato
m_strIconImageSmall = "file://{images}/heroes/yamato_sm.psd"
m_strLowHealthSound = "PlayerAlert.LowHealth"
m_strTopBarVertical = "file://{images}/heroes/yamato_vertical.psd"
m_hLowHealthParticle = "particles/generic/player_low_health_screen.vpcf"
m_nAllyBotDifficulty = 1
m_strUITeamRevealMap = "maps/ui/team_reveal_hero/yamato_team_reveal.vmap"
m_hVisibilityParticle = "particles/generic/player_visible.vpcf"
m_nEnemyBotDifficulty = 1
m_strLogoImageEnglish = "file://{images}/heroes/hero_names/yamato.svg"
m_eAbilityResourceType = "EResourceType_None"
m_hDamageTakenParticle = "particles/generic/player_damage_screen.vpcf"
m_strIconHeroCardGloat = "file://{images}/heroes/yamato_card_gloat.psd"
m_eHeroDevelopmentState = "EHeroDevState_Release"
m_hGameSoundEventScript = "soundevents/hero/yamato.vsndevts"
m_mapItemDraftBucketing =
m_strLogoImageLocalized = "file://{images}/heroes/hero_names/yamato_localized.svg"
m_strRosterAvoidedSound = "Generated.Yamato.Hero.Avoided.VO"
m_strRosterRemovedSound = "Generated.Yamato.Hero.Remove.VO"
m_strHideoutRichPresence = "#Steam_Citadel_Hideout_Reminiscing" // Reminiscing in the Hideout
m_strPostGameDefeatSound = "Yamato.Progession.Page.Lose.VO"
m_strRosterSelectedSound = "Generated.Yamato.Hero.Pick.VO"
m_groundDashPositionCurve =
m_hGeneratedVOEventScript = "soundevents/vo/generated_vo_hero_yamato.vsndevts"
m_strIconHeroCardCritical = "file://{images}/heroes/yamato_card_critical.psd"
m_strPostGameVictorySound = "Yamato.Progession.Page.Win.VO"
m_strUIPostgamePortraitMap = "maps/ui/hero_postgame_portrait/yamato_postgame_portrait.vmap"
m_hGroundDamageTakenParticle = "particles/generic/player_ground_damage_screen.vpcf"
m_mapStandardLevelUpUpgrades = {
MODIFIER_VALUE_BOON_COUNT = 1
MODIFIER_VALUE_TECH_POWER = 1.1
MODIFIER_VALUE_TECH_RESIST = 0
MODIFIER_VALUE_BONUS_ATTACK_RANGE = 0
MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL = 45
MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER = 0
MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST = 0
MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN = 0
MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL = 1.58
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL = 0.154
MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE = 0.7
}
m_vecAmbientParticleSettings = [
0{
m_nCP = 0
m_eAttachmentType = "PATTACH_ABSORIGIN_FOLLOW"
}
1{
m_nCP = 1
m_eAttachmentType = "PATTACH_POINT_FOLLOW"
m_strAttachmentName = "ability_apply"
}
]
m_flStealthSpeedMetersPerSecond = 4
m_bUseMainOnlyModelForExperimental = false
}

History

  1. 6728–6745changed
    • ±m_ShopStatDisplay.m_eVitalityStatsDisplay.m_vecDisplayStats+EHeroSpiritLifestealEffectiveness
  2. 6722–6726changed
    • +m_PopularItems
      { 2 keys }
      {
      	m_unTimestamp = 1790702781
      	m_mapGeneratedItemPopularity = 
      	{
      		ECitadelItemGamePhase_MidGame = 
      		{
      			upgrade_chonky = 
      			{
      				m_flPickPct = 5.408054
      				m_flWinratePct = 53.55244
      			}
      			upgrade_health = 
      			{
      				m_flPickPct = 5.008789
      				m_flWinratePct = 50.05871
      			}
      			upgrade_healbane = 
      			{
      				m_flPickPct = 37.52769
      				m_flWinratePct = 51.22673
      			}
      			upgrade_crackshot = 
      			{
      				m_flPickPct = 28.449791
      				m_flWinratePct = 48.698807
      			}
      			upgrade_endurance = 
      			{
      				m_flPickPct = 10.446249
      				m_flWinratePct = 52.051796
      			}
      			upgrade_cold_front = 
      			{
      				m_flPickPct = 15.336108
      				m_flWinratePct = 48.651413
      			}
      			upgrade_close_range = 
      			{
      				m_flPickPct = 11.700897
      				m_flWinratePct = 50.882385
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 15.171436
      				m_flWinratePct = 46.263515
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 13.954689
      				m_flWinratePct = 49.997658
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 13.987362
      				m_flWinratePct = 50.880634
      			}
      			upgrade_boxing_glove = 
      			{
      				m_flPickPct = 30.44808
      				m_flWinratePct = 53.12158
      			}
      			upgrade_melee_charge = 
      			{
      				m_flPickPct = 8.555783
      				m_flWinratePct = 52.761017
      			}
      			upgrade_spirit_snatch = 
      			{
      				m_flPickPct = 53.87405
      				m_flWinratePct = 51.567123
      			}
      			upgrade_acolytes_glove = 
      			{
      				m_flPickPct = 14.203005
      				m_flWinratePct = 48.649643
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 39.724632
      				m_flWinratePct = 48.232468
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 30.6879
      				m_flWinratePct = 51.68008
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 17.750652
      				m_flWinratePct = 47.20954
      			}
      			upgrade_resonant_healing = 
      			{
      				m_flPickPct = 18.898785
      				m_flWinratePct = 51.509285
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 25.539923
      				m_flWinratePct = 52.996113
      			}
      			upgrade_tech_damage_pulse = 
      			{
      				m_flPickPct = 22.156296
      				m_flWinratePct = 52.150063
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 6.53397
      				m_flWinratePct = 52.065205
      			}
      			upgrade_restorative_locket = 
      			{
      				m_flPickPct = 9.987519
      				m_flWinratePct = 50.56268
      			}
      			upgrade_weapon_backstabber = 
      			{
      				m_flPickPct = 18.951715
      				m_flWinratePct = 48.617336
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 8.862257
      				m_flWinratePct = 50.029495
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 6.737197
      				m_flWinratePct = 48.680893
      			}
      			upgrade_bullet_resist_shredder = 
      			{
      				m_flPickPct = 18.244017
      				m_flWinratePct = 52.80633
      			}
      			upgrade_bullet_armor_reduction_aura = 
      			{
      				m_flPickPct = 11.212761
      				m_flWinratePct = 59.945217
      			}
      		}
      		ECitadelItemGamePhase_LateGame = 
      		{
      			upgrade_health = 
      			{
      				m_flPickPct = 5.559585
      				m_flWinratePct = 55.84156
      			}
      			upgrade_colossus = 
      			{
      				m_flPickPct = 12.109806
      				m_flWinratePct = 57.176777
      			}
      			upgrade_healbane = 
      			{
      				m_flPickPct = 10.371619
      				m_flWinratePct = 46.944305
      			}
      			upgrade_berserker = 
      			{
      				m_flPickPct = 7.284703
      				m_flWinratePct = 53.32795
      			}
      			upgrade_tech_purge = 
      			{
      				m_flPickPct = 18.463991
      				m_flWinratePct = 47.812855
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 6.351571
      				m_flWinratePct = 53.364197
      			}
      			upgrade_magic_shock = 
      			{
      				m_flPickPct = 33.650913
      				m_flWinratePct = 49.288307
      			}
      			upgrade_magic_tempo = 
      			{
      				m_flPickPct = 17.69553
      				m_flWinratePct = 51.04505
      			}
      			upgrade_spirit_burn = 
      			{
      				m_flPickPct = 16.222645
      				m_flWinratePct = 57.198097
      			}
      			upgrade_arctic_blast = 
      			{
      				m_flPickPct = 5.030288
      				m_flWinratePct = 55.910625
      			}
      			upgrade_auto_cleanse = 
      			{
      				m_flPickPct = 5.732097
      				m_flWinratePct = 55.585957
      			}
      			upgrade_boxing_glove = 
      			{
      				m_flPickPct = 10.833611
      				m_flWinratePct = 47.318897
      			}
      			upgrade_counterspell = 
      			{
      				m_flPickPct = 6.244405
      				m_flWinratePct = 47.76057
      			}
      			upgrade_express_shot = 
      			{
      				m_flPickPct = 8.807251
      				m_flWinratePct = 52.70812
      			}
      			upgrade_melee_charge = 
      			{
      				m_flPickPct = 5.423667
      				m_flWinratePct = 54.81928
      			}
      			upgrade_mystic_reverb = 
      			{
      				m_flPickPct = 28.05604
      				m_flWinratePct = 56.566902
      			}
      			upgrade_spirit_snatch = 
      			{
      				m_flPickPct = 18.705769
      				m_flWinratePct = 47.432404
      			}
      			upgrade_tech_overflow = 
      			{
      				m_flPickPct = 7.77218
      				m_flWinratePct = 56.961494
      			}
      			upgrade_crushing_fists = 
      			{
      				m_flPickPct = 10.793751
      				m_flWinratePct = 57.343506
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 8.965386
      				m_flWinratePct = 49.99271
      			}
      			upgrade_absorbing_armor = 
      			{
      				m_flPickPct = 11.766089
      				m_flWinratePct = 57.84183
      			}
      			upgrade_diviners_kevlar = 
      			{
      				m_flPickPct = 14.277966
      				m_flWinratePct = 58.677345
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 9.266629
      				m_flWinratePct = 47.711727
      			}
      			upgrade_boundless_spirit = 
      			{
      				m_flPickPct = 43.238388
      				m_flWinratePct = 52.371956
      			}
      			upgrade_deflecting_armor = 
      			{
      				m_flPickPct = 7.59248
      				m_flWinratePct = 53.11989
      			}
      			upgrade_ability_refresher = 
      			{
      				m_flPickPct = 18.608404
      				m_flWinratePct = 59.57088
      			}
      			upgrade_rechargingbullets = 
      			{
      				m_flPickPct = 6.989342
      				m_flWinratePct = 46.652954
      			}
      			upgrade_tech_damage_pulse = 
      			{
      				m_flPickPct = 22.835598
      				m_flWinratePct = 49.567905
      			}
      			upgrade_cooldown_reduction = 
      			{
      				m_flPickPct = 36.71365
      				m_flWinratePct = 51.59476
      			}
      			upgrade_restorative_locket = 
      			{
      				m_flPickPct = 5.127652
      				m_flWinratePct = 45.35491
      			}
      			upgrade_escalating_exposure = 
      			{
      				m_flPickPct = 8.304091
      				m_flWinratePct = 58.53793
      			}
      			upgrade_magic_vulnerability = 
      			{
      				m_flPickPct = 5.304738
      				m_flWinratePct = 55.198326
      			}
      			upgrade_health_stealing_magic = 
      			{
      				m_flPickPct = 8.0597
      				m_flWinratePct = 52.12421
      			}
      			upgrade_transcendent_cooldown = 
      			{
      				m_flPickPct = 26.880476
      				m_flWinratePct = 53.104336
      			}
      			upgrade_reduce_debuff_duration = 
      			{
      				m_flPickPct = 11.401463
      				m_flWinratePct = 48.9569
      			}
      			upgrade_bullet_armor_reduction_aura = 
      			{
      				m_flPickPct = 25.670933
      				m_flWinratePct = 49.99109
      			}
      		}
      		ECitadelItemGamePhase_EarlyGame = 
      		{
      			upgrade_health = 
      			{
      				m_flPickPct = 7.675469
      				m_flWinratePct = 51.166355
      			}
      			upgrade_crackshot = 
      			{
      				m_flPickPct = 23.076721
      				m_flWinratePct = 51.006653
      			}
      			upgrade_endurance = 
      			{
      				m_flPickPct = 30.445066
      				m_flWinratePct = 49.331417
      			}
      			upgrade_close_range = 
      			{
      				m_flPickPct = 7.828377
      				m_flWinratePct = 53.27212
      			}
      			upgrade_magic_burst = 
      			{
      				m_flPickPct = 18.765234
      				m_flWinratePct = 48.737682
      			}
      			upgrade_medic_bullets = 
      			{
      				m_flPickPct = 59.577347
      				m_flWinratePct = 50.363594
      			}
      			upgrade_acolytes_glove = 
      			{
      				m_flPickPct = 64.39395
      				m_flWinratePct = 50.545948
      			}
      			upgrade_soaring_spirit = 
      			{
      				m_flPickPct = 12.307803
      				m_flWinratePct = 51.13353
      			}
      			upgrade_healing_booster = 
      			{
      				m_flPickPct = 7.346128
      				m_flWinratePct = 49.35065
      			}
      			upgrade_improved_spirit = 
      			{
      				m_flPickPct = 27.667234
      				m_flWinratePct = 49.38356
      			}
      			upgrade_weapon_backstabber = 
      			{
      				m_flPickPct = 28.730404
      				m_flWinratePct = 53.07162
      			}
      			upgrade_mystic_regeneration = 
      			{
      				m_flPickPct = 10.12592
      				m_flWinratePct = 51.458443
      			}
      			upgrade_lifestrike_gauntlets = 
      			{
      				m_flPickPct = 64.31489
      				m_flWinratePct = 50.453655
      			}
      		}
      	}
      }
    • +m_strHeroGenderfemale
    • +m_mapStartingStats.EOOCHealthRegen0
    • +m_mapBoundAbilities.ESlot_Cosmetic_1cosmetic_ability_voting_poster
    • +m_hVisibilityParticleparticles/generic/player_visible.vpcf
    • +m_eHeroDevelopmentStateEHeroDevState_Release
    • +m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN0
    • −m_bPrereleaseOnlyfalse
    • −m_bPlayerSelectabletrue
    • −m_mapPurchaseBonuses
      { 3 keys }
      {
      	EItemSlotType_Tech = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "16"
      			m_ValueType = "MODIFIER_VALUE_TECH_POWER"
      		},
      	]
      	EItemSlotType_Armor = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "7"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "9"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "10"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "11"
      			m_ValueType = "MODIFIER_VALUE_BASE_HEALTH_PERCENT"
      		},
      	]
      	EItemSlotType_WeaponMod = 
      	[
      		{
      			m_nTier = 1
      			m_strValue = "4"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 2
      			m_strValue = "8"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 3
      			m_strValue = "13"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 4
      			m_strValue = "18"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      		{
      			m_nTier = 5
      			m_strValue = "23"
      			m_ValueType = "MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE"
      		},
      	]
      }
    • −m_bAssignedPlayersOnlyfalse
    • −m_vecAnimGraphDefaultValueOverrides
      [ 4 items ]
      [
      	{
      		m_strParamName = "e_SWITCH_4wayRoll_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_Recoil_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ZiplinePhysicsSway_ON/OFF"
      		m_strParamValue = "0"
      	},
      	{
      		m_strParamName = "e_SWITCH_ShootStyle"
      		m_strParamValue = "1"
      	},
      ]
  3. 6696–6701first dumped