Glass.Small
What it inherits is already merged in: this is the entry as the game compiled it.
Glass.Small = {
health = 5
dmg.club = 1
dmg.bullets = 1
physicsmode = 3
damage_table = "glass"
dmg.explosive = 0.1
}
History
- 6696–6745first dumped
What it inherits is already merged in: this is the entry as the game compiled it.