Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6728 (Oct 01 2026), not the latest

ability_fencer_riposte

Riposteability

class ability_fencer_riposte · Apollo Signature 2 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("ability_fencer_riposte", (ushort)EAbilitySlot.Signature2);
pawn.RemoveAbility("ability_fencer_riposte");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DashRangeDash Range35m
DashSpeedDash Speed3000
TechPowerSpirit Power0TECH_POWER
DashRadiusRadius2.2m
LiftHeight240
ParryWindowInvulnerability Duration0.3s
SlashRadiusSlash Radius6m
SlowPercentMove Speed40MOVEMENT_SPEED_SLOW_PERCENT
TurnRateMax10
WeaponPowerWeapon Damage0WEAPON_POWER
MoveSpeedMaxMove Speed4m
SlowDurationSlow Duration4
StunDurationStun Duration0.8+0.4
DampingFactor0.5
SideMoveSpeed-100
AbilityChargesCharges0
SlashConeAngle90
SlashHalfWidth1m
AbilityCooldownCooldown22+-8
AbilityDurationDuration0
DamageThresholdDamage Threshold60
DashGraceWindow1.3
TargetLifestealBullet & Spirit Lifesteal vs Target0+75
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
UsesFrontalCheck0
AbilityChannelTimeChannel Duration0.8
AbilityResourceCost0
MeleeResistReductionMelee Resist-25+-25MELEE_RESIST_REDUCTION
AbilityUnitTargetLimit1
AbilityPostCastDuration0
TargetLifestealDurationLifesteal Duration0+13
CounterattackAntiMashDelay0.2s
AbilityLifestealPercentHeroSpirit Lifesteal50TECH_LIFESTEAL
AbilityCooldownBetweenChargeCharge Delay-1.0
MeleeResistReductionDurationMelee Resist Reduction Duration3.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
ability_fencer_riposte/modifier_fencer_riposte_attack_debuffmodifier_baseMeleeResistReduction
ability_fencer_riposte/modifier_fencer_riposte_target_lifesteal Marked for Lifestealmodifier_fencer_riposte_target_lifesteal
ability_fencer_riposte/riposte_cast_modifiermodifier_base

VData

_class"ability_fencer_riposte"
_editor
1 key
{
  "folder_name": "Hero Fencer"
}
_multibase
1 item
[
  "signature_base"
]
m_HUDPanel
1 key
{
  "m_vecHUDElements": [
    {
      "m_Style": "panorama/styles/ability_hud_elements/abilities_fencer.vcss",
      "m_eType": "CITADEL_ABILITY_HUD_ELEMENT_TYPE_PROGRESS",
      "m_Layout": "file://{resources}/layout/ability_hud_elements/element_progress_bar_text.vxml",
      "m_strContext": "channel"
    }
  ]
}
m_iMaxLevel1
m_iUpdateTime0
m_eAbilityType"EAbilityType_Signature"
m_strDashStart"Fencer.Riposte.Counterattack.Cast"
m_bStartTrainedfalse
m_strStartParry"Fencer.Riposte.Success"
m_DashLineEffect""
m_DebuffModifier
7 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "modifier_fencer_riposte_attack_debuff",
  "m_sLocalizationName": "modifier_bullet_armor_reduction",
  "m_strParticleEffect": "particles/modifiers/armor_suppressor.vpcf",
  "m_strSmallIconCssClass": "bullet_armor_reduction",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "MeleeResistReduction"
  ]
}
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_strAvoidDamage""
m_flDashAnimDelay0.4
m_strAbilityImage"file://{images}/hud/abilities/fencer/fencer_riposte.psd"
m_strChannelSound"Fencer.Riposte.Cast"
m_strAG2SourceName"citadel_ability_fencer_riposte"
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_strStunImpactSound"Fencer.Riposte.Counterattack.Impact"
m_AutoChannelModifier
4 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "riposte_cast_modifier",
  "m_strParticleEffect": "particles/abilities/fencer/fencer_riposte.vpcf"
}
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_RiposteDashParticle"particles/abilities/fencer/fencer_riposte_dash.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
2 keys
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#ability_fencer_riposte_desc",
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "ParryWindow"
            }
          ]
        }
      ]
    },
    {
      "m_vecBasicProperties": [
        "MeleeResistReductionDuration"
      ],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "StunDuration"
            },
            {
              "m_strImportantProperty": "MeleeResistReduction"
            }
          ],
          "m_strPropertiesTitleLocString": "#ability_fencer_riposte_on_parry"
        }
      ]
    }
  ],
  "m_vecAdditionalHeaderProperties": []
}
m_mapDependentAbilities
1 key
{
  "ability_fencer_riposte_target_select": null
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strTargetingLoopSound"Fencer.Riposte.Counterattack.Mod.Lp"
m_RiposteParriedParticle"particles/abilities/fencer/fencer_riposte_counter_stance.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_TargetLifestealModifier
4 keys
{
  "_class": "modifier_fencer_riposte_target_lifesteal",
  "_my_subclass_name": "modifier_fencer_riposte_target_lifesteal",
  "m_sLocalizationName": "modifier_fencer_riposte_target_lifesteal",
  "m_strSmallIconCssClass": "lifesteal"
}
m_cameraSequenceCastStart
1 key
{
  "m_vecFOVOperations": []
}
m_strTargetingExpireSound"Fencer.Riposte.Counterattack.Mod.Expire"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_cameraSequenceCastComplete
0 keys
{}
m_cameraSequenceChannelStart
1 key
{
  "m_vecFOVOperations": []
}
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • ±m_AbilityTooltipDetails.m_vecAdditionalHeaderProperties−AbilityChannelTime
    • +m_strTargetingLoopSoundFencer.Riposte.Counterattack.Mod.Lp
    • +m_strTargetingExpireSoundFencer.Riposte.Counterattack.Mod.Expire
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped