Wooden.Base
6 keys · inherited by 14 entries
Wooden.Tiny, Wooden.Small, Wooden.Small_Client, Wooden.Chair, Wooden.Medium, Wooden.Large, Wooden.Huge, Wooden.sticks, Wooden.Barrel, Wooden.Small2, Wooden.Barrel2, Wood.LargeServerCollision, Wooden.LargeNoBreak, Wooden.FireworkCrate
Wooden.Base = {
dmg.club = 2
dmg.bullets = 0.75
_not_pickable = 1
dmg.explosive = 1.5
breakable_skin = 0
breakable_model = "WoodChunks"
}