modifier_neutral_attack_explode_on_death
modifier_neutral_attack_explode_on_deathOpen the modifier pagemodifier_neutral_attack_explode_on_death = {
_class = "modifier_neutral_attack_explode_on_death"
m_ExplodeSound = "Neutral.Camp.Sludge.Attack.Explode"
m_ExplodeParticle = "particles/npc/neutrals/neutral_specimen/neutral_attack_specimen_self_explode.vpcf"
m_flExplodeDamage = 75
m_flExplodeRadius = 120
m_ExplodeDebuffModifier = {
_class = "modifier_base"
m_bIsHidden = true
m_flDuration = 3
_my_subclass_name = "explode_debuff"
m_vecScriptValues = [
0{
m_value = 30
m_eModifierValue = "MODIFIER_VALUE_MOVEMENT_SPEED_SLOW_PERCENT"
}
1{
m_value = -26
m_eModifierValue = "MODIFIER_VALUE_MOVEMENT_GROUND_DASH_REDUCTION_PERCENT"
}
]
m_strParticleEffect = "particles/abilities/inferno/inferno_flame_dash_tag_enemy.vpcf"
m_strParticleStatusEffect = "particles/status_fx/status_fx_inferno_flame_dash_debuff.vpcf"
}
}
History
- 6722–6745added
