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Modding Database

Up to date with Steam · checked 19s ago· Viewing build 6736 (Oct 02 2026), not the latest

npc_neutral_bug_rat

npc_neutral_bug

27 keys · inherits from npc_neutral_bug · inherited by npc_neutral_bug_rat_swarm

What it inherits is already merged in: this is the entry as the game compiled it.

npc_neutral_bug_rat = {
m_bIsRat = true
m_flRadius = 30
m_nMaxHealth = 1
m_sModelName = "models/heroes_wip/ratking/ratking_minion.vmdl"
m_iGoldReward = 1
m_flModelScale = 1.7
m_flStepHeight = 32
m_DeathParticle = "particles/npc/neutral_trooper_death.vpcf"
m_flRespawnTime = 15
m_flWaitTimeMax = 0.2
m_flMoveSpeedMax = 240
m_flMoveSpeedMin = 170
m_strLastHitSound = "LastHit.HighFrequency"
m_vecRunSequences = [
0"rat_pack_run_01"
1"rat_pack_run_02"
2"rat_pack_run_03"
]
m_nDeathSwarmCount = 5
m_strRatAttachSound = "Neutral.Rat.Attach"
m_flReplacementChance = 0
m_sDeathSwarmSubclass = "npc_neutral_bug_rat_swarm"
m_bOutlineThroughWalls = false
m_sReplacementSubclass = ""
m_flRespawnTimeHeroTest = 2
m_vecIntrinsicModifiers = [
0{
_class = "modifier_intrinsic_base"
_my_subclass_name = "bug_intrinsic"
m_nEnabledStateMask = "MODIFIER_STATE_IGNORED_BY_NPC_TARGETING"
}
]
m_DeathSwarmImmuneHeroID = 84
m_flDeathSwarmSpawnDistMax = 866
m_flDeathSwarmSpawnDistMin = 630
}

History

  1. 6736–6745added