citadel_neutral_self_bomb = {
_class = "citadel_neutral_self_cast_bomb"
_editor = {
folder_name = "Neutral Ability"
}
m_flChannelTime = 0.5
m_flCooldownTime = 15
m_flPostCastTime = 4.5
m_flCastDelayTime = 0
m_SelfCastModifier = {
_class = "citadel_modifier_neutral_self_bomb"
m_flDamage = 200
m_bIsHidden = true
m_RadiusParticle = "particles/npc/neutrals/neutral_barrel_creature/neutral_attack_self_explode_radius_warning_telegraph.vpcf"
_my_subclass_name = "citadel_modifier_neutral_self_bomb"
m_ExplodeParticle = "particles/npc/neutrals/neutral_barrel_creature/neutral_attack_self_explode_detonation.vpcf"
m_strExplodeSound = "Neutral.BarrelBomb.Wood.Explode"
m_strTickTockSound = "Neutral.BarrelBomb.Wood.Alarm.Loop"
m_bDurationReducible = false
m_BombAttachedParticle = "particles/npc/neutrals/neutral_barrel_creature/neutral_attack_self_explode_attached.vpcf"
m_strTickTockFastSound = "Neutral.BarrelBomb.Wood.Alert.Detonate"
m_strParticleStatusEffect = "particles/npc/neutrals/neutral_barrel_creature/neutral_attack_self_explode_status_effect.vpcf"
}
m_flModifierDuration = 3.5
}
History
- 6722–6745added
